|
|
|
|
| View previous topic :: View next topic |
| Author |
Message |
Courk
Daedalian Member
|
Posted: Mon May 19, 2008 11:51 pm Post subject: 1 |
|
|
Night 6 - choices due Wednesday, November 5, at 5 pm EDT
Welcome to ChronoTours maiden voyage on this 19th day of May, 2050! We have a special itinerary in store for you today, and we hope you enjoy your voyage discovering events throughout time. To facilitate this, you have all been given a Time Travel Device. Don't worry, you don't need to know how to use it, it's automatic. But first, get a good night's sleep so you're refreshed for the tour to start in the morning!
Rules are in the next post. I've added a rule about not editing or deleting others' posts.
Players:
- alphatango (replaced The Great Crep'er, post 347, who had replaced MNOWAX in post 177)
- Ctuchik
- Dented Ford
- groza528
- isauteikisa (replaced Neo, post 204)
- MatthewV
- Skruffs (replaced Poisonium, post 223)
Departed
- Leonidas - Plague - Night 1
- Irgy - Plague - Night 1
- thedragon'sprincess - Plague - Day 1
- Undercover Monk - Lynched - Day 1
- Amb - Blown up - Night 2
- hasdgfas - Speared - Night 2
hasdgfas - Mod Killed, cop - Night 4
- KradDrol - Speared - Night 2
- bbbbbbbbba - Lynched - Day 2
bbbbbbbbba - Lynched - Day 3
bbbbbbbbba - Mod Killed, Doctor - Day 3
- The Anti-Nerd (
mps1453) - Mod Killed, Townie - Day 3
- Lastword-2 - Mod Killed, Extra Voter - Night 4
- Chuck - Smooshed by a dinosaur - Night 4
- AZu - Lynched - Day 4
- ChienFou - Lynched - Day 5
Last edited by Courk on Thu Nov 06, 2008 2:26 pm; edited 38 times in total |
|
| Back to top |
|
 |
Courk
Daedalian Member
|
Posted: Tue May 20, 2008 12:05 am Post subject: 2 |
|
|
THE RULES - Stolen, as always, from DP, with additional modifications stolen from Amb. Rules that are particularly relevant to this game are in bold.
New rule: I will only count votes that make it clear who is being voted for. If any work beyond just reading the vote is required on my part, the vote will not count until you repost it in a clear fashion.
- Have fun and don't be a jerk. Please have consideration for the other players and the mod, and actually PLAY the game by posting and voting.
- No communication outside the thread unless your role allows you to do so and then only when specified.
- Get your choices in before the deadlines. If not, no choice will be made for you.
- No quoting my or others e-mails/PMs/etc.
- If you're dead YOU'RE DEAD, for now at least. No more posting relevant information after that, unless time changes and you're brought back to life. NO POSTING RELEVANT INFORMATION WHILE YOU ARE DEAD.
- Only votes in BOLD will be counted. Please clearly unvote if you want to change your vote.
- Do NOT edit or delete your posts! If you made a coding error, just post again.
- Do NOT edit or delete anyone else's posts, either. If there's a reason you think a post should be edited/deleted, bring it to my attention and I will make the final decision.
- Do NOT post in invisible text.
- You are not allowed to quote or paraphrase your winning condition, unless you want to risk a modslaying.
- It is risky to lynch someone based on spelling errors in their role name. I have been known to make some in the set-up of my games.
- The mod is always right. Accept the decisions, and if you want to discuss them, take it to e-mail, or do so after the game has finished.
- At the deadline, if no-one has reached the lynch count, the highest vote getter is lynched. This means no-lynches are not possible, since a person needs to have reached the lynch count, or otherwise will be the highest vote getter.
- If there is a tie for the highest vote getter, then the top two tied are lynched, first come, first serve. So if 3 people are tied at 2 votes each, the two people who got to 2 votes first will be lynched, the 3rd player would not. If everyone is tied at zero, the last person to have had a vote will be lynched. Rule clarified further here.
- Roles are not revealed upon death.
- History is a fluid thing, but no one's original alignment will change. Town are always town. Scum are always scum.
- If you die and are resurrected, you will miss any night choices that were skipped in the interim. Rule clarified further here.
- Checking your PMs before you post after DAYbreak is critical. A history change may have affected you. It would pay to know about these.
- Winning conditions are those you would typically find in a game. The town win when all scum are dead.
Due to the fact that the PM system doesn't always seem to deliver PMs, I will send a reply PM to each night choice as I receive it, just to confirm that it was received. If no response is received within 24 hours, send me the choice again.
Last edited by Courk on Sat Jun 14, 2008 9:10 pm; edited 6 times in total |
|
| Back to top |
|
 |
Courk
Daedalian Member
|
Posted: Tue May 20, 2008 5:35 am Post subject: 3 |
|
|
| Note: I've updated the intro. You may want to read it again. |
|
| Back to top |
|
 |
Courk
Daedalian Member
|
Posted: Wed May 21, 2008 4:21 pm Post subject: 4 |
|
|
Please have all choices in by Monday, May 26, at noon EDT.
Despite what the rules used to say, I won't actually make a random choice for you if you don't get a choice in. |
|
| Back to top |
|
 |
Courk
Daedalian Member
|
Posted: Mon May 26, 2008 3:44 pm Post subject: 5 |
|
|
Sorry, I've just realized that's Memorial Day, so I'll move the due date to Tuesday, May 27, at noon EDT.
Just about 24 hours left! |
|
| Back to top |
|
 |
Courk
Daedalian Member
|
Posted: Tue May 27, 2008 3:06 am Post subject: 6 |
|
|
Clarification of Rule 17:
If a player makes nightly choices but on night 3 the player somehow ends up being killed on night 1, the player's choices for nights 2 and 3 will obviously not count then, since the player is dead. If somehow on night 5 the player gets saved on night 1, the night choices for 2 and 3 will then count, but the choices for nights 4 and 5 will not count since the player was unable to make those choices. |
|
| Back to top |
|
 |
Courk
Daedalian Member
|
Posted: Tue May 27, 2008 4:13 pm Post subject: 7 |
|
|
READ YOUR PMs BEFORE YOU POST FOR THE DAY
Reality 1, Night 1:
A word of advice: It would be within everyone's best interests to end this day as soon as possible.
Everyone emerges from their cabins eager to start their tour -- this did cost an awful lot of money. After some fancy technical mumbo-jumbo occured involving the Time Travel Devices you are all wearing, you look around and discover that you're in mid-14th Century Europe! It's 1349 AD and The Plague is running rampant. That's, erm... nice.
You notice one member of the village you're visiting coming up to you. Wait a minute, that seems to be Leonidas. He gets weaker and weaker as he draws closer, finally collapsing at your feet -- dead from Plague. But how?
Not too long after that you find the blown-up remains of Poisonium. Apparently something had gone wrong with his Time Travel Device and it malfunctioned, blowing him up.
Fantastic trip you've got going.
18 alive, 10 to lynch
Last edited by Courk on Fri Jun 20, 2008 5:50 am; edited 1 time in total |
|
| Back to top |
|
 |
AZu
Daedalian Member
|
Posted: Tue May 27, 2008 5:51 pm Post subject: 8 |
|
|
| I'll Vote Amb for no apparent reason (?) |
|
| Back to top |
|
 |
hasdgfas
Daedalian Member
|
Posted: Tue May 27, 2008 6:03 pm Post subject: 9 |
|
|
vote: Chuck
Because I can. _________________ jdodge1019 (11:23:59 PM): hasjghsalghsakljghs is from vermont
jdodge1019 (11:24:11 PM): vermont is made of liberal freaks and cows
jdodge1019 (11:24:14 PM): he's not a liberal
jdodge1019 (11:24:18 PM): thus he is a cow |
|
| Back to top |
|
 |
Poisonium
annoyed by the old
|
Posted: Tue May 27, 2008 6:32 pm Post subject: 10 |
|
|
Obligatory bah post. _________________ I tried apt-get install lifebut it only returned E: Couldn't find package life |
|
| Back to top |
|
 |
thedragon'sprincess
Daedalian Member
|
Posted: Tue May 27, 2008 7:02 pm Post subject: 11 |
|
|
vote undercover monk
for being last on the list  |
|
| Back to top |
|
 |
mps1453
Daedalian Member
|
Posted: Tue May 27, 2008 7:11 pm Post subject: 12 |
|
|
I'm voting cow [mod note: count this as Vote: hasgdfas] because he might have mad-cow disease
[I edited this for easier reference on my part ~Crk] |
|
| Back to top |
|
 |
Courk
Daedalian Member
|
Posted: Tue May 27, 2008 7:18 pm Post subject: 13 |
|
|
Note: Not all players received PMs. PMs will only be sent if some sort of timey-wimeyness affected you during the night and you needed to know before day.
Vote Count:
Amb - 1 - (AZu)
Chuck - 1 - (hasdgfas)
Undercover Monk - 1 - (thedragon'sprincess)
hasdgfas - 1 - (mps1453)
mps, I have no idea who you are voting for. Please clarify.
Last edited by Courk on Tue May 27, 2008 7:37 pm; edited 2 times in total |
|
| Back to top |
|
 |
mps1453
Daedalian Member
|
Posted: Tue May 27, 2008 7:20 pm Post subject: 14 |
|
|
Sorry, cow = hasdgfas _________________ Lottery: A tax on people who are bad at math. |
|
| Back to top |
|
 |
Courk
Daedalian Member
|
Posted: Tue May 27, 2008 7:36 pm Post subject: 15 |
|
|
| OK. For my sake, let's not use obscure nicknames. |
|
| Back to top |
|
 |
Amb
Amb the Hitched.
|
Posted: Tue May 27, 2008 7:55 pm Post subject: 16 |
|
|
| Vote Cow |
|
| Back to top |
|
 |
hasdgfas
Daedalian Member
|
Posted: Wed May 28, 2008 12:36 am Post subject: 17 |
|
|
| Courk wrote: |
| OK. For my sake, let's not use obscure nicknames. |
It's not that obscure. It's in my sig. _________________ jdodge1019 (11:23:59 PM): hasjghsalghsakljghs is from vermont
jdodge1019 (11:24:11 PM): vermont is made of liberal freaks and cows
jdodge1019 (11:24:14 PM): he's not a liberal
jdodge1019 (11:24:18 PM): thus he is a cow |
|
| Back to top |
|
 |
KradDrol
Daedalian Member
|
Posted: Wed May 28, 2008 1:46 am Post subject: 18 |
|
|
| Vote: Cow |
|
| Back to top |
|
 |
Courk
Daedalian Member
|
Posted: Wed May 28, 2008 1:59 am Post subject: 19 |
|
|
OK, then. Apparently I'd never seen your sig.
Vote Count:
hasdgfas - 3 - (mps1453, Amb, KradDrol)
Amb - 1 - (AZu)
Chuck - 1 - (hasdgfas)
Undercover Monk - 1 - (thedragon'sprincess) |
|
| Back to top |
|
 |
Irgy
Daedalian Member
|
Posted: Wed May 28, 2008 2:17 am Post subject: 20 |
|
|
Ok, does anyone have any strategic suggestions for newbish innocents like myself? My only idea for what to do so far is to join a bandwagon on someone who's not me, although I'm not sure that helps the team much. Which seems to be everyone else's strategy so far too.
Following that for now, I'll go with:
vote cow (i.e. hasdfgas)[/b] |
|
| Back to top |
|
 |
hasdgfas
Daedalian Member
|
Posted: Wed May 28, 2008 2:28 am Post subject: 21 |
|
|
Courk, i really hope that this game doesn't screw with my mind too much, although your clarification of rule 17 doesn't make me too confident in that. Onto other matters, i see i'm already the subject of a bandwagon. Poo.
Anyway, even though Courk said we should end the day quickly, let's not lynch me too quickly, because I haven't had too much of a chance to do anything, and I'd like to contribute more.
I'm curious though, as to why Irgy joined my bandwagon after not knowing how it helps 'the team.' _________________ jdodge1019 (11:23:59 PM): hasjghsalghsakljghs is from vermont
jdodge1019 (11:24:11 PM): vermont is made of liberal freaks and cows
jdodge1019 (11:24:14 PM): he's not a liberal
jdodge1019 (11:24:18 PM): thus he is a cow |
|
| Back to top |
|
 |
MNOWAX
0.999... of a Troll
|
Posted: Wed May 28, 2008 2:43 am Post subject: 22 |
|
|
vote cow _________________ The Man The Myth The Legend
MNOWAX |
|
| Back to top |
|
 |
thedragon'sprincess
Daedalian Member
|
Posted: Wed May 28, 2008 2:46 am Post subject: 23 |
|
|
| wow people whats with the bandwagon on cow? he's only had one post so far and I didnt see anything remotely scummy about it..... I can possibly understand irgy's, since he's a newbie but everyone else on the bandwagon I've seen in at least one other game so you all should know by now that bandwagoning someone with no basis whatsoever is definately anti town. |
|
| Back to top |
|
 |
MatthewV
Daedalian Member :_
|
Posted: Wed May 28, 2008 3:04 am Post subject: 24 |
|
|
| Not on day one. Are chances of lynching scum or innocent are just a dice throw. vote hasdgfas |
|
| Back to top |
|
 |
Amb
Amb the Hitched.
|
Posted: Wed May 28, 2008 3:20 am Post subject: 25 |
|
|
| And in my experience, the first person bandwagonned is almost never lynched. |
|
| Back to top |
|
 |
Chuck
Daedalian Member
|
Posted: Wed May 28, 2008 3:24 am Post subject: 26 |
|
|
| Can a time traveler change a past vote, changing who is lynched? If so, it might be best to have a few lynch victims tied for vote lead at the end of the day so that a single time traveler can come back and fix things later just by changing his own vote in the distant past, which is where we are now. Or maybe the Mafia can time travel, in which case forget the whole thing. |
|
| Back to top |
|
 |
Amb
Amb the Hitched.
|
Posted: Wed May 28, 2008 3:40 am Post subject: 27 |
|
|
The way it worked in the one I modded, was that if a single bandwagon took off and lynched someone, then the mafia could come back and kill the lynchee, causing the next most leader to die in the new history.
A crafty mafia/SK could alter the vote outcome very seriously. (To counter, i also had a protown player who could cast votes backwards through time). Its very possible that if we bandwagon stupidly here, that we leave the door wide open for all kinds of bizarre mechanisms. But there should be pro-town roles to balance this out.
Anything can happen here. At the moment Leonidas is dead.
Unvote; Vote Leonidas
If we have a bandwagon for a dead person, and things go wrong, this could stifle the history fluctuations. Assuming its permitted of course. I will need more time to think this idea through. (Leo would not be impressed to be saved to die day 1)
Also we have a very vital piece of information in this game. Poisionium. He died by a problem with his own time travel device. Now he could be mafia but the mafia wouldnt have travelled in time to kill Leonidas on night 1. That would be illogical. So my take is that Poison is not as likely to be mafia. Therefore, if we have a time travelling roleblocker - at some point in the future (not necessarily tonight) they could bring him back by blocking him. (He could have been travelling forward for non-town reasons of course). |
|
| Back to top |
|
 |
groza528
No Place Like Home
|
Posted: Wed May 28, 2008 5:59 am Post subject: 28 |
|
|
| Quote: |
| If we have a bandwagon for a dead person, and things go wrong, this could stifle the history fluctuations. |
But... wouldn't a killed person be more likely to be innocent? How is it beneficial to prevent a time travel incident that would bring a probable innocent back to life?
FoS Amb |
|
| Back to top |
|
 |
KradDrol
Daedalian Member
|
Posted: Wed May 28, 2008 6:08 am Post subject: 29 |
|
|
I think what Amb's saying is that we bandwagon a dead person so that if the mafia go back and kill someone night 1, that we don't have to deal with a change in history.
For example, if Amb and Groza were both up for a lynch, and there were 9 votes for Amb, and 8 votes for Groza. Mafia go back in time, and kill Amb. Amb's dead so he can't be lynched, which means that Groza ends up being lynched, and any future actions end up being negated.
Whereas if we had 8 votes on Leonidas, and mafia go back and kill Amb, nothing really changes, as Leonidas would already have been dead.
Not sure that we should do this though, because in the end, we'll still have two dead townies, and we won't have a chance to actually lynch scum. |
|
| Back to top |
|
 |
Courk
Daedalian Member
|
Posted: Wed May 28, 2008 7:04 am Post subject: 30 |
|
|
Vote Count:
hasdgfas - 5 - (mps1453, KradDrol, Irgy, MNOWAX, MatthewV)
Amb - 1 - (AZu)
Chuck - 1 - (hasdgfas)
Undercover Monk - 1 - (thedragon'sprincess)
Leonidas - 1 - (Amb)
And, answers to questions:
Reality and history is in a flux in this game. A lynch could possibly changed in the past.
I have no problems with you lynching the dead. |
|
| Back to top |
|
 |
Irgy
Daedalian Member
|
Posted: Wed May 28, 2008 7:07 am Post subject: 31 |
|
|
Ok, some more random comments and justifications for my vote.
Just to clarify, I'm a newb in that this is my first game on this board, and certainly also my first time travel game, but I have played mafia games a few times at least. Although that's neither here nor there really. What I should have said in any case, is not that I don't know how it helps the team, but that there are arguments both ways, and I'm not really convinced one way or the other by any of them.
Generally, the scum have an advantage that they know who they are and can manipulate the vote outcome more easliy. So on the first day at least, we want to use voting patterns that are harder to manipulate, and where the manipulation is more obvious when it happens. Random bandwagoning is pretty good for that, certainly better than everyone doing different things for their own reasons. It does have the down side though that it doesn't gather much information.
In this case though I'm expecting the innocents will have a greater capacity to manipulate things with time travel, through sheer numbers if nothing else, so having a poised and mixed vote is probably a good idea. Nothing's permanent, and so much manipulation is possible that we're really going to need to focus much more on analysing the manipulation than preventing it.
All in all then I think pretty much the opposite of Amb. If we want to give the town the best chance to manipulate their way to victory, we don't want to dampen things down by voting for a dead player. We really want to try and get a scum somewhere in the top three to pin them down.
Also if roles are not revealed on death, I would have said our task becomes more one of identifying a group of innocents to keep alive rather than just killing as many scum as possible.
I think I'll unvote for now to even things up a bit then. I'd pick another target but I'm getting a bit indecisive about the other options.
Unvote
Just to generate discussion, what are people's thoughts on exactly what happened to the people that died? Are they more likely to be scum or innocent as a result?
Poisonium died from a faulty time travel device. Without wanting to meta-game too hard, this sounds like an innocent role, where they think they're a time traveller but they're not. In that case though, what were they trying to acheive travelling that night anyway?
Leonidas died from the plague. That sounds to me like they travelled to night 0, or earlier, thinking to protect themselves, but it backfired. Or is it scum using their powers to kill in a way that 'makes it look like an accident'? What do others think about it? |
|
| Back to top |
|
 |
MatthewV
Daedalian Member :_
|
Posted: Wed May 28, 2008 7:26 am Post subject: 32 |
|
|
| One thing we want to avoid is a bunch of people tied for second. If that happens, the mafia can kill the first person we lynched and as a result kill off two others. And this would happen only if it was bad for the town (most likely). |
|
| Back to top |
|
 |
Dented Ford
Hoopy Frood
|
Posted: Wed May 28, 2008 9:32 am Post subject: 33 |
|
|
I could really do with a time machine, or at least a button to stop time around me, so I can sort my world out and think (for real, as well as mafia). This is mind-boggling already.
| KradDrol wrote: |
I think what Amb's saying is that we bandwagon a dead person so that if the mafia go back and kill someone night 1, that we don't have to deal with a change in history.
For example, if Amb and Groza were both up for a lynch, and there were 9 votes for Amb, and 8 votes for Groza. Mafia go back in time, and kill Amb. Amb's dead so he can't be lynched, which means that Groza ends up being lynched, and any future actions end up being negated.
Whereas if we had 8 votes on Leonidas, and mafia go back and kill Amb, nothing really changes, as Leonidas would already have been dead.
Not sure that we should do this though, because in the end, we'll still have two dead townies, and we won't have a chance to actually lynch scum. |
Thanks for that, I wasn't sure what Amb was driving at, but I get the idea now. I think.
| Irgy wrote: |
In this case though I'm expecting the innocents will have a greater capacity to manipulate things with time travel, through sheer numbers if nothing else, so having a poised and mixed vote is probably a good idea. Nothing's permanent, and so much manipulation is possible that we're really going to need to focus much more on analysing the manipulation than preventing it.
All in all then I think pretty much the opposite of Amb. If we want to give the town the best chance to manipulate their way to victory, we don't want to dampen things down by voting for a dead player. We really want to try and get a scum somewhere in the top three to pin them down. |
I don't know. I'm a 1.5 game newbie myself, and already find this game bewildering, but I do read almost all the threads, so my feeling is that "through sheer numbers" doesn't mean a lot. There will be some townie roles with a power to manipulate, but the majority are going to be vanilla. Townie power roles would tend to be (don't they?) investigative and blocking roles (cop/tracker maybe and doc). The best (flippant) answer would be to get 3 mafia in the top three, but there's no way of telling how to do that, especially on day 1.
| Irgy wrote: |
Poisonium died from a faulty time travel device. Without wanting to meta-game too hard, this sounds like an innocent role, where they think they're a time traveller but they're not. In that case though, what were they trying to acheive travelling that night anyway?
Leonidas died from the plague. That sounds to me like they travelled to night 0, or earlier, thinking to protect themselves, but it backfired. Or is it scum using their powers to kill in a way that 'makes it look like an accident'? What do others think about it? |
Sounds to me, more like Leonidas is an innocent, targetted by a SK spreading plague. I don't think Leo travelled anywhere, this is where we all are, in 14th Century plague-ridden Europe. Courk also warned us that it would be in everybody's best interest to get this day ended quickly. Is it a case of the longer we stay on day 1, the more infection is spread?
Poisonium on the other hand seemed to be doing something to get himself blown up. There's no way of telling whether that was a pro-town or scummy thing, but it seems to have been dangerous.
If Poisonium's is a town power role, it would be a shame to lose a chance of rescuing it through time manipulation in future, but I'd like to end the day quickly as per Courk's advice, so I'll vote Poisonium. I believe Leo to be an innocent, so we can at least retain the chance to get a townie back through time manipulation at some stage, but lynching Pois at the moment seems like a good idea as that would 1) help things stay simple from a time flux point of view (ie help me to stay less bewildered) and 2) end day quicker (well, it's one vote cast anyway) and 3) we might get a scum.
If anyone has any better ideas, I'm very willing to listen, but I am nervous of Courk's warning, so we should really look for a quick end to this day, and the above seems a good plan in that respect. |
|
| Back to top |
|
 |
bbbbbbbbba
Daedalian Member
|
Posted: Wed May 28, 2008 11:20 am Post subject: 34 |
|
|
Hi!
| Quote: |
| NO POSTING RELEVANT INFORMATION WHILE YOU ARE DEAD. |
I think "you are being dead" is more accurate
And I will "vasoz fpvypt". (PS: I use QWERTY keyboard)
Before voting I have a couple of questions:
Can a dead player be lynched?
Does votes from "time ghosts" count?
If it turns up that there are only 9 players living today, will cow end up lynched? (He got 5 votes on Post #30 but then they are mostly undone) |
|
| Back to top |
|
 |
Courk
Daedalian Member
|
Posted: Wed May 28, 2008 2:59 pm Post subject: 35 |
|
|
1. Only votes in bold will be counted.
2. Do not make me solve a puzzle, even a small one, to figure out your vote. If it's not obvious who you're voting for, the vote will not be counted. *adds this to rules*
3. A dead player can be lynched.
4. Rephrase the "time ghosts" question -- I'm not sure what you mean.
5. If 9 people are alive, a majority number would be 5. |
|
| Back to top |
|
 |
Chuck
Daedalian Member
|
Posted: Wed May 28, 2008 4:44 pm Post subject: 36 |
|
|
What happens if only one person gets votes during a day and that person is retroactively killed in the previous night? No one would have any votes that day? Who would be lynched?
If we're concerned about Mafia manipulation of the timeline then maybe only the actual lynch victim should get any votes at all. Then the Mafia can't get someone else killed with a time travel change unless they change their votes which would give away their identities. |
|
| Back to top |
|
 |
Courk
Daedalian Member
|
Posted: Wed May 28, 2008 5:37 pm Post subject: 37 |
|
|
| No one would be lynched. |
|
| Back to top |
|
 |
Amb
Amb the Hitched.
|
Posted: Wed May 28, 2008 7:48 pm Post subject: 38 |
|
|
Thats a good idea chuck, but it would require anyone not voting the leader to unvote before lynch or deadline. If we can manage it, it would work.
Kraddrol is right about my reasoning behind voting the dead. If we keep just one player permanently dead - ie vote him every day - we can have back up on fluctuations. That said FOS Groza - I very clearly said I hadnt fully thought it through. That means other implications like "Townieness of Leonidas" would need to be thought about more and openly. FOSing people for making points about strategy play and plans encourages silence, reticence and basically cedes the game to the dark. |
|
| Back to top |
|
 |
mps1453
Daedalian Member
|
Posted: Wed May 28, 2008 7:48 pm Post subject: 39 |
|
|
Woah. I just finished reading the posts since I last posted and all I can think is, I'm such a newb. I'm going to unvote hasdgfas as I was just random voting. I need to figure out how this time travel thing works, especaily with the dead, before I can figure out who to place my vote for. _________________ Lottery: A tax on people who are bad at math. |
|
| Back to top |
|
 |
Courk
Daedalian Member
|
Posted: Wed May 28, 2008 9:45 pm Post subject: 40 |
|
|
| Amb wrote: |
| Thats a good idea chuck, but it would require anyone not voting the leader to unvote before lynch or deadline. |
Chuck's situation is the eventual lynchee being the only person who was voted for.
In a situation where A has 5 votes, and B and C have 2 votes, things would play out differently. Even if everyone unvoted B and C before A was lynched, if A is killed in the past whoever had the last vote would be lynched. So if 1 person unvoted C, 2 people unvoted B, then the last person unvoted C, C would be lynched. Same thing with a deadline if everyone has zero votes -- the last person to have had a vote on him or her will be lynched.
[Edit: This post contains errors. See post 52 for the correction. ~Crk]
Last edited by Courk on Sat May 31, 2008 6:47 am; edited 1 time in total |
|
| Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Powered by phpBB © 2001, 2005 phpBB Group
|
|