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Schrödinger's Wolves: Game over, MatthewV (beta wolf) wins!
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Leonidas
Membre Daedalien



PostPosted: Wed May 28, 2008 12:22 pm    Post subject: 161 Reply with quote

And now to the other results:

22=10+12
and
24 = 12+12

It works.
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Leonidas
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PostPosted: Wed May 28, 2008 12:37 pm    Post subject: 162 Reply with quote

(And it is consistent with what I am reading in the thread. Wink)
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Amb
Amb the Hitched.



PostPosted: Wed May 28, 2008 8:55 pm    Post subject: 163 Reply with quote

MatthewV wrote:
So Amb is one of the people who tried to kill someone. Felicitous


Come to think of it, MatthewV making this statement... could have one of the higher percentages being scum. Classic avoidance of the fact that he sent a kill!
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Leonidas
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PostPosted: Wed May 28, 2008 10:37 pm    Post subject: 164 Reply with quote

I agree.

Leo Assessment(Expected value(MattV evil)) = 25%

based on the data at hand.
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MatthewV
Daedalian Member :_



PostPosted: Wed May 28, 2008 11:31 pm    Post subject: 165 Reply with quote

I would have sent in a kill even it was optional. Based on Amb's opening post, it looked reasonable that only four people had attempted a kill. And the people (remember at this point I was thinking person) who attempted to kill #10 had a greater percentage than the other four attacked people. Finally, Amb thought he was attacking #10.
The conclusion I jumped to was that Amb has a higher scum percentage. Felicitous
But I investigated Amb on one of the two nights and found him to be innocent.
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Courk
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PostPosted: Wed May 28, 2008 11:40 pm    Post subject: 166 Reply with quote

So did I.
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Amb
Amb the Hitched.



PostPosted: Thu May 29, 2008 1:24 am    Post subject: 167 Reply with quote

My percentage evil is one of the lower ones on the board. But you expected that. Im trying to work out how to make myself the seer Ecstatic Happiness (Note to self, not possible, give up)
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Leonidas
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PostPosted: Thu May 29, 2008 5:03 am    Post subject: 168 Reply with quote

At this stage someone probably has a guilty result. Please share. I would hate to lynch MattV (although he probably deserves it...).
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Courk
Daedalian Member



PostPosted: Thu May 29, 2008 5:36 am    Post subject: 169 Reply with quote

Oh, heck, why not?

Neo's scum if I'm the seer.
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Amb
Amb the Hitched.



PostPosted: Thu May 29, 2008 8:52 am    Post subject: 170 Reply with quote

Vote Neo

Someone attacked me during the night. So I want to see if it was Neo.
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Leonidas
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PostPosted: Thu May 29, 2008 10:59 am    Post subject: 171 Reply with quote

Maybe we can get others to post guilty results before we decide on our target. But yes, unless we get new information...

Any other guilty results?
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Neo
Daedalian Member



PostPosted: Thu May 29, 2008 5:48 pm    Post subject: 172 Reply with quote

There are others more guilty than I am. I'm not the lowest, but I'm not even close to the highest.

I wanted to start testing a theory last night. I attacked the same person I investigated. I've also had two innocent results.

I'm really confused about the current "Lynch MattV" thinking. I know somebody has to die, I just seem to keep missing the reasoning. Lead balloon, anybody?
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Courk
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PostPosted: Thu May 29, 2008 6:03 pm    Post subject: 173 Reply with quote

Would it beneficial for us to say who we attacked?
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MatthewV
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PostPosted: Fri May 30, 2008 12:29 am    Post subject: 174 Reply with quote

I have Courk as guilty. That is the other reason I doubted Courk was #10.

I must mention that revealing all the kill choices today would give us an edge on today's lynch. If you look at the table, all the people attacked also have a low % evil. So if we kill someone who wasn't attacked, we have about %5 better odds. HOWEVER we would be more likely to lose someone once the wolf was found because their night 2 kill would be successful.
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MatthewV
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PostPosted: Fri May 30, 2008 12:36 am    Post subject: 175 Reply with quote

Now that I think about it, I would rather not reveal who I attacked or try to force a mass claim. This amount of information would likely be enough to solve Player-number puzzle a bit too throughly. Also, it would be hard to lie about the kill-sent information because of the doubling that occurred.
It might make an interesting puzzle but a rather boring mafia game.
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Amb
Amb the Hitched.



PostPosted: Fri May 30, 2008 2:45 am    Post subject: 176 Reply with quote

Amb = Seer. Courk = Innocent, Lord Kinbote = Innocent.
Amb = Mafia. Courk = Slaughtered.

Sounds great to me. It was a revenge killing Ecstatic Happiness

I hope that helps make the math easier for others. I still see this primarily as a puzzle, not mafia. I'm finding it quite frustrating that others arent on the same wavelength.
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MatthewV
Daedalian Member :_



PostPosted: Fri May 30, 2008 4:32 am    Post subject: 177 Reply with quote

I do see it as a puzzle. But giving away information would help others solve it. And if it was clearly solved, there really wouldn't be much point in the game. And at the same time, giving away what I know truthfully would not help me solve the puzzle. (Everything I have said so far has been truthful). And I am not even one of the more evil people.
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MatthewV
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PostPosted: Fri May 30, 2008 4:42 am    Post subject: 178 Reply with quote

Currently, I would be happiness lynching from {Ctuchik, LordKinbote, Neo}. This is based off of knowing nothing about these players in the game and their low participation today.
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KradDrol
Daedalian Member



PostPosted: Fri May 30, 2008 4:48 am    Post subject: 179 Reply with quote

I got an innocent result on Neo. I'm OK with a lynch of either of the other two.
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Courk
Daedalian Member



PostPosted: Fri May 30, 2008 5:53 am    Post subject: 180 Reply with quote

I don't know how relevant this is, but from the player list I would have expected me, Amb, MattV, Leo, and Neo to have been targeted. Now, only 4 people were, which is fair enough, but it's actually at least two people from the list who weren't targeted, because I did not try to kill anyone mentioned. I'm actually a bit shocked someone doubled up my choice.
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Courk
Daedalian Member



PostPosted: Tue Jun 03, 2008 7:06 am    Post subject: 181 Reply with quote

Would lynching one of the more evil be a plan for today? The more dead you are, the less evil you are (that's an odd sentence). If we all revealed who we tried to kill, we'd get a list of those not attacked, and could lynch one of them. *shrug* It's been 4 days an no one's said anything.
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MatthewV
Daedalian Member :_



PostPosted: Wed Jun 04, 2008 1:25 am    Post subject: 182 Reply with quote

The problem with lynching someone who is less dead (and at the current state more evil) is that we would be more likely to lose someone via wolf attack.

My personal conclusion was that it would be best to lynch someone who wasn't attacked (the greater evil perspective) but not to figure out exactly who was attacked before we start voting. So basically choose someone and then hope for the best. This day is still random...but a little less random than yesterday.
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MatthewV
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PostPosted: Thu Jun 05, 2008 10:09 pm    Post subject: 183 Reply with quote

vote Ctuchik. We are stalled.
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Ctuchik
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PostPosted: Fri Jun 06, 2008 2:54 am    Post subject: 184 Reply with quote

From the info that I have Courk is currently the most evil player.
Therefore I'll have to Vote: Courk
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Courk
Daedalian Member



PostPosted: Fri Jun 06, 2008 3:11 am    Post subject: 185 Reply with quote

How do you figure? Most evil is at 34%, with 0% dead. Next are 29% evil, 26% evil, 25% evil, and 24% evil -- and they're all at 0% dead, too. Amb's already said he attacked me, so I'm one of the 4 who are, shall we say, wounded. That means I'm either 20% evil, 9% evil, 21% evil, or 12% evil -- hardly the most evil.

Vote: Ctuchik
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KradDrol
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PostPosted: Fri Jun 06, 2008 4:47 am    Post subject: 186 Reply with quote

I got to agree with Courk's reasoning there:

Vote: Ctuchik
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Leonidas
Membre Daedalien



PostPosted: Fri Jun 06, 2008 4:53 am    Post subject: 187 Reply with quote

vote: Ctuchik
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isauteikisa
Daedalian Member



PostPosted: Fri Jun 06, 2008 2:55 pm    Post subject: 188 Reply with quote

Vote: Ctuchik

let's get some more info and move from there.
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groza528
No Place Like Home



PostPosted: Fri Jun 06, 2008 7:51 pm    Post subject: 189 Reply with quote

The sun begins to set on the second day and the town realizes that they have to make a decision quickly. After a long day of deliberation, the town makes a snap decision to burn Ctuchik.
"You're making a mistake!" shouts Ctuchik. "I'm innocent! Well, pretty sure, at least."
You try to ignore his shouts, but you can't help but wonder about his claim. Oh well, you'll find out soon enough. You pass the lighted torch to one of your neighbors, who ignites the pyre.
In Ctuchik's death throes, a peculiar aroma wafts to your nose. The pleasant smell almost entirely overpowers the odor of burning flesh, but you can't quite place it.
Suddenly, it hits you. You are smelling a variety of herbs, notably tea leaves.


You have lynched the seer. It is now night 2. Please send attack targets ASAP; for obvious reasons, investigation targets are no longer necessary.
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groza528
No Place Like Home



PostPosted: Fri Jun 06, 2008 8:24 pm    Post subject: 190 Reply with quote

Note: Please do not attack the same person you attacked on night one. In any subgame where you are the dominant wolf that person is already dead, so you shouldn't need to target someone twice (unless the alpha wolf gets lynched, then you could be the beta and target someone you failed to kill before for being subordinate).
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Ctuchik
Daedalian Member



PostPosted: Fri Jun 06, 2008 11:37 pm    Post subject: 191 Reply with quote

Hah! That's what you get for lynching me!
I'll take the secret who I investigated and what the results were to my grave!
Go wolves ;)
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groza528
No Place Like Home



PostPosted: Mon Jun 09, 2008 9:04 pm    Post subject: 192 Reply with quote

The sun rises and you greet another day. With each morning your thoughts become clearer, but things are far from certain.
Code:
Player|% Dead|% Evil
------+------+------
  01  |  29  |  29
  02  |  54  |  00
  03  | 100  |  00
  04  | 100  |  00
  05  |  00  |  42
  06  |  00  |  33
  07  |  46  |  25
  08  |  00  |  38
  09  |  17  |  33
  10  |  54  |  00
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Courk
Daedalian Member



PostPosted: Tue Jun 10, 2008 4:21 am    Post subject: 193 Reply with quote

Thinking out loud:

Just going by CTU's seer portion of the spreadsheet, which is the only part that can be true any more, there were 56 possibilities left, after removing all of the possibilities where MNOWAX was scum. ON night 1, there would have been 8 attacks under CTU's section that were possible. MNOWAX couldn't make an attack due to being dead, and CTU has no ability to attack since he's the seer. Everytime X attacks Y, the situation where X is alpha and Y is beta is disproven, so this allows us to get rid of 8 more combinations, leaving us with 48. There are again 8 able to attack today, since CTU died, and we were not allowed to attack the same person, so every X is alpha, Z is beta situation is disproven, leaving us with 40 possibilities at most. CTU never found anyone guilty, otherwise we'd have someone at 100% evil. So this means his 2 investigations yielded innocents. That means about another 11-13 scenarios are disproven by each of CTU's investigations. One of these could have been MNOWAX, though, so our potential maximum scenarios left is 29.

After multiplying the percents evil by the potential number of scenarios left, it seems 24 scenarios left is the most likely. It was the only one to yield close-to-whole-numbers for the evil scenarios left for each person. For example, 26 scenarios left yielded 8.58 scenarios remaining for 33%. As 8 or 9, that would yield 31% or 35%. 24 scenarios remaining gave 6.96 for 29% (7), 10.08 for 42% (10), 7.92 for 33% (8), 6 for 25% (6), and 9.12 for 38% (9).

After some more number crunching, I know of the 8 alive, only 5 could possibly attack me (not Amb, he already had, and not whoever else attacked me before, and I didn't attack myself). Of those 5, it seems that 4 did attack me, which is what I'd have done given what CTU said before his burning. All this means that there's one person who didn't attack me, and this person had to have attacked player 9, since that's the only new victim. Using the admittedly crude method of just using half of the day evil% to estimate a person's ummm... night-attack strength, it seems player 6 attacked player 9, though it could have also been player 5 or player 8.

I'm just rambling now and am quite certain I helped no one.
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MatthewV
Daedalian Member :_



PostPosted: Wed Jun 11, 2008 5:31 am    Post subject: 194 Reply with quote

So...what numbers should we be attempting to lynch today?

5 and 8 have the greatest percent evil, but won't be dying later.
9 is just as evil as 6 but has a chance of dying.
7 and 1 aren't too bad on the evil but are somewhat dead.
2 and 10 shouldn't be lynched.

Personally, I think I would be happy if today's lynch fell in {5, 8, 9, 6}.
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Amb
Amb the Hitched.



PostPosted: Thu Jun 12, 2008 10:14 am    Post subject: 195 Reply with quote

My PC is back and operational. I will post a catch up with thoughts on the weekend. Sadly I lost all my math for this Dispirited
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Leonidas
Membre Daedalien



PostPosted: Thu Jun 12, 2008 11:05 am    Post subject: 196 Reply with quote

Based on what I have read, I believe I know the identity of the following players: 1, 2 and 10. I will therefore avoid those players - including player 1 who is not our best choice for today.

As it is, I'm happy with, say, LordKinbote or Neo.
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Courk
Daedalian Member



PostPosted: Thu Jun 12, 2008 3:42 pm    Post subject: 197 Reply with quote

I'd be fine with either of them, as well. Neither has the most stellar posting record. Neo last posted 2 weeks ago, and that post was 2 weeks after his second-to-last post. Lord Kinbote has a total of 3 posts, I believe, his last on May 21, and another 12 days before that.

I think Neo would have been more likely to have been attacked at some point in the past, and of the 5 numbers you don't have an idea on, the most evil are the least dead, so Vote: Lord Kinbote
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Neo
Daedalian Member



PostPosted: Thu Jun 12, 2008 5:11 pm    Post subject: 198 Reply with quote

I have a question.

Should one of the players become 100% evil, do people they've targeted at night become more dead?
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Leonidas
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PostPosted: Thu Jun 12, 2008 5:54 pm    Post subject: 199 Reply with quote

Courk wrote:
I think Neo would have been more likely to have been attacked at some point in the past, and of the 5 numbers you don't have an idea on, the most evil are the least dead, so Vote: Lord Kinbote


Hmm. Interesting thought. Would anyone have targeted isauteikisa or Kraddrol? Not only are they relatively new, it's also a pain to check their names before submission to the mod.

Especially isauteikisa. I had to look for his name and copy paste it. Also, I had to look a long way back because of limited contribution.
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isauteikisa
Daedalian Member



PostPosted: Thu Jun 12, 2008 6:15 pm    Post subject: 200 Reply with quote

@Leonidas - ouch, though the name is designed to be very hard to remember.

Speaking of my lack of contribution, I don't know what to say in here. I have my own ideas of who is what number based on my sent attacks, but I'm not certain how much of my analysis is useful and how much would just muddy the waters.

And as far as targeting... why not target inactives? They're certainly not fighting back :p
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