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Green Crayons
Daedalian Member
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Posted: Fri Feb 28, 2003 3:18 am Post subject: 121 |
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Okay, first off, to explain the short day:
Second to the last rule:
• If majority isn't reached by deadline, the person with the most votes will be lynched. If the deadline is reached with a tie, whoever received their last vote first will be lynched.
Quercitron and Jesternl notified me that they weren't going to change their vote. It would have been therefore impossible for anyone else to attain more than two votes, and before Werebear got his. The only chance the town had on the final day was if Werebear/Rubberduck quickly voted on one of the mafia. Slim chance, i know.
Anyways, role descriptions:
Mafia (3): Make sure to specify who will be partaking in night activity. Only one of you may go out per night.
Suicide Bomber (Quailman) - You may not make a night kill. However, you have a one time ability. During any day, at any time during that day, you may notify me with a target of your choice. As soon as i receive your Email, i will interrupt all discussion, and you will suicide bomb your target. You will automatically die in the process; you will kill at least one other person, and your target will be made known. Your action will immedately stop the day, and once your leathal course of action has resolved, the game will go directly to night, regardless of any discussion or votes that have been made during the day up to that point. There will be no lynch for that day, as well.
C-4 Expert (quercitron) - You are, obviously, an expert in C-4. If you're sent out, you will plant C-4 explosives under your desired target's house. On any other proceeding night - and not necessarily the following night - anyone in your group (therefore, you don't have to be still alive) may detonate any active C-4 bombs at once. Detonation will act as a night choice; therefore, you cannot do anything except detonate on any given night. C-4 bombs are extremely powerful, and, therefore, highly effective: you can be assured that your intended target(s), if the C-4 bomb detonates, will die.
Grenadier (Jesternl) - If you are sent out, you will make a "regular" mafia-esque night kill. That is, you will toss a grenade towards your target, with the full intention of killing them. Nothing special about your role, otherwise.
Town (9):
Bomb Squad Member (Rubberduck)
Bomb Squad Member (KingPin)
Bomb Squad Member (Sparticus) - You three are, sadly, all that's left of the town's Bomb Squad. During the night, you may discuss amongst yourselves. Also, you may choose one person to target - you will check that person's house for any unwanted explosives that may have been set to blow, and defuse them if they are found. You need to specify which one of you is searching/disarming a house each night.
Freelance Bodyguard (MacadamiamaN)
Freelance Bodyguard (crackerjack) - Each night, you may choose one target, if you desire. For one game cycle (which being a 24 hour game period, consisting of a game night and a game day - therefore, the first game cycle contains Night 1 and Day 1. The second game cycle would consist of Night 2 and Day 2, and so on.). You will follow that person around and protect them with your life during that period.
Paramedic (Beaudoin) - Once a night, you may choose one target. During that night, you will arrive on the scene and save your target if that person was injured by most means.
Townie (Trevize/Werebear)
Townie (ralphmerridew)
Townie (Magus) - You are but a townie. Alas, you only have your wits to capture any and all scum. Goodluck.
There was no cop, because i figured the mason group would serve as a good enough subsitute. However, i also was assuming that Jesternl would die at some point (thus, making the mafia's kills extremely more limited, as they would be stuck with only Quercitron's nighttime ability), and making the mason group's bomb-searching ability for C4 all the more powerful. Which goes to show you what assuming does for you.
I had the two freelance bodyguards as a 24-hour protection service as basically to counteract Quailman - which was basically an experiment role i threw in there. |
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Quailman
His Postmajesty
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Posted: Fri Feb 28, 2003 3:30 am Post subject: 122 |
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| YAY, Mafia! I did not become a martyr in vain. |
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Green Crayons
Daedalian Member
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Posted: Fri Feb 28, 2003 3:32 am Post subject: 123 |
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| Oh, on a side note: C-4 explosives would override any protection - assuming the Bomb Squad hadn't defused them first. |
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jesternl
Yankee Doodle Dutchie
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Posted: Fri Feb 28, 2003 3:53 am Post subject: 124 |
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Yay Us...
I think that's the second time in mafia history the mafia got away with claiming cophood...
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Beaudoin
Daedalian Member
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Posted: Fri Feb 28, 2003 3:56 am Post subject: 125 |
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*places Dunce cap on what's left of his head*
Hate you. Hate you all. Bah. Ah well, fun game. |
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quercitron
Don't trust Robinson
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Posted: Fri Feb 28, 2003 4:16 am Post subject: 126 |
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I think this is biased against Mafia, but let this be a lesson to you all as to what the Mafia can do if they try to control the game rather than sitting back quietly and not posting. I (and Cadmium and Dragon Slayer) won Mini Game 9 on MS in the same way. Muaha.
Oh, and go scum! |
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RubberDuck
You're the one
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Posted: Fri Feb 28, 2003 7:17 am Post subject: 127 |
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That just bites
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jesternl
Yankee Doodle Dutchie
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Posted: Fri Feb 28, 2003 1:19 pm Post subject: 128 |
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| I think the bias towards the mafia was too strong as well though. It was hinged on me getting caught early on, maybe an vigilante type role would have balanced things |
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Werebear
Daedalian Member
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Posted: Fri Feb 28, 2003 2:19 pm Post subject: 129 |
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| ...but...but... I just STARTED this game! *laugh* |
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Sparticus
Spourk's Insignificant Other
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Posted: Fri Feb 28, 2003 3:30 pm Post subject: 130 |
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I can't believe we actually fell for querci/jesternl. Good bluff, guys!
------------------
In my dice bag, I've got dice you've never even heard of. I have a d5, d7, d14, d16...I think I've even got a d1.
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Green Crayons
Daedalian Member
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Posted: Fri Feb 28, 2003 8:57 pm Post subject: 131 |
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I was tempted to give the doctor a one/two chance kill as an option instead of a night save. ..But, hey. I didn't know how it much it would tip the favor for the town. Wasn't too shabby for my first game, if i dont say so myself. ... Yeah.  |
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RubberDuck
You're the one
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Posted: Sat Mar 01, 2003 3:49 am Post subject: 132 |
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Good Bluff?
Sparticus you knew jesternl was lying,We would have won if it weren't for Quailman killing you. |
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quercitron
Don't trust Robinson
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Posted: Sat Mar 01, 2003 6:03 pm Post subject: 133 |
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I knew jesternl was lying.  |
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RubberDuck
You're the one
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Posted: Sat Mar 01, 2003 10:05 pm Post subject: 134 |
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Funny that  |
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