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Sefer
Daedalian Member
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Posted: Tue Jul 31, 2007 3:01 pm Post subject: 361 |
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The deadline will be 12 PM Pacific (3 PM Eastern). It's safe to assume that any deadline I set will be at noon unless I specify otherwise.
Edited to add the current vote count to the top of the page, edited again because I missed lexprod's unvote:
Vote Count:
lexprod (2): Amb, MNOWAX
Amb (1): Undercover Monk
MNOWAX (1): theopholis
Not Voting: Projectyl, Courk, CrashTextDummie, Livingod, CzarJ, lexprod
With 10 alive, it takes 6 to lynch. _________________ Heroes Mafia Mega signups in progress: http://www.greylabyrinth.com/discussion/viewtopic.php?t=12124
Last edited by Sefer on Thu Aug 02, 2007 8:15 pm; edited 2 times in total |
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lexprod
NOT not a title
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Posted: Tue Jul 31, 2007 7:23 pm Post subject: 362 |
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Mod, I unvoted at the bottom of page 9 _________________ I'll have a P please... |
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MNOWAX
0.999... of a Troll
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Posted: Tue Jul 31, 2007 7:35 pm Post subject: 363 |
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| theopholis wrote: |
| theopholis wrote: |
| ...if I don't vote for lexprod the next likely place for me to put my vote would be on the claimed cop... |
Please excuse me for being an idiot. The next most likely place for me to place my vote is not with the claimed cop but with the claimed cheerleader. I do not find CTD particularly scummy, and his claim seems a lot more reasonable than Livingod's. I would like to know who CTD investigated, but I admit that sharing that information may not be in the best interest of the investigated party. I am wondering why he didn't investigate Livingod, though. Probably because he role claimed, but that claim still isn't enough to keep me from watching Livingod out of the corner of my eye.
The one thing that is making me not switch my vote to Livingod is the post where he compares his role claim to Poisonium's role claim in an attempt to divert suspicion from himself onto Poisonium. I don't see that as being the sort of move a mafia guy would do to one of his scum buddies. A secondary and less compelling point is that Poisonium and Naupilus (now MNOWAX) were similarly "misinterpreting" Livingod's posts about the "All-Primatech mafia." This could be a sign of a connection between proven-scum Poisonium and potential-scum Naupilus/MNOWAX. MNOWAX has since backed off of Livingod's case, which could be because he noticed that he and Poisonium were following connectable paths of similar scumminess. In fact, Unvote; Vote: MNOWAX because following my train of thought into the eleventh hour I have just convinced myself that I have not been voting for the scummiest player.
I'd love to hear a rebuttal of some sort from MNOWAX and an assessment of my line of reasoning from anyone else, you know, so I can verify that I haven't missed some detail that would make my case invalid. |
My rebuttal is this. I didn't back off because i didn't believe it. i never really made the argument, and i have nothing to say about a nargument that i didn't make in the first place. I had my own suspicions before coming into this game, i only replaced into this game because i had been reading it anyway. thats all Theo. _________________ The Man The Myth The Legend
MNOWAX |
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Undercover Monk
Professor Chaos
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Posted: Tue Jul 31, 2007 9:31 pm Post subject: 364 |
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And now with that helpful deadline extension here is my amazing excellent case against Amb the relatively scummy!
A list of the bandwagons of this game in the order they appeared:
Amb
CrashTextDummy
Livingod
Poisonium
Lexprod
How Amb Voted
Amb posts the first vote against me for not showing up on time.
Amb follows CTD bandwagon with 4 th vote.
Amb creates Livingod bandwagon with 3 rd vote.
Amb follows Poisonium bandwagon with 6 th vote
Amb 2 nd vote on Lexprod after a failed attempt to bandwagon me again!
you accused me of just following the crowd Amb and yet that seems to be exactly what you are doing.
Confirm Vote: Amb _________________ The Classic Blunders:
1. never get involved in a land war in Asia
2.Never go in against a Sicilian when DEATH is on the line
3. Never release Peyton Manning |
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Undercover Monk
Professor Chaos
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Posted: Tue Jul 31, 2007 9:35 pm Post subject: 365 |
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Forgot to Add:
The only original thing you seem to do is vote for me, the only player who is consistently calling for votes against you. Sounds more like survival than actually hunting for scum. _________________ The Classic Blunders:
1. never get involved in a land war in Asia
2.Never go in against a Sicilian when DEATH is on the line
3. Never release Peyton Manning |
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Amb
Amb the Hitched.
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Posted: Wed Aug 01, 2007 1:38 am Post subject: 366 |
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| Quote: |
Amb posts the first vote against me for not showing up on time.
Amb follows CTD bandwagon with 4 th vote.
Amb creates Livingod bandwagon with 3 rd vote.
Amb follows Poisonium bandwagon with 6 th vote
Amb 2 nd vote on Lexprod after a failed attempt to bandwagon me again!
you accused me of just following the crowd Amb and yet that seems to be exactly what you are doing.
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The primary difference is that I dont try to hide doing this.
But lets look at your argument carefully:
1. THe first vote is random. SO what, so is everyone else.
2. I bandwagonned CTD. It was day 1.
3. I joined the livingod bandwagon because of the high probablilty of him being scum.
4. I started the poisonium bandwagon, but declined to vote because I was tired and wanted to be sure. You can read that how you like.
5. I analysed your posts and found them very scummy indeed, but after analysing other players I found a more likely scum-candidate in Lexprod - so went with that. Without that, there is no question where my vote would be right now.
At the moment your case is summed up with "Amb is a jerk for voting me early on", and from then on in you have viewed* me with Mud coloured glasses.
At the very least give me credit for bringing out Lexprod. Knowing he has an alternate win condition makes him bad.
* And or deliberately tried to imply. |
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theopholis
KHAAAAA
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Posted: Wed Aug 01, 2007 1:52 am Post subject: 367 |
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| Amb wrote: |
| Quote: |
Amb posts the first vote against me for not showing up on time. |
1. THe first vote is random. SO what, so is everyone else. |
When you give a reason for casting a vote, that means the vote is not random. _________________ I know it's hard to believe, but Round 2, Scene 2 is written and posted. (Insert exclamation of disbelief here.) Read the scene. |
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Amb
Amb the Hitched.
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Posted: Wed Aug 01, 2007 2:57 am Post subject: 368 |
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| Fair enough. Im just grumpy that Im managing to do well in this game and yet be maligned for it. (That said one of the scum I think I have exposed is the one maligning me, so I should really bear that in mind). |
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Undercover Monk
Professor Chaos
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Posted: Wed Aug 01, 2007 5:59 am Post subject: 369 |
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| Amb wrote: |
| That said one of the scum I think I have exposed is the one maligning me, so I should really bear that in mind. |
Funny. I could say the same thing.  _________________ The Classic Blunders:
1. never get involved in a land war in Asia
2.Never go in against a Sicilian when DEATH is on the line
3. Never release Peyton Manning |
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Sefer
Daedalian Member
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Courk
Daedalian Member
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Posted: Thu Aug 02, 2007 5:22 pm Post subject: 371 |
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| Vote: Amb |
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Courk
Daedalian Member
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Posted: Thu Aug 02, 2007 5:26 pm Post subject: 372 |
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| Reasoning: Him asking if I had an alternate win condition and how common it was doesn't quite sit right with me. It seems a bit like he could be trying to formulate his own claim. |
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lexprod
NOT not a title
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Posted: Thu Aug 02, 2007 8:10 pm Post subject: 373 |
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UM's arguments using purely bandwagon numbers seems cheap to me as they have no real context. What if he was first all the time? We'd say he's always changing his mind and trying to start bandwagons.
Still, Amb's my main suspect again. I don't really think you should vote for a town, even with an alternate win, as they are town! I mean the scum are going to try to abduct Sylar now anyways, to stop me as well. I'm going to play and have been playing as if I have no alt win condition, because as soon as we'd find a Sylar, no one will let us lynch him.
What I'm trying to explain is that keeping more townies alive is good, no matter how much you don't like their win conditions, unless they directly opposed the town. Mine does not.
Vote: Amb _________________ I'll have a P please... |
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Amb
Amb the Hitched.
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Posted: Thu Aug 02, 2007 8:11 pm Post subject: 374 |
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| No, it means I dont have an alternate win condition, and I suspect anyone who claims to. Especially as shown by Lexprod that they initially lie about it. |
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MNOWAX
0.999... of a Troll
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Posted: Thu Aug 02, 2007 9:17 pm Post subject: 375 |
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oooohh i smell wagon! anyone wanna wagon?
Unvote, Vote: Amb
Seriously, Alternate win conditions are bad. Either you're scum, or you picked a bad time to claim. _________________ The Man The Myth The Legend
MNOWAX |
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Undercover Monk
Professor Chaos
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Posted: Thu Aug 02, 2007 9:40 pm Post subject: 376 |
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I'm not saying following a bandwagon makes you scum. It just seems like Amb's just following the crowd and not really contributing. He just seems to want to take out whoever is closest to being lynched.
Also I don't see how Audrey capturing Syler would be a bad thing for the town. He is definately the biggest threat through the entire season. how does that not help. Lexprod never said town couldn't win he would just win first and if he's town how is that a bad thing. Of course he could be lying..hmmm......
Aww..whatever! Vote Amb everyone!!!!! _________________ The Classic Blunders:
1. never get involved in a land war in Asia
2.Never go in against a Sicilian when DEATH is on the line
3. Never release Peyton Manning |
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lexprod
NOT not a title
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Posted: Thu Aug 02, 2007 10:14 pm Post subject: 377 |
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| MNOWAX wrote: |
oooohh i smell wagon! anyone wanna wagon?
Unvote, Vote: Amb
Seriously, Alternate win conditions are bad. Either you're scum, or you picked a bad time to claim. |
FYI I was already voting Amb before the new deadline, then unvoted to think things through.
Is the last sentence directed at me or Amb?
| Amb wrote: |
| No, it means I dont have an alternate win condition, and I suspect anyone who claims to. Especially as shown by Lexprod that they initially lie about it. |
See, it's crap like this that make me angry with you Amb. Why wouldn't I initially lie about it? If you were my role, what I claim to be not what you think I am, and had that alternate win condition, would you go broadcasting it? You'd be lynched for it, or at least held in high suspicion. Telling people about it hurts me, so I didn't. Am I supposed to not try to win? I think I missed that rule.
But now that's gone and I have no shot at purposefully winning. Therefore I'm left with eliminating the abductors. Fine by me. A win's a win.
| UM wrote: |
Lexprod never said town couldn't win he would just win first and if he's town how is that a bad thing. |
I wasn't told of what would happen after I won. I might even just leave the game and you guys go on....has that ever happened before in mafia? Still, do normal townies get told the game ends after their win? I think it's implied, so it might be for me as well, so we may be looking too far into things. _________________ I'll have a P please... |
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Amb
Amb the Hitched.
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Posted: Thu Aug 02, 2007 11:21 pm Post subject: 378 |
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See, it's crap like this that make me angry with you Amb. Why wouldn't I initially lie about it? If you were my role, what I claim to be not what you think I am, and had that alternate win condition, would you go broadcasting it? You'd be lynched for it,
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THis is the problem exactly. You lied, you then 'confessed' and expect it to be believable?
But anyways, lets look at the possibilities.
1. Lex is scum.
2. Lex has an alternate win condition that prevents a town win. (Thus he is Scum)
3. Lex has an alternate win condition that causes a town win. (Thus he is town)
If Lex is 1, then obviously every part of his claim is a lie.
If Lex is 2, then it was obvious why he first tried to lie about it, and then in trying to save himself tries to appear protown.
If Lex is 3, then it makes no sense for him to have lied because his alternate win condition was not a negative to his role.
Lex being 3 is possible because of Courks claim, but I just find options 1 and 2 far more likely.
Look at it this way Lex, I have totally no idea who is scum. No matter what anyone posts about anyone - it is all concejecture until the mod says so.
I dont actually think you should be angry with me. You could be the towniest townie that ever towned, and the only thing I have to prove that to be true is based what you have posted/voted. And your posts got you to lynch minus whatever, and your claim currently holds you there. It's nothing personal, but the way I am reading the game and your reactions etc - you are more likely to be scum than not.
I am also highly suspicious of MNOWAX because of his bandwagon. Not because he bandwagonned, but because he used reasoning from someone else's case. |
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Courk
Daedalian Member
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Posted: Fri Aug 03, 2007 12:26 am Post subject: 379 |
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| Amb wrote: |
3. Lex has an alternate win condition that causes a town win. (Thus he is town)
...
Lex being 3 is possible because of Courks claim, but I just find options 1 and 2 far more likely. |
You're implying I have an alternate win condition that causes a town win. This is not the case. Nor is your other suggestion the case. |
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lexprod
NOT not a title
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Posted: Fri Aug 03, 2007 1:12 am Post subject: 380 |
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| I wrote: |
| See, it's crap like this that make me angry with you Amb. |
angry with you, within this game, Amb.
That's what I meant. _________________ I'll have a P please... |
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theopholis
KHAAAAA
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Posted: Fri Aug 03, 2007 1:27 am Post subject: 381 |
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| Amb wrote: |
| No, it means I dont have an alternate win condition, and I suspect anyone who claims to. |
| Amb wrote: |
| If Lex is 3, then it makes no sense for him to have lied because his alternate win condition was not a negative to his role. |
Bold mine.
Any role ability that causes other players in the game to vote to lynch you can be considered a negative to the role, regardless of whether the ability is hurtful to the town. It seems like you are doing one of those speaking-out-of-both-sides-of-your-mouth things.
FOS: Amb
Also, I don't ever remember hearing of a mafia game where someone won and the game continued. If Sylar is lynched, lex wins. If lex wins, game over. It seems anticlimactic to end the game with the mafia still being on the loose, but I don't know why there would be a win condition in his role if winning meant that the game would continue until someone else also won. Then again, lex could be lying and the whole claim could be fictional. Who really knows at this point but lex and the mod?
By the way, CTD, if we happen to be stringing up someone you found as innocent, please feel free to exaonerate said person. I'd hate for any of us townies to lynch an innocent just to find out later that the lynch could have been prevented. _________________ I know it's hard to believe, but Round 2, Scene 2 is written and posted. (Insert exclamation of disbelief here.) Read the scene. |
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CzarJ
Hot babe
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Posted: Fri Aug 03, 2007 1:37 am Post subject: 382 |
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| I don't find Amb's statement particularly scummy. I've had a bad feeling about him since the beginning of the game, but I don't think he's the best lynch. With as much as he's posting, he's gonna give us something a lot more damning than that little quip. It sounds to me like someone expressing surprise over two alternate win conditions in such a small game. I don't have one, so I'm a little surprised. As a matter of fact, I think it's more likely that one or the other is lying. Or both, but that's not very likely, because that seems to imply they're both scum, with Courk protecting lexprod, and that's a dangerous game to be playing. Since there's not any real chance of lynching Courk (not that I think we should), and I think lexprod is more suspicious than Amb, even though it's not a slam dunk like Poisonium (or Iraq) was (it rarely is), I'm going to go ahead and Vote: lexprod. |
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Amb
Amb the Hitched.
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Posted: Fri Aug 03, 2007 3:00 am Post subject: 383 |
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| Quote: |
| Any role ability that causes other players in the game to vote to lynch you can be considered a negative to the role, regardless of whether the ability is hurtful to the town. It seems like you are doing one of those speaking-out-of-both-sides-of-your-mouth things. |
Theo, Im trying to summarise why I believe Lexprod is more likely to be lying than telling the truth from a scum point of view. As I said in my post, Courks post means its possible Lex is who he says he is, its just that I find it more implausible than plausible. And that in the end, is what is directing my vote. |
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Courk
Daedalian Member
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Posted: Fri Aug 03, 2007 4:53 am Post subject: 384 |
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| theopholis wrote: |
| Also, I don't ever remember hearing of a mafia game where someone won and the game continued. |
| Dragon Phoenix, mod of Who Framed Roger Rabbit Mafia wrote: |
Wilie E. Coyote:
Never mind Roger Rabbit, you are first and foremost trying to catch the Roadrunner. Every night you email me a choice and that player will the next day be a victim of some ACME contraption. If you get the roadrunner, you eat him and continue as townie with immunity for a nightkill or lynchings - basically, you will be a co-winner. If you get someone else, (s)he will not be able to vote that day. If the roadrunner dies by other causes, you become an ordinary townie. |
While it didn't happen due to Wilie's untimely death, it was possible that he could have won without the game ending. |
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lexprod
NOT not a title
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Posted: Fri Aug 03, 2007 7:19 am Post subject: 385 |
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I think I finally figured Amb out, which is scary.
Amb pinned me as scum and so put me at -2
Then he said I sounded too simple for a game like this and my character.
Then I added the mysterious 2ndary objective, looking like an improvising scum.
Yay, sharing is caring.
Please try to look at it my way as well amb. If you had my role, what would you have done? Pretend that I'm right for a second.
Anyone knows what happens with a tie vote? _________________ I'll have a P please... |
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lexprod
NOT not a title
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Posted: Fri Aug 03, 2007 7:21 am Post subject: 386 |
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Nevermind, read the 1st post again _________________ I'll have a P please... |
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CzarJ
Hot babe
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Posted: Fri Aug 03, 2007 9:53 am Post subject: 387 |
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Doing a quick recount of the votes, it looks like my gesture isn't likely to do much.
If Amb is guilty: my bad.
If Amb is innocent: FOS anyone who is lurking and not voting right now. |
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MNOWAX
0.999... of a Troll
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Posted: Fri Aug 03, 2007 10:53 am Post subject: 388 |
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| Amb wrote: |
I am also highly suspicious of MNOWAX because of his bandwagon. Not because he bandwagonned, but because he used reasoning from someone else's case. |
If the shoe fits Amb, wear it.
Courk- a lot of the time jesters will win, and the game will continue, especially if it is a large game. _________________ The Man The Myth The Legend
MNOWAX |
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Sefer
Daedalian Member
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Posted: Fri Aug 03, 2007 1:49 pm Post subject: 389 |
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Vote Count:
Amb (4): Undercover Monk, Courk, lexprod, MNOWAX
lexprod (2): Amb, CzarJ
MNOWAX (1): theopholis
Not Voting: Projectyl, CrashTextDummie, Livingod
With 10 alive, it takes 6 to lynch.
If you don't like how things are going, you have just over 5 hours to change them. _________________ Heroes Mafia Mega signups in progress: http://www.greylabyrinth.com/discussion/viewtopic.php?t=12124 |
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Sefer
Daedalian Member
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Posted: Fri Aug 03, 2007 7:18 pm Post subject: 390 |
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The town spends most of the day staring at each other and not talking. There are occasional bursts of discussion, though, and while they don't reach a majority by sunset, more people think Amb is scum than anyone else. It takes a few tries to lynch him because whoever is about to stick the noose around his neck mysteriously forgets what he was doing, but you finally manage it. Afterwards, you are certain that Amb was the Haitian, roleblocker of the PrimaTech Mafia. He could either target a town member to stop his abilities from functioning or target fellow scum to protect him from the abilities of others.
The town members are elated at there continued success and either head back to their homes or prepare to go about their business for the night.
Amb, the Haitian, Roleblocker of the PrimaTech Mafia, is lynched day two.
Night has fallen and will last for 72 hours, or until I have choices from everyone with a night action (whichever comes sooner). If you fail to get a choice to me tonight you will not act. _________________ Heroes Mafia Mega signups in progress: http://www.greylabyrinth.com/discussion/viewtopic.php?t=12124 |
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Sefer
Daedalian Member
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Posted: Sat Aug 04, 2007 6:35 pm Post subject: 391 |
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(The night is ending early even though not all of you have gotten your night actions to me. This is because the remaining night actions can no longer affect the game).
The town gathers in the morning and discovers two of their members, CrashTextDummie and Livingod, are missing.
They head to CrashTextDummie's house first and once again fail to find a body. An examination of his belongings lets them determine that he was, indeed, Matt Parkman, who used his mind reading powers to determine the alignment of one player each night with complete accuracy. Alas, it did not look like he'd be helping them anymore.
In Livingod's house, they are greeted with a grisly sight. He's been nailed to the ceiling using forks and has bled to death. An examination of his computer, conviniently left on, however, brings much joy to the town; he was HRG, and his files indicate that he was the last of the PrimaTech mafia. He must have known somehow that PrimaTech was not going after his daughter, Claire, so that he could safely claim to be her.
Further examination of the computer and the body lead to directions to and keys for a holding facility; most of the town head off to free Cephrir and CrashTextDummie and celebrate their victory. Lexprod, Agent Audrey Hanson, however, realizes that two more have gone missing since it was discovered that PrimaTech was gone; she slips off to investigate Courk and Projectyl on her own.
Courk's belongings reveals that she was actually a he; Claude, the invisible man. He just wanted to survive without being taken by the company; with PrimaTech gone, he's safe, for now. Lexprod rushes to Projectyl's house.
There, she finds what she feared; Projectyl was Sylar all along, and with the elimination of the company that was trying to capture him, he's slipped away as well. She finds a receipt to a bus ticket to New York, however; she's failed here, but she may have another chance.
CrashTextDummie, Matt Parkman, cop; theopholis, Nathan Petrelli, townie; Cephrir, Ted Sprague, townie; Undercover Monk, Isaac Mendez, townie; MNOWAX, Molly Walker, townie; and Czarj, Mohinder Suresh, townie, the members of the town, win.
Courk, Claude, Survivor, wins.
Projectyl, Sylar, who can be described either as a town aligned serial killer or a miller vigalante survivor, wins.
Poisonium, Thompson, Godfather; Amb, the Haitian, roleblocker; and Livingod, HRG, goon with a safe claim, lose.
lexprod, Audrey Hanson, Sylar hunter, loses.
Congratulations winners! Better luck next time, scum and Sylar hunter!
PMs, night actions, and a little analysis to follow. _________________ Heroes Mafia Mega signups in progress: http://www.greylabyrinth.com/discussion/viewtopic.php?t=12124 |
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Sefer
Daedalian Member
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Posted: Sat Aug 04, 2007 6:39 pm Post subject: 392 |
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Role PMs:
11. Livingod
You’re HRG, the mysterious man with the Horn Rimmed Glasses. You’re a goon in the PrimaTech mafia. The Haitian (Amb) is your mafia roleblocker and Thompson (Sniklac16) is your mafia Godfather. You’re protecting your daughter, Claire Bennet, and are certain PrimaTech does not know of her abilities; thus, you can be certain that no one has her as a role in this game. You win when all non-Primatech players have been eliminated or nothing can prevent this from happening.
2. Amb
You’re the Haitian. You’re a roleblocker in the PrimaTech mafia. HRG (Livingod) is your fellow goon and Thompson (Sniklac16) is your Godfather. Each night, you’re able to target a player and prevent them from using any powers for the night. Alternately, you may target yourself or one of your allies and make him investigation and night kill immune for the night. If you make the kill for the night you may not use either of these abilities. Someone whose abilities do not work because of your powers will be informed that something prevented their powers from working. You win when all non-Primatech players have been eliminated or nothing can prevent this from happening.
(Mod note: Roleblocking will work on Claude)
9. Sniklac16
You’re Thompson, Godfather of the PrimaTech mafia. HRG (Livingod) is your mafia goon and the Haitian (Amb) is your mafia Roleblocker. You choose who will be abducted each night and who among your mafia will carry out the abduction. The Haitian may only use his special abilities if he is not carrying out the abduction.
8. lexprod
You’re Audrey Hanson, an FBI agent seeking to eliminate Sylar. As such, you win if Sylar is lynched. If Sylar is abducted, your win condition changes to the townie win condition, as you must eliminate the abductors to get at Sylar.
Mod note: detects as innocent regardless of whether she’s gained the townie win condition.
10. CrashTextDummie
You’re Matt Parkman. You’re a cop, able to target a player with your mind reading abilities each night to determine if that player is innocent or guilty. You are guaranteed sane. You win when the abductors have been eliminated.
1. Projectyl
You’re Sylar. Each night you may target a player to kill them. If that player had an ability, you gain it, and on future nights may choose either to kill or to use the ability you gained. You win when the abductors have been eliminated, but only if you survive til the end of the game; this means you can share a win with the town. Good luck convincing the town of that, as you’re also a miller and will detect as guilty if you’re investigated.
Mod Note: in the event that Sylar and mafia target the same player for elimination, Sylar’s kill/power steal takes precedence.
6. theopholis
You’re Nathan Petrelli. You can fly, but that’s not going to do you a lot of good in this game. You’re a vanilla townie. You win when the abductors have been eliminated.
3. Cephrir
You’re Ted Sprague, and you’re radioactive. You don’t have control over it and don’t want to accidentally blow up the whole town, so that’s not going to do you a lot of good in this game. You’re a vanilla townie. You win when the abductors have been eliminated.
12. Undercover Monk
You’re Isaac Mendez. You can paint the future, but only when you’re high, so that’s not going to do you a lot of good in this game. You’re a vanilla townie. You win when the abductors have been eliminated.
5. now a ranger
You’re Molly Walker. You can find people, but you don’t know who to look for, so it’s not going to you a lot of good in this game. You’re a vanilla townie. You win when the abductors have been eliminated.
4. CzarJ
You’re Mohinder Suresh. The abductors want your father’s research and you suspect that they may have been involved in his death. You’re a vanilla townie. You win when the abductors have been eliminated.
7. Courk
You’re Claude. You’re a Survivor, but you’re helped by the fact that you can turn invisible. Each night, you may choose to turn invisible and hide with somebody; some abilities that would target you will instead target the person you hide with. This can not, alas, be used to cause someone to target themselves or someone they can communicate with at night; in this case the ability will fail. You win when the abductors have been eliminated, but only if you survive til the end of the game; this means you can share a victory with the town.
Mod note: dectects as innocent; the Haitian can target him at night, canceling his invisibility and making him vunerable to other night abilities. _________________ Heroes Mafia Mega signups in progress: http://www.greylabyrinth.com/discussion/viewtopic.php?t=12124 |
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Sefer
Daedalian Member
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Posted: Sat Aug 04, 2007 7:02 pm Post subject: 393 |
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Night 1:
Projectyl tries to kill Livingod (blocked by Amb)
CrashTextDummie investigates CzarJ (Innocent)
Amb protects Livingod (invest/kill immune) (Stops Projectyl’s kill)
Livingod abducts Cephrir (Successful abduction)
Courk hides with Amb (no effect)
Night 2:
Livingod abducts CrashTextDummie
Projectyl kills Livingod
(I didn't wait for any other kills) _________________ Heroes Mafia Mega signups in progress: http://www.greylabyrinth.com/discussion/viewtopic.php?t=12124 |
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CzarJ
Hot babe
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Posted: Sat Aug 04, 2007 7:15 pm Post subject: 394 |
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Wow. We rock.
And I can take solace in the fact that while I was wrong about Amb, I was right about Livingod. Ya jerks. |
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Sefer
Daedalian Member
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Posted: Sat Aug 04, 2007 7:20 pm Post subject: 395 |
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(I like to analyze games, so this will be long. I won't be insulted if you skip this post)
First off, I'd like to clarify that lexprod achieving his win condition by lynching Sylar would not have ended the game; lexprod would have left a winner and the rest of you would have continued. My general philosphy on alternate win conditions is that the game does not end until every win condition is either eliminated or impossible to achieve, but anyone who has achieved their win condition will leave the game.
You may have noticed that there were, indeed, several alternate win conditons: Sylar, Hanson, and Claude (meaning that a third of the "town" actually had some other requirment to win). Hanson was the only one who could die and still achieve her win condition (and was the only one that didn't need the town to win to win herself), but all were set up to be able to share a win with the town. Sylar and Hanson, however, could not both win, since Sylar had to survive and Hanson had to insure he didn't. I set it up that way in the hope that two town players who needed different things might add an interesting twist to the game, but I don't think it ended up affecting it much; in retrospect it might have been a good idea to tell Hanson who Sylar was and/or let Sylar know someone was hunting him. I actually considered the first part, but I didn't see any way to do so without Hanson outing Sylar and therefore not giving him much of a chance.
I also gave those roles an easier time than the traditional Lyncher, Survivor, and Serial Killer. Hanson didn't lose if her target was abducted, changing to a vanilla townie at that point. Sylar could pick up extra powers (though he never did) and didn't need to eliminate the town in addition to the mafia. Claude had a powerful ability that translated to near night kill immunity (being targeted by the Haitian being the only thing that would stop it), so the only way for him to lose would be to be lynched. I always felt that those roles were a bit on the underpowered side, since it was much easier for them to lose than anyone on a team; hence the boost.
I didn't give powers to several town members that, thematically, could have had powers because I had a hard time figuring out a balanced way to do so in such a small setup. As it was, just having a vigilante and cop on the town's side was more than enough (with only the vigilante kill actually having an effect). I actually expected Sylar's kills to target town some of the time, but this town did an excellent job of outing scum so that he had a scum target. This was pretty much the optimal play for town (winning by day 3), but if the town had mislynched and Sylar had mistargeted, scum could have won in the same time frame (with six dead by day 3 the would either have won immediately or had it more or less in the bag if Claude or Sylar survived, so long as they refused to lynch one of their own).
Amb's ability was a powerful one, but was limited by the low number of scum in the game (in that he couldn't use it and kill, he'd either have to go completely defensive or stop using it if his partners were dead).
The theme I'd chosen for town members was characters targeted by PrimaTech early in the season; this is why we had Nathan Petrelli (who was briefly captured early on) but not Peter or Hiro (who may have been hard to balance in a small game anyway).
I'd appreciate any thoughts or criticisms you may have for me, either in this thread or via PM. I'm going to start a new signup thread for the mega (though I see that I'm still competing with Manatee mafia and two other signup threads). I hope you all join there. It will be best not to assume that every character from this game will be there, or that characters from this game will have the same alignment or abilities in that game. Probably best not to assume they won't be there with the same abilities and alignment, either  _________________ Heroes Mafia Mega signups in progress: http://www.greylabyrinth.com/discussion/viewtopic.php?t=12124 |
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Sefer
Daedalian Member
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Posted: Sat Aug 04, 2007 7:26 pm Post subject: 396 |
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| CzarJ wrote: |
Wow. We rock.
And I can take solace in the fact that while I was wrong about Amb, I was right about Livingod. Ya jerks. |
You guys do rock. You figured out who the scum were incredibly quickly. Well done. _________________ Heroes Mafia Mega signups in progress: http://www.greylabyrinth.com/discussion/viewtopic.php?t=12124 |
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theopholis
KHAAAAA
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Posted: Sat Aug 04, 2007 9:08 pm Post subject: 397 |
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Wow. I didn't foresee a town win that quickly even with two mafia lynches on days 1 and 2. It's unfortunate that Sylar got away, but we accomplished our primary objective with his help. So, I guess he wasn't all that bad.
I'm glad to see I was right about Livingod's safe claim. I had a feeling that's what it was. I would have happily voted for his lynch on day 2 if it looked like I would have had any support. It was a convenient coincidence that in between the original deadline time and the extended deadline time Amb made himself look scummy by trying to strengthen the case against lexprod.
Congratulations, town, on a flawless victory. And thanks, Sefer, for running this mini game. I'm definitely moving on to the mega.
After reading your huge analysis post, it seems like the game was well balanced. Had the mafia been a little better at covering up their scummy tendencies the game could have easily swung in their favor early on. I like the way the alternate win conditions for some of the characters mingled with the standard win conditions, and I think it worked well with the setting. Anyone who watched Heroes regularly knows that it is not always clear who is on what side and what certain characters' ulterior motives may be. I'll be interested to see how all of these roles interact once the mega game gets under way. _________________ I know it's hard to believe, but Round 2, Scene 2 is written and posted. (Insert exclamation of disbelief here.) Read the scene. |
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Projectyl
Daedalian Member
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Posted: Sat Aug 04, 2007 10:23 pm Post subject: 398 |
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Ha-HA! Had a feeling that was going to happen.
The thing about my role is that not only did I have no motivation to kill, I would've actively benefited from not killing - if any scalped townie corpses at all showed up, there's no way you'd believe I was pro-town. Livingod's claim actually played right into that; he was a completely safe target for me, since if I targeted him, he'd only die if he was lying (and thus scum).
Everyone else did an amazing job with those first two lynches, though. Thanks for setting me up for the hammer.  _________________ "I am now telling the computer exactly what it can do with a lifetime supply of chocolate..." |
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CrashTextDummie
Icarian Member
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Posted: Sun Aug 05, 2007 12:01 am Post subject: 399 |
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Oh whoopsy, turns out the game sorted itself out during my absence. Well done, town.
I'm not exactly sure what happened there on Day 1, but I definitely didn't plan on being forced to claim this early, especially since I suspected that the mafia had a roleblocker. Quite frankly, I'm a bit baffled by the way scum chose to handle N1, specifically that they chose to neither kill nor block me.
The reason why I didn't investigate Livingod (which, I suspect, is what the scum anticipated, judging by Amb's play early in D2) is that I didn't trust to get an accurate result on him. In my mind, I found it to be possible that, if he was telling the truth, Livingod could be recruited into an anti-town group by HRG, thus rendering a N1 investigation on him moot. And if he was fake-claiming, then surely he'd have some kind of investigation immunity, since a cop-confirmed Unnkillable is such an insanely powerful role, and therefore such a tempting target for the cop, that claiming such a role without investigation immunity would be suicide.
I fully intended to investigate him on N2, though, and would have done so if I had been around.
Not a game I'm proud of on a personal level, but enjoyable none the less.
Thanks for modding, Sefer! |
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Courk
Daedalian Member
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Posted: Sun Aug 05, 2007 3:51 am Post subject: 400 |
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| I really am surprised no one ever considered me to be really suspicious. I played way differently than I usually do. |
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