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V Mafia - Game Over - Town Wins!
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itisally
Master of Disguise



PostPosted: Sun Jun 26, 2011 5:11 pm    Post subject: 521 Reply with quote

AWK! That was quick! Shocked
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Jedo the Jedi
Paragon in Training



PostPosted: Sun Jun 26, 2011 6:21 pm    Post subject: 522 Reply with quote

Indeed it was. At least we'll have some more info. With presumably only one scum left (though let's not consider that fact), I think town has a decent chance to win. Still, let's not be cocky.

I think we should be considering Ally and MNO tomorrow. Here's my list just so we have it out there:

N1 - Saw Amb visit Zag. (Once the mod confirmed Amb's role power rather than the original ambiguous title, I knew Zag was innocent as well. w00t for two birds with one stone.) Both innocent.
N2 - Learned Sentran stayed home cleaning his gun. Innocent.
N3 - Saw Rubberduck kill. Scum.
N4 - Unsuccessful on Snik.
N5 - Witnessed Quail sitting in a jail cell (obviously prior to his death by Anna). Innocent.
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Paragon Tally: 18 mafia, 3 SKs (1 twice), 1 cultist, numerous chat scum...and counting.
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Zag
Tired of his old title



PostPosted: Sun Jun 26, 2011 7:46 pm    Post subject: 523 Reply with quote

So, Jedo, before you die overnight, do you want to tell us whom you investigated and what the result was?
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Zag
Tired of his old title



PostPosted: Sun Jun 26, 2011 7:47 pm    Post subject: 524 Reply with quote

D'oh. I should read the rest of the posts before asking questions. sorry
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Jedo the Jedi
Paragon in Training



PostPosted: Mon Jun 27, 2011 7:42 pm    Post subject: 525 Reply with quote

Can we go to night, Lucresia?
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Lucresia
Sheds Titles



PostPosted: Mon Jun 27, 2011 8:25 pm    Post subject: 526 Reply with quote

A lynch has been reached and death scene will follow tonight.

Unfortunately I do not have time to post the death scene at this moment. It should be up by 10 pm EDT, so please be patient with me today. I might be able to get it up while I am still at work. I will do my best, and my apologies for the late announcement on the lynch.
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Lucresia
Sheds Titles



PostPosted: Tue Jun 28, 2011 2:05 am    Post subject: 527 Reply with quote

The town, anxious to get rid of the V threat once and for all, decides to take Sniklac to the Noose.

Sniklac, AKA Anna, Visitor Queen (Mafia Godfather) refuses to go without a fight exposing his true self. thankfully with the whole town after Anna, Anna could not get away. With Anna pinned down, Sentran from the courthouse snipes off the remaining Visitor from their town.


Sniklac, AKA Anna, Visitor Queen (Mafia Godfather) is now dead and the V threat is over!

TOWN WINS! (except for poor Quailman who does not win because he died before Anna)

Game thoughts to come in just a moment.
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MNOWAX
0.999... of a Troll



PostPosted: Tue Jun 28, 2011 2:10 am    Post subject: 528 Reply with quote

WINNAH!

So glad i didn't get killed first night. i was told i targeted, but i didn't have to do anything to be saved once. It seemed so unbelievable if i had said that i had one time innate ability on top of me being a doc, which why i kinda fibbed about it..
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MNOWAX
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Lucresia
Sheds Titles



PostPosted: Tue Jun 28, 2011 2:18 am    Post subject: 529 Reply with quote

Endgame thoughts from the Mod:

1.) I should have included Safeclaims (the game had too little characters that were important to provide protection for the mafia.
2.) An almost mass claim early in the game?? This was highly unexpected
3.) Town made amazing choices. For example. Amb had the ability to recruit only Tyler and Diana. Amb found Tyler on night 1. Tyler would have been a huge mafia benefit because of the spread of misinformation which would have caused a lot of confusion.
4.) Disappointed in mafia kill choices. I was suprised that MNO was picked first night considering he usually gets himself lynched anyways. I was suprised Snik went after Jedo as the last kill attempt. Maybe I am biased knowing all the information, but I thought it was clear he was protecting Jedo for the rest of the game.
5.) Losing 1 mafia on day 1 was unlikely, but another bonus for the town.
6.) Mafia, the reason you couldnt kill MNO was because he had a 1 time night immunity. The second time you tried you were roleblocked.
7.) Had Snik killed Quail sooner, he would have been immune to any night action against him. This would have included kill, investigation or role block. Jedo, Snik had one immunity to night choice as godfather. This is why you did not get a result.
8.) hard to balance a game when there are so many "what if" roles.
9.) Mafia had the ability to kill and protect each night as long as there were two alive.
10.) Why did mafia not try to kill LIML????!!!???
11.) Quailman, had you been alive while Anna was killed, you would have won and also converted the remaining mafia to your will. Your will was for good and that means the only person who would have lost would have been Anna and any mafia already killed before you took command.
12.) itisally was not aware of it, but she had a random chance to not be able to roleblock a mafia member. This was to fit in with Ryan Nichols character of helping the Vs in Season 2.

Any questions on surprise elements in the game?
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Zag
Tired of his old title



PostPosted: Tue Jun 28, 2011 2:29 am    Post subject: 530 Reply with quote

Thanks, Lucresia, for a great game! Also, thanks for turning me on to the show.

So there was no way for the mafia to recruit? I was thinking that it might have been possible Tyler could have been recruited to either side -- whichever approached him first.

Also, what were the remaining roles of the people who didn't claim?
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Sniklac16
Spaciest of aides



PostPosted: Tue Jun 28, 2011 2:34 am    Post subject: 531 Reply with quote

BAAH!! Nicely played town...I was really torn between LIML and jedo that last night and guess I picked wrong. I was sure that since I was a part of the rest of mafia lynches I wouldn't be a suspect.
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Quailman
His Postmajesty



PostPosted: Tue Jun 28, 2011 2:48 am    Post subject: 532 Reply with quote

Lucresia wrote:
Endgame thoughts from the Mod:

11.) Quailman, had you been alive while Anna was killed, you would have won and also converted the remaining mafia to your will. Your will was for good and that means the only person who would have lost would have been Anna and any mafia already killed before you took command.


I thought maybe I would replace Anna if she died, but be evil, even though I wasn't told that.

I can't believe Sentran killed me. Snik was clearly scummier.
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Zag
Tired of his old title



PostPosted: Tue Jun 28, 2011 4:09 am    Post subject: 533 Reply with quote

Zag wrote:
Also, what were the remaining roles of the people who didn't claim?

I was thinking that itisally hadn't claimed, but I see she did. I guess Jedo, who was obviously Erica Evans, is the only one who didn't.

So he got more info than just a standard investigator, I gather. What was the role, exactly?
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Lucresia
Sheds Titles



PostPosted: Tue Jun 28, 2011 4:18 am    Post subject: 534 Reply with quote

Quote:
So there was no way for the mafia to recruit? I was thinking that it might have been possible Tyler could have been recruited to either side -- whichever approached him first.


I'm glad you enjoyed the game Revenge most foul! There was no mafia recruit, however after you mentioned it in game I thought of how nice of a dynamic that could have been had I put it in the game...

Here's a basic role list:

Zag - Tyler Evans - V Ambassador - picks one person each night to spread misinformation to. (Town side)

Sniklac16 - Anna - Visitor Queen (Mafia Godfather) -one immunity to night activity. Had the ability to protect one mafia member each night.

Durryn - Marcus, Visitor Second-In-Command (Goon) -had the ability to be sent to perform the night kill for mafia.

RubberDuck, Thomas, Visitor Chief Engineer for Concordia (Mafia Goon) -had the ability to be sent to perform the night kill for mafia.

raekuul, Amy, Hybrid Visitor/Human (Mafia) - One shot ability to use bliss to force a no lynch and take the game into night. activated by pm to mod.

Sentran, Kyle Hobbes, Vigilante (Town/Fifth Column) - One shot daykill. If daykill was successful got a 2nd bullet for a one shot nightkill.

Jedo the Jedi, Erica Evans, FBI Agent (Town / Fifth Column) - Sane cop role except being FBI he got more information than a normal cop. Knew player's alignment, role name (not description), and if they performed a night ability that night, he was informed of who they chose.

Lifeinmomland, Chad Decker, Reporter (Fifth Column/Town) - Each night she could pick one person to "report on". It would provide flavour for the morning. This role was mainly to be a fun role to keep her interested and not just be vanilla townie, but with the mass claim it turned into an investigative role in it's finest.

MNOWAX , Father Jack Landry, Military Chaplain (Fifth Column/Town) - one shot protection from nightkill and could choose on person each night to protect.

Silverfire, Sidney Miller, Evolutionary Biologist (Fifth Column/Town) - through her research she found a way to "track" the visitors. Each night she could pick one person to track. If they had a night choice and was able to use it, she would see who they targeted. She also had a few caveats to her role that she did not get to enjoy. Had she picked a mafia member her research would have evolved and allowed her more abilities than tracking.

itisally, Ryan Nichols, Visitor Turned Fifth Column/Town (Roleblocker) - each night she would pick one person to roleblock. The roleblock would always succeed except for if she chose a mafia member. At that point she had a random chance to fail at blocking the mafia member. (She was unaware of this caveat, however).

Amb, Lisa, Visitor Princess/Fifth Column/Town (Mason Leader) - Picked one person each night in an attempt to recruit either Diana or Tyler. Recruiting Tyler would cause Tyler to lose his unwanted abilities due to Lisa telling Tyler the truth about the Vs. Could only recruit those two people and those two people did have the opportunity to deny the recruit.

Quailman, Diana, Rightful Visitor Queen/Fifth Column/Town - ability to be recruited by Lisa (Amb) however was unaware of this. Had he been alive while Anna was killed, he would have won and also converted the remaining mafia to his will. His will was for good and that means the only person who would have lost would have been Anna and any mafia already killed before he took command. Dying before mafia provided Anna (Snik) with immunity to investigations, kill, track, block (any night ability/choice)

Ctorj, Joshua, Visitor turned Fifth Column/Town (Spy) - each night he would pick one person to spy on. If they were a mafia visitor he would have a random chance to stop their night action but not be told what action he stopped (kill,roleblock, protect, etc). If he targets a mafia member who doesn't perform a night action that night or he targets a non mafia member he would be told he was unsuccessful.
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Ctorj
Did I spell that right?



PostPosted: Tue Jun 28, 2011 4:40 am    Post subject: 535 Reply with quote

Go Town!
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Sentran
Ray of Sucking Funshine



PostPosted: Tue Jun 28, 2011 4:50 am    Post subject: 536 Reply with quote

Woot!
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Sentran
"Speaking of double negatives, I haven't read greylab yet today." - Lifeinmomland
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Zag
Tired of his old title



PostPosted: Tue Jun 28, 2011 2:13 pm    Post subject: 537 Reply with quote

Thanks for the rundown, Lucresia. It really is hard to balance a game where all the townies have some ability. With several investigative roles, it's almost impossible. (I realize that you weren't thinking of LIML's role as investigative, but it turned out to be possibly more useful than a normal cop.) This has helped a lot to inform me for my game -- I think I'll have to beef up the mafia a bit.

What would Sidney Miller (Silverfire) have evolved to if he (she) had picked a scum?
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Lucresia
Sheds Titles



PostPosted: Tue Jun 28, 2011 8:43 pm    Post subject: 538 Reply with quote

Quote:
I thought maybe I would replace Anna if she died, but be evil, even though I wasn't told that.


Well, Diana in the show was helping fifth column as well as when she went to reclaim her subjects explained how they needed to embrace human emotion and not hide it. Although I kept thinking she had an alternative motive, right before she died in the show it was clear she did not. She just wanted Anna dead and wanted to rule her people again. So she wasn't actually bad and so I tried to maintain that.
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Lucresia
Sheds Titles



PostPosted: Tue Jun 28, 2011 10:12 pm    Post subject: 539 Reply with quote

Quote:
What would Sidney Miller (Silverfire) have evolved to if he (she) had picked a scum?


If she would have picked a scum, she would have been able to gain a role dependent on what the scum's night choice was. This would have either been a night kill or a doc ability. However if she targeted someone without a night choice she would not have evolved her abilities


Looking back on things I can tell I made the town too powerful. I had wished I had beefed up the mafia. I think it would have been cool to allow two night kills by mafia per night as long as at least two people were alive.
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raekuul
Lives under a bridge & tells stories.



PostPosted: Tue Jun 28, 2011 10:33 pm    Post subject: 540 Reply with quote

Depending on how that interacted with the other roles, the Mafia would have then won without major incident.
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itisally
Master of Disguise



PostPosted: Tue Jun 28, 2011 11:20 pm    Post subject: 541 Reply with quote

I spent a lot of time wondering how people could be so sure about things. It makes more sence after seeing roles. Thanks for a good first game. I will have to be less oblivious next time. I kept thinking I hadn't been too scummy except for the major blunder day 1. Enthusiastic Grin
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Lucresia
Sheds Titles



PostPosted: Tue Jun 28, 2011 11:30 pm    Post subject: 542 Reply with quote

I think so much went well for the town at the start that it just made the game very easy for them. I don't think the mafia were too hurt, but maybe If I had a roleblocker on the mafia side, that may have helped then. Maybe two kills would have been too drastic...i'm not sure
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Zag
Tired of his old title



PostPosted: Wed Jun 29, 2011 12:25 am    Post subject: 543 Reply with quote

Any time a scum is lynched on the first day, the Mafia has a huge uphill battle, because that generally is not the most likely outcome. I've made a couple of roles that have an extra opportunity on the first night only if a scum was lynched on the first day, just to rebalance.

But, yeah, you had the town a little overpowered. Plus we got lucky. Giving them two night-kills would be swinging too far the other way, though. Possibly if one of them had a one-shot for an extra kill, or if the bliss didn't require them to forgo their night-kill. (I assume that's what happened.)

itisally, I remember the first game when I was a townie (which was my third game -- and I won my first two) I was so confused. I had no idea what was going on or why people knew what they knew. Trick #1 is to learn to pick out the people who are speaking from some sort of knowledge. Trick #2 is to learn to imitate that same tone when you're playing mafia. Enthusiastic Grin

But you have no hope of really getting this game until you've played a scum, a vanilla or minor townie role, a townie investigative role, and moderated a game. I have to say that I learned more about playing by moderating than by anything else.

And one blunder is all it takes. It nearly got you lynched, and it's only because better targets showed their heads. Of course, by 'blunder' I usually mean when you're mafia and you give something away. Your mistake was obviously a newbie mistake, and we knew there was that possibility.
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itisally
Master of Disguise



PostPosted: Wed Jun 29, 2011 1:10 am    Post subject: 544 Reply with quote

Yeah, I was pretty sure a certain amount of my survival was to not scare off all the new people by killing them first.
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raekuul
Lives under a bridge & tells stories.



PostPosted: Wed Jun 29, 2011 2:29 am    Post subject: 545 Reply with quote

I called Bliss with the expectation that we would manage to successfully kill and make it look like itisally was involved. I can't remember who we agreed to kill N2, but it didn't take.

I think we went after MNOWAX three different times.

Lucrecia: I thought about calling for LIML's death, but I figured MNO would protect her anyway. Doc > Investigative if you ask me.
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Amb
Amb the Hitched.



PostPosted: Wed Jun 29, 2011 2:45 am    Post subject: 546 Reply with quote

Remember back on day 1 I said I was looking for a post of Zags I could not find. He gave me a very clear hint that he was 1 of the masons I was hunting. I upset him by changing my mind.

Quailmans role is getting too close to jester for me. Mods who use Jesters (excepting april fools mafia) get boycotted.
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Zag
Tired of his old title



PostPosted: Wed Jun 29, 2011 4:38 am    Post subject: 547 Reply with quote

I don't see why you say that. There is nothing in his role to make him want to by lynched. There is a bit of "suddenly, the game's over," which I guess is what you're referring to, but it does require a real hunt, not just playing like an idiot.
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