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SOLVED - The GL Collaborative Meta-Puzzle
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Oscar
Daedalian Member



PostPosted: Tue Apr 24, 2012 2:16 pm    Post subject: 241 Reply with quote

Jack_Ian wrote:
I'd love to hear some feedback though on how I might have improved it.


While each element was interesting, I think there was just a bit too much going on. I gather you bolted on the maze part as a front end and solving this was no sinecure, as novice and I can testify - if fact understanding the exact rules took some time. Once I'd understood these the puzzle maze was fun to solve, but knowing when you'd got the ideal solution was again not clear. Since there was so much work still to do, this IMHO needed clarifying. Again we were unclear as to what bunch of letters needed working on - when I found out that it was the entire path, I'd spent so much time working on the smaller set with *almost* plausible results that I thought 'B***er it, I'm out!"

The further need to work on one level for the cleaning operation then combine each top and bottom level element for the final massage required 2 different insights which were completely valid in themselves, but both needed rather obscure bits of knowledge: trans-uranic elements (none of which I'd heard of) and the word 'shruff' (which I suspect no-one else on the GL has heard of until now!) when the normal 'scruff' produced a plausible result.

Summing up:

lots of good, fun elements in a clever puzzle overall, but with the need to give the solver more feedback to confirm they were on the right track.
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Jack_Ian
Big Endian



PostPosted: Tue Apr 24, 2012 2:47 pm    Post subject: 242 Reply with quote

Thanks for the feedback Oscar. Points taken.
I added "shruff" intentionally to make things difficult.
It probably would not have been so bad, had it somehow become obvious that "scruff" was the wrong choice.
I'll take your points on board for my next attempt.
It's always hard to see how obscure an answer is when that's all I can see while looking at the puzzle. Felicitous

I'm sure Suspence felt the same while watching us wander off into oblivion rather than look at what was right under our noses.
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Gomez
candid chimera



PostPosted: Tue Apr 24, 2012 8:23 pm    Post subject: 243 Reply with quote

Well done everyone. And big thnks to Suspence for organising everything. I really enjoyed being a part of it.

P.S. If anyone could see fit to giving me a little feedback on my puzzle, I'd appreciate it. I've volunteered to make a puzzle for the next one so it'd be helpful to know if I made any missteps on this one.
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LordKinbote
Daedalian Member



PostPosted: Wed Apr 25, 2012 2:14 am    Post subject: 244 Reply with quote

Nice puzzles. Sorry I flaked out.

I'm not sure I'm wild about the "All answers are movies" red herring, though.
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Suspence
Daedalian Member



PostPosted: Wed Apr 25, 2012 3:16 am    Post subject: 245 Reply with quote

I agree on that one. I ended up happy with the "books were what we had before movies" interpretation of the title, but that's not why I chose movies originally. I simply wanted this constraint to make the construction of the puzzle a challenge.

Ultimately, it led to two pitfalls - the easy jump to the solution of the last puzzle, and the confusion around the meta solution.
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novice
No harm. Pun intended!



PostPosted: Wed Apr 25, 2012 6:33 am    Post subject: 246 Reply with quote

Gomez wrote:
Well done everyone. And big thnks to Suspence for organising everything. I really enjoyed being a part of it.

P.S. If anyone could see fit to giving me a little feedback on my puzzle, I'd appreciate it. I've volunteered to make a puzzle for the next one so it'd be helpful to know if I made any missteps on this one.


Your puzzle was very enjoyable, I like puzzles with many mini challenges. The only negative I can think of off the top of my head is maybe it lacked a bit of a running theme?
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jbvntx
Daedalian Member



PostPosted: Thu Apr 26, 2012 1:36 am    Post subject: 247 Reply with quote

I'm curious how GL people feel about puzzles that are geared more for individual solving than group effort. When I made mine it didn't occur to me at the time, but it was really designed for individual solving. This is probably typical of grid-type puzzles like Slithering Words, as opposed to lists of words and cryptics, etc. Is it good to have a mix like that, or do people prefer group solving?
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