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Cordelia
Daedelia Member
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Posted: Thu Jan 10, 2008 4:14 am Post subject: 41 |
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| Alrighty, I'll look into it... |
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The Great Crep'er
2% Spambot
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Posted: Fri Jan 11, 2008 2:09 am Post subject: 42 |
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Sudden game Idea:
Game for X (even) amount of players
ULTIMATE DIRT PILE:
Player will be randomly divided up into two teams.
In front of them are 10 large piles of dirt.
Each team must decide who their team captain is, through voting, random draw, whatever, as long as they can all agree on it. (trying to get people to be flexible)
Both team captains will decide which numbered pile they will hide the other team's gold in, then decide which pile they will dig themselves.
If they can find their piece of gold, then the other team captain must hide another one, if they don't, another numbered pile of dirt is added.
If the team captain can get their team to find a piece of gold of theirs, they stay captain for another round, if not, they themselves must choose another team captain by picking another player to be so and giving up their own captain...ness.
First team to find three pieces of gold within a round, stays safe, the other team, their team captain must choose someone to be eliminated from the game, but they have one more chance.
They will get a turn as captain and hide pieces of gold in half the piles of dirt (majority if the number is odd) and the captain on the other team will choose a pile of dirt to search, if they find gold, the chosen is eliminated, if they don't, the player who chose the chosen is.
Next round, team with the most players, gets to go more turns trying to find their pieces of gold, the number of turns is the difference of players.
Team members still surviving once one team has been entirely eliminated, wins the game. _________________ Potato. Belgium. Eight. Random Lynch # Mafia awaits. |
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Not The Great Crep'er*
Guest
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Posted: Sat Jan 12, 2008 4:45 pm Post subject: 43 |
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Yeah Crep'er, that seems like a terrific idea, I have a few suggestions though.  |
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lexprod
NOT not a title
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Posted: Sat Jan 12, 2008 5:35 pm Post subject: 44 |
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The 2nd "I might not be out of the game yet" round seems a tad unnecessary, or at least weird. If you want the round still in there, you could simply have them each hide gold in some piles of dirt, and play against each other (the chosen and the last losing captain).
Also I'm not too keen on the dirt finding game. But I like the captain-team structureish. |
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The Great Crep'er
2% Spambot
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Posted: Sat Jan 12, 2008 5:54 pm Post subject: 45 |
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| lexprod wrote: |
The 2nd "I might not be out of the game yet" round seems a tad unnecessary, or at least weird. If you want the round still in there, you could simply have them each hide gold in some piles of dirt, and play against each other (the chosen and the last losing captain).
Also I'm not too keen on the dirt finding game. But I like the captain-team structureish. |
Lexprod, it's not real dirt.
Seriously though, what don't you like about it?
As for the second round, meh, simply put there to avoid any unfairness, if alliances could be made to just keep the captain-age between a few certain people, and they could just kick people who aren't part of the alliance out of the game. Seeing that some people around these here parts aren't too keen on social clustering within games, as it leads to much backstabbing.
So the second round is simply to give everyone in the game a fair chance, that they can prove to do better if they were in a position of charge. _________________ Potato. Belgium. Eight. Random Lynch # Mafia awaits. |
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lexprod
NOT not a title
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Posted: Sat Jan 12, 2008 8:37 pm Post subject: 46 |
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| The Great Crep'er wrote: |
Seriously though, what don't you like about it?
...
So the second round is simply to give everyone in the game a fair chance, that they can prove to do better if they were in a position of charge. |
The fact that it's a random game, almost completely. It's like hot potato. "Position of charge" has nothing to do with it, as it's just chance. I'd prefer some type of strategy to be involved, maybe some type of bid-war game? Something were the decision the leader makes matters more. That's what I'd rather have in the game.
I still am for the 2nd round "try to save your ass" thing. Ever seen that one show on MTV? Something challenge? They have teams, and the losing team sends one person to go up against the captain. Whoever stays is the new captain, like your idea. Just...add some skill.
(Don't rebut with a comment about how Blitz Survivor is random. I know the immunity is random, and I say so. The game of survivor is more about social clustering and backstabbing than the immunity.)
Maybe they each have metal detectors, and get to scan 5 piles o' dirt a turn, or dig up one. Scanning tells you it's in one of the 5. But your own hidden gold will set off the detector too, so someone not careful could accidentally reveal their own gold. Or, each team hides more than one gold, and make the detectors only return either "yes" or "no," not how much gold are in the 5 piles. Any of these changes could add a little logic skill to the equation, in this case it's a bit like battleship or minesweeper.
Also, you might change the rules a tad each round, just because doing the same thing X amount of times might prove tedious. Then again, maybe it won't.
Like any of those idears? |
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The Great Crep'er
2% Spambot
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Posted: Fri Feb 01, 2008 1:20 am Post subject: 47 |
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Hmm, good, good, I could put those up in my drawing board.
But even if that fails...
Two more germs of ideas.
Special kind of tournament, one by one eliminated...
Here's how the numbers would go,
8,
4-4,
2-4-2,
3-3-1,
2-3-2,
3-2-1,
2-2-2,
2-2-1,
2-2,
2-1,
2.
If you lost enough times, and slipped to the bottom 2 and lost, you would be eliminated.
Second...
One player is randomly selected to go into a head-to-head elimination match, they must select a fellow player to match up with in the head-to-head, they will play in that game until there is one or none left.
If there is one, they get to come back into the game and choose another player to go into the head-to-head, the chosen can choose any other player as their opponent except for the player that picked them.
If there is none, then another player is randomly selected to pick his or her opponent.
As well as a full idea:
THE BUZZER:
One game for 6 players.
Two players will be randomly chosen to be team captains, they will pick their teammates alternately, one goes and then the other.
Both teams will be challenged to the same hangman word(s), both captains will be given a letter on the blanks that they can use at any time. And each two captains must PM me the order they want their players to guess, one player on the first team guesses, then one on the second, and so on. Any wrong guess a player on a team makes, scores a point for that team, if a team makes it to 10 points, they are disqualified and automatically lose.
Also, captains must PM me who on their team they want to be the 'Buzzer Pusher', this means, on any turn they have, they may push the buzzer and the other team must take guesses at letters of the puzzle. If any player gets a letter wrong, they must sit out, if all current buzzer playing players can each get letters right, twice in a row, then the other team automatically loses the round, if not, the challenged team loses.
The losing team members must be pitted against each other to solve a new hangman word, in the order they play in normal games. Any player that gets a letter right can trade in their correctly guessed letter for a 'golden opportunity', they may use this on their next turn and if they get their guess right, they get to eliminate a player on their team, from the game, if not, they must pass that power unto one of the other players on their team.
Any eliminated players I will try to find replacements for, and a new round begins.
What do you think? _________________ Potato. Belgium. Eight. Random Lynch # Mafia awaits. |
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lexprod
NOT not a title
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Posted: Fri Feb 01, 2008 2:00 am Post subject: 48 |
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| The Great Crep'er wrote: |
Special kind of tournament, one by one eliminated...
Here's how the numbers would go,
8,
4-4,
2-4-2,
3-3-1,
2-3-2,
3-2-1,
2-2-2,
2-2-1,
2-2,
2-1,
2.
If you lost enough times, and slipped to the bottom 2 and lost, you would be eliminated. |
That's a slightly adjusted triple-elimination tournament. I don't quite get what's going on from 4-4 to 3-2-1.
Anyways...
| The Great Crep'er wrote: |
As well as a full idea:
THE BUZZER:
One game for 6 players.
Two players will be randomly chosen to be team captains, they will pick their teammates alternately, one goes and then the other.
Both teams will be challenged to the same hangman word(s), both captains will be given a letter on the blanks that they can use at any time. And each two captains must PM me the order they want their players to guess, one player on the first team guesses, then one on the second, and so on. Any wrong guess a player on a team makes, scores a point for that team, if a team makes it to 10 points, they are disqualified and automatically lose.
...buzzer thing...
The losing team members must be pitted against each other to solve a new hangman word, in the order they play in normal games. Any player that gets a letter right can trade in their correctly guessed letter for a 'golden opportunity', they may use this on their next turn and if they get their guess right, they get to eliminate a player on their team, from the game, if not, they must pass that power unto one of the other players on their team.
Any eliminated players I will try to find replacements for, and a new round begins.
What do you think? |
It's a start. What happens when a word is solved? Anything?
With the buzzing, firstly I'd think that the captain could simply also be in charge of buzzing. That or maybe they -do- designate a buzzerer, and that person will become captain if the captain loses out. And the actual buzzing challenge seems like it's not to the advantage to use it. Also the sentence starting "If any player..." al the way to "...team loses" is confusing to me. Does everyone give it a shot, and then those that got it right the first time around try to get it right again, and if anyone gets both tries right they are safe? Or do two people need to get letters after each other? I like they idea of spicing up hangman, but I don't like this device yet.
Getting a golden thinger seems like one step too many. Why not have solving a word correctly make you "safe" and start new words with the rest until one loser is left to dump. Or you could have it so every 3 letters in the word they "light up" (using wheel of fortune terms) they can make someone else sit out. Or the solver gets to pick who to remove. It seems weird to eliminate a player from your team before you even solve the word.
And finally, you replace the eliminated players? What? Is it an eternal game? There isn't any point system or winning goal I could see.
PS: you could also use mastermind JOTTO instead of hangman if you wanted a team logic game. |
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The Great Crep'er
2% Spambot
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Posted: Thu Feb 14, 2008 1:04 am Post subject: 49 |
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| lexprod wrote: |
Anyways...
It's a start. What happens when a word is solved? Anything?
1. With the buzzing, firstly I'd think that the captain could simply also be in charge of buzzing. That or maybe they -do- designate a buzzerer, and that person will become captain if the captain loses out. And the actual buzzing challenge seems like it's not to the advantage to use it. Also the sentence starting "If any player..." al the way to "...team loses" is confusing to me. Does everyone give it a shot, and then those that got it right the first time around try to get it right again, and if anyone gets both tries right they are safe? Or do two people need to get letters after each other? I like they idea of spicing up hangman, but I don't like this device yet.
2. Getting a golden thinger seems like one step too many. Why not have solving a word correctly make you "safe" and start new words with the rest until one loser is left to dump. Or you could have it so every 3 letters in the word they "light up" (using wheel of fortune terms) they can make someone else sit out. Or the solver gets to pick who to remove. It seems weird to eliminate a player from your team before you even solve the word.
3. And finally, you replace the eliminated players? What? Is it an eternal game? There isn't any point system or winning goal I could see. |
3. Sorry, forgot the point system.
Simply you get one 'individual' point for every letter you get on your own right, and you lose an 'individual' point for every letter you get wrong on your own. Once you have been weeded out, you can give your individual points to anyone else still in the game. And once 100 (crazy right?) words or so have been played among teams, it turns into a 'sudden death' spelling bee like elimination, players compete as individuals, and the player that has the most individual points, only has to get two wrong letter guesses to be eliminated.
100 rounds may seem like too much, any suggestions from anyone on whether it should grow or lessen?
2. The play until you have only one left seems like a good idea, just trying to prevent people from saying 'Graar, this game goes on too long for me, I gotta leave.', well, guess I'm kind of being hypocritical there what with the 100 rounds and not, but I just want the people that are able to play, playing.
1. With the buzzing, the team that buzzed, the opposing team must guess in the order the captain assigned, when one guesses wrong, but if they are able to go through the rotation of still guessing players twice, with no wrong guesses, team survives the buzzer.
For example:
A, B, and C, are playing.
A guesses right
B guesses wrong
C guesses right
A guesses right
C guesses right
buzzing survived.
That clear?
Note:
When a word is solved by a team, the other team must go do the elimination thingy. _________________ Potato. Belgium. Eight. Random Lynch # Mafia awaits. |
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Pooky
Methuselah
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Posted: Thu Feb 14, 2008 6:14 am Post subject: 50 |
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what does
1. With the buzzing, the team that buzzed, the opposing team must guess in the order the captain assigned, when one guesses wrong, but if they are able to go through the rotation of still guessing players twice, with no wrong guesses, team survives the buzzer.
mean? i'm confused.
can you simplify the rules and like have one stripped down bare bones ruleset? _________________ 3-1 against Mith in Fantasy Football. |
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Pooky
Methuselah
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Posted: Thu Feb 14, 2008 12:52 pm Post subject: 51 |
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also
it seems to give too much power to the players that just happened to get the easier letters to guess.
generally the problem i hvae with both games is that they seem somewhat too much random based and much less skill based than I would like,
Basically I feel they have too much of an empathisis on luck and not too much room for skill to play a part. _________________ 3-1 against Mith in Fantasy Football. |
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The Great Crep'er
2% Spambot
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Posted: Tue Apr 01, 2008 12:21 am Post subject: 52 |
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The Shepherd:
Game for 11 players (random number that popped into my head).
Each player starts out with 30 'sheep' of theirs, each sheep having 100 points, each player must designate five of their own sheep as 'special', they win if all un-special sheep of theirs have been knocked out of the competition, they are eliminated if all special sheep of theirs are knocked out of the competition.
The players pass their sets of sheep every turn, first they take a turn, then they pass the set onto another player and that player takes a turn, then that player passes it onto another player and they take a turn, and then the set of sheep return to the owner and that whole order of play occurs again, in the next round. Players take 'turns' with every set of sheep currently in their posession, by subtracting 10 points from one sheep and adding 5 points to another, but throughout the game, each player will have the same 'advantages' over the game.
They will have access to...
One 'rubberizing': When used, the very next round, the person 'rubberized', any set of sheep passed to them, bounces off and will then be moved straight to you, and you take a turn for them.
One 'switcheroo': Any set of sheep passed to you, you can put a switcheroo on, and the person next to use it, the turn they, take will be instead, 'reversed', the sheep they give points to will be actually subtracted and the sheep they subtract points from will actually be added on, but none will be the wiser, it 'won't' be announced in game narration.
One 'bonus': For your set of sheep only, at any turn you make with your own set of sheep, you may add on 30 points to any of your live sheep, in place of a regular gameplay turn.
One 'subtraction': Same as a bonus, only subtracting 30 points from any of your live sheep.
Any surviving players, would then all merge their sheep still standing with their current point values, and from all the total sheep, pick one 'favorite', and the remaining players would in a certain order take turns, subtracting from and adding to sheep point values, one by one, stepping up. If their favorite was eliminated they would be too, all players who had their favorite become the last one standing would win the game.
As a plus, all remaining players in the second half of the game, would each have access to one more bonus and one more subtraction. _________________ Potato. Belgium. Eight. Random Lynch # Mafia awaits. |
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The Great Crep'er
2% Spambot
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Posted: Fri May 09, 2008 9:27 pm Post subject: 53 |
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Is there a List 3 coming soon? _________________ Potato. Belgium. Eight. Random Lynch # Mafia awaits. |
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mps1453
Daedalian Member
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Posted: Fri May 09, 2008 10:12 pm Post subject: 54 |
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I had a couple that I don't think anyone made yet.
Big Brother - I saw that you guys have created survivor and other games like that, but i'm not sure if bb has been played yet.
Paradise Hotel - game of 19 players. Object: Paradise Hotel follows a group of people who are given the opportunity of a lifetime - to live together in the most exclusive resort ever created. But paradise doesn't last forever... each week one hotel guest will be eliminated to make room for a new guest. It's not all fun and games, however. Besides having a contestant eliminated each week, there are certain surprises lurking along the way that don't always meet with the contestants' approval. In the first season, there was plenty of drama, angst, teamwork, betrayal, scheming, and many other factors which made it a very interesting summer in paradise. I love this show as I thought it was pure reality.
So yeah, maybe once my other games are finished, i could begin with these. _________________ Lottery: A tax on people who are bad at math. |
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lexprod
NOT not a title
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Posted: Fri May 09, 2008 10:53 pm Post subject: 55 |
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| I don't think paradise hotel will work online without massive rule changes/additions, just like unan1mous. |
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lexprod
NOT not a title
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Posted: Sat May 10, 2008 5:52 am Post subject: 56 |
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| On the other hand, if you don't want to be running every game, I'd be willing to pick up big brother, as I feel a few GLers are still wary of me. I've always liked how BB is just enough of a tweak of survivor to alter the game. I'll make it my next VG project if you don't mind, it's summer now and I'm free. If you still want to mod it, then you have squatter's rights. |
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mps1453
Daedalian Member
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Posted: Sat May 10, 2008 3:29 pm Post subject: 57 |
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I don't mind if you mod it. It'll be the one of the first games I've played here. _________________ Lottery: A tax on people who are bad at math. |
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The Great Crep'er
2% Spambot
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Posted: Sun Nov 08, 2009 6:23 am Post subject: 58 |
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Points to play IV is dawning sometime next year.
unless people have extreme disdain _________________ Potato. Belgium. Eight. Random Lynch # Mafia awaits. |
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MNOWAX
0.999... of a Troll
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Posted: Mon Nov 09, 2009 1:23 am Post subject: 59 |
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i dont have disdain. _________________ The Man The Myth The Legend
MNOWAX |
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JDTAY
obseletes now
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Posted: Tue Dec 22, 2009 1:22 am Post subject: 60 |
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| Ah, this thread is the perfect place to build hype for my Mafia variant "Cell". Can you stop The Cell from fulfilling The Plan? Signups will start after I get home from my older sister's house, probably Sunday or Monday. The game will have nine players, two of which are The Cell. It will last five days. (game days, not real-time days) |
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JDTAY
obseletes now
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Posted: Tue Dec 22, 2009 8:21 pm Post subject: 61 |
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| Actually, I was wondering if there was someone good with math who could help me balance my game. Maybe mith or jeep. Not deth though, he called my idea weird, so he doesn't get to help. |
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MNOWAX
0.999... of a Troll
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Posted: Tue Dec 22, 2009 8:28 pm Post subject: 62 |
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i might be able to help, but i would like to play so eh...
Just an FYI i have been getting mass emails (well, uhhh, just one) about the next induction of Top GL'er. Do not worry it will be coming in the new year! _________________ The Man The Myth The Legend
MNOWAX |
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sAbLLimINal
Daedalian Member
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Posted: Tue Dec 22, 2009 9:44 pm Post subject: 63 |
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| I'm thinking of running a version of the Amazing Race, but instead of actually completing any tasks, you are given 'effort points' to use, and the more points you use on the tasks the faster you complete the task. Also, you are going to have to research your own flights when it comes to flying to a different country. I'm about half-way done, but I'm worried that no one will want to play, and I don't want to do all the other work for nothing. So, I guess all I'm asking is if there is anybody who is willing to play this when I'm finished with everything. I have the rules if you guys want to see them, but I'd just want to make sure there are people who are willing to play. |
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MNOWAX
0.999... of a Troll
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Posted: Tue Dec 22, 2009 10:26 pm Post subject: 64 |
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/in so bad _________________ The Man The Myth The Legend
MNOWAX |
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lexprod
NOT not a title
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Posted: Wed Dec 23, 2009 2:55 am Post subject: 65 |
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i would be willing to play but only after may when I'm done with my last semester. _________________ I'll have a P please... |
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Cordelia
Daedelia Member
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Posted: Thu Dec 24, 2009 2:41 am Post subject: 66 |
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| I'm always up for low-attention, but interesting games! |
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sAbLLimINal
Daedalian Member
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Posted: Thu Dec 24, 2009 3:18 am Post subject: 67 |
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| lexprod wrote: |
| i would be willing to play but only after may when I'm done with my last semester. |
Yeah I know. I have a feeling that my next semester is going to be really time-consuming. At least I see some interest . Right now I've designed it so that 11 people can play, but I can also try to make modifications if there are less people that sign up. I was thinking maybe start signups after Easter, and then start the game sometime after finals. Anyways, it's probably going to be a couple more months till that starts.
In the meantime, I looked back at some of the other games that look like they could be easier and less time consuming, but will still prepare me for TAR. Like Liar's Dice, Pirate's Dice, or whatever that game is called. Could deal with any number of players, and be easy to mod. I don't know, I see something like that starting up when the new year comes... |
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Undercover Monk
Professor Chaos
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Posted: Thu Dec 24, 2009 3:42 am Post subject: 68 |
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I love the idea of TAR. I tried last month to get a game of Big Brother going but it went nowhere. I may try to resurect it after the new year, if there is interest. Seems the Labyrinth is suffering from the recession too. Oh well we few, we band of brothers (and sisters) willcontinue to persevere. _________________ The Classic Blunders:
1. never get involved in a land war in Asia
2.Never go in against a Sicilian when DEATH is on the line
3. Never release Peyton Manning |
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lexprod
NOT not a title
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Posted: Thu Dec 24, 2009 8:28 am Post subject: 69 |
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on a unrelated note: I may in the future do a "bot" tournament again, this time with connect 4. You'd send in a pre-arranged set of moves, 1-7 for each column, and 6 (i think) of each number. Your bot does each drop in order, unless one column is full in which case it skips that order to the next.
Interestingly enough they've actually solved connect 4 with real bots/computers. _________________ I'll have a P please... |
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MNOWAX
0.999... of a Troll
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Posted: Thu Dec 24, 2009 4:05 pm Post subject: 70 |
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yeah and checkers too _________________ The Man The Myth The Legend
MNOWAX |
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JDTAY
obseletes now
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Posted: Sun Dec 27, 2009 10:50 pm Post subject: 71 |
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| So has anyone found mith or jeep yet? |
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JDTAY
obseletes now
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Posted: Thu Dec 31, 2009 2:02 am Post subject: 72 |
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| C'mon guys, I'm pretty sure mith has me blocked. |
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JDTAY
obseletes now
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Posted: Tue Jan 05, 2010 5:49 pm Post subject: 73 |
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| Damnit, Cell is never going to get off the ground. |
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The Great Crep'er
2% Spambot
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Posted: Wed Jan 13, 2010 12:14 am Post subject: 74 |
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I'm thinking about running a game called BOARD MEETING in the near future where all the players are members of a board. The players are shuffled at the start and the top player is named 'Chairman'. People then start putting 'Motions' on the table (numbering them in order, 1, 2, 3, etc.) that require Seconding and Thirding. Once passed they would go into effect, they could be motions to...
1. Get two people to switch positions on the board.
2. Throw someone off the board (Only the person at the bottom is eligible to be thrown off.)
3. Something ridiculous, like requiring all sheep shave. (Purely in the name of seeing a motion passed.
People can rescind motions and can only work on one motion at a time. Once seconded and thirded, it's passed and is a score for the person who originally put it on the table. Then once only two players are left, the person who passed the most motions wins.
Yeh, it needs some tweaking but I figure I may as well run it by the public first. Just see comments, opinions, things like that.
I was also talking with a few former players of a version in the future of running a game of P2P All-Stars but after further consideration I think it'd actually be better if it was just an overall VG all-stars. (We could include winners from The List, Survivor, Tension, High scorers from The Newb, Deathwatch, etc.) Basically it'd be a single-elimination each round, where each round would be some element of one of those said previous games.)
Also, for what it's worth (not much), JDTAY's idea sounds pretty good, of course mafia spinoffs are always bound to be captivating.  |
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The Great Crep'er
2% Spambot
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Posted: Fri Jan 15, 2010 7:40 pm Post subject: 75 |
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Here's an idea
RAFSASSIN: the combo no one wanted to hear.
People sign up via PM as always. They're assigned targets of each other, just like usual. MG is off limits, same old same old.
EXCEPT...
Assassins, once they receive their target, before anything else, must send in a choice of whether they want to shoot themselves, the air, or another player. They are able to change choices in the middle of the game, but no changes made after the assassination will count. People assassinate just like usual, sandwiching posts, sending in the link to the mod. Once the mod has the situation down RAF rules apply, so if the assassinator sandwiches someone who is shooting themselves, the assassinator is killed. If the assassinator shoots someone who is shooting the air, their target dies. If the assassinator shoots someone shooting them, both the target and the target's target die.
I just came up with this, and frankly, IMO, it's the best of both worlds or it's the dreaded name that dare not be posted again.
Any opinions? _________________ Potato. Belgium. Eight. Random Lynch # Mafia awaits. |
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sAbLLimINal
Daedalian Member
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Posted: Fri Jan 15, 2010 7:51 pm Post subject: 76 |
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| What happens if everyone shoots in the air? Does the actual assassination mean that the assassin is automatically shooting their target? |
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lexprod
NOT not a title
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Posted: Fri Jan 15, 2010 8:44 pm Post subject: 77 |
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| The Great Crep'er wrote: |
| so if the assassinator sandwiches someone who is shooting themselves, the assassinator is killed. |
Uh.....I assume this means that the assassinator picked "shoot target" and not just that anyone who chooses to shoot themselves is kill-proof. Because that would be broken 3 ways to tuesday _________________ I'll have a P please... |
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Zag
Tired of his old title
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Posted: Fri Jan 15, 2010 9:27 pm Post subject: 78 |
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| lexprod wrote: |
| on a unrelated note: I may in the future do a "bot" tournament again, this time with connect 4. You'd send in a pre-arranged set of moves, 1-7 for each column, and 6 (i think) of each number. Your bot does each drop in order, unless one column is full in which case it skips that order to the next. |
I was thinking of starting a variation of your tic-tac-toe bot game. However, I want to make it a pyramid tournament, where people are paired off and compared, and they get to submit new bots for each game. This allows them to research what their competitor has done in previous games and plan accordingly.
I was thinking that each round before the finals would be a race to two (or maybe three) points, where each victory counts as a point for the winner, and a tie counts as half a point each. If players are tied at the target number, then it would be sudden death. The final round would be a race to 4 or 5 points.
To recap for people who didn't see lexprod's tic-tac-toe bot game, both contestants send in their order for the numbers 1 through 9, representing the 9 positions on a tic-tac-toe board. Then the two lists are compared, in which I choose the first unfilled position in your list for each move.
So, one contestant (X) might choose 123749685 and the other (O) chooses 51937846. The moves would be
X1 - O5 - X2 - O9 (since 1 is already occupied) - X3 wins!
Edit: Not being a patient sort, I went ahead and started sign-ups. |
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TGC*
Guest
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Posted: Sat Jan 16, 2010 3:07 am Post subject: 79 |
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| lexprod wrote: |
| The Great Crep'er wrote: |
| so if the assassinator sandwiches someone who is shooting themselves, the assassinator is killed. |
Uh.....I assume this means that the assassinator picked "shoot target" and not just that anyone who chooses to shoot themselves is kill-proof. Because that would be broken 3 ways to tuesday |
Yes.  |
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Guest*
Guest
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Posted: Sat Jan 16, 2010 9:20 pm Post subject: 80 |
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It may just go better if the mod reveals everyone their competitors and declares open season.  |
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