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Zag
Tired of his old title
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Posted: Sat Jul 18, 2009 8:59 pm Post subject: 1 |
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Stolen from dethwing and modified slightly
eXcape is a "Press your luck" dice game, for 3+ players. Players attempt to be the first person to move 30 spaces forward and eXcape.
The game uses two die, which are numbered thusly:
1, 2, 3, 4, 7, X
1, 2, 3, 5, 6, X
The game consists simply of a track numbered 0 to 30 which the players move on, and a "bidding table" numbered 1 to (N+1), where N is the number of players.
On your turn, you roll the dice by using a dice command with only an x in it, as below. (This special value was built into the dice command for our first game.)
[dice]x[/dice]
You create the largest 2 digit number you can from them. i.e. a roll of 3-6 is numbered 63, and a roll of 7-1 is 71.
An X on the first roll of your turn only counts as a 0. So 7-X is 70, and X-X is 0.
You may choose either:
(1). Keep this roll, and bid it on any of the empty spaces on the bidding table.
(2). Roll again, to try for a higher number.
You may re-roll as many times as you like, untill you keep, or untill you roll an X. If you roll an X, you go back 1 space [no penalty if you're still on 0], AND you lose your turn. On a roll of an X-X you go back 2 spaces.
Play then passes to the next person. If your bid is still on the bidding table by the time the game comes back to you, you move forward the number of spaces that you bid, and you take your turn again, after removing your dice from the bidding table.
Bidding Table
You may bid any number 0-5 provided:
(1). A player before you has not already bid this number.
(2). In order to bid higher than a previous bid, your die must be strictly greater than theirs.
Ex.
Suppose play passes to you and the bidding table looks like this:
5: Empty
4: 54
3: Empty
2: 32
1: Empty
You decide to keep your roll of 43, and not press your luck. You may not bid 4, or 2, as these are taken. You may not bid 5, as your roll is NOT greater than that of the 4-bid. You may thus bid 1, or 3.
If after any bid, an illegal position is reached, where a higher number has a lower bid, all illegal dice are discarded from the table. When that players turn comes around, they won't get to move.
Back to the example, bidding 0 in this case is silly. However, there is a choice involved between 1 and 3. With a bid of 1, you would knock out the 32 bid, and that player wouldn't move. A bid of 3 is worth more, but you won't knock any player out.
Hence, to bid 5, you must be supremely confident that no one following you will equal your roll, as any placement would knock you out.
Doubles
If at any time you roll 1-1, 2-2, or 3-3, you move forward a bonus number of squares, or 1, 2 or 3, depending on the double you rolled.
Interested? Sign up below. Please do so by using the special dice command for this game.
| Dice Roll: | Original Roll String: x Fixed eXcape roll: 31 (orig: 3, 1)
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Last edited by Zag on Wed Aug 26, 2009 5:24 pm; edited 31 times in total |
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dethwing
DeTheeThaw
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Posted: Sat Jul 18, 2009 9:17 pm Post subject: 2 |
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I'll give it another shot!
| Dice Roll: | Original Roll String: x eXcape roll: 2X (orig: 6, 2)
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lexprod
NOT not a title
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Posted: Sun Jul 19, 2009 3:54 am Post subject: 3 |
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| Dice Roll: | Original Roll String: x eXcape roll: 33 (orig: 3, 3)
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lexprod
NOT not a title
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Posted: Sun Jul 19, 2009 3:54 am Post subject: 4 |
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Doubles! Do I start the game with 3 points?  |
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MatthewV
Daedalian Member :_
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Posted: Sun Jul 19, 2009 5:35 am Post subject: 5 |
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I'll play again, but I would really like to see doubles (1,2, or 3's) score only 1 point.
| Dice Roll: | Original Roll String: x eXcape roll: 31 (orig: 1, 3)
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Zag
Tired of his old title
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Posted: Sun Jul 19, 2009 10:53 am Post subject: 6 |
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| I had decided to go with the other adjustment that was suggested, but I don't feel strongly about it. We can vote on it if you like. |
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sAbLLimINal
Daedalian Member
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Posted: Sun Jul 19, 2009 3:12 pm Post subject: 7 |
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so, this is using the original format?
| Dice Roll: | Original Roll String: x eXcape roll: 32 (orig: 2, 3)
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Zag
Tired of his old title
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Posted: Sun Jul 19, 2009 3:48 pm Post subject: 8 |
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| No. I changed the bidding table to go from 1 to N+1, rather than 0 to 5, and made the target score 30. This will lessen the effect of the doubles. |
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Zag
Tired of his old title
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Posted: Mon Jul 20, 2009 4:01 pm Post subject: 9 |
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| That's 5 players. (It is the same 5? I think so.) I'll leave sign-ups open for another couple of days and then we can start. |
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dethwing
DeTheeThaw
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Posted: Mon Jul 20, 2009 4:11 pm Post subject: 10 |
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| Yep, same 5 so far. |
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Duke Gnome
Daedalian Member
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Posted: Mon Jul 20, 2009 7:39 pm Post subject: 11 |
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I'll have a go.
| Dice Roll: | Original Roll String: x eXcape roll: 72 (orig: 5, 2)
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Zag
Tired of his old title
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Posted: Wed Jul 22, 2009 2:32 am Post subject: 12 |
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I guess we'll go with these 6. Here's the turn order, based on the rolls people did to sign up. (I flipped a coin between you and me, MV, and I won.)
Score and turn order:
0 -- Duke Gnome <----
0 -- lexprod
0 -- sAbLLimINal
0 -- Zag
0 -- MatthewV
0 -- dethwing
Bidding table:
7:
6:
5:
4:
3:
2:
1:
Duke Gnome, you're up!
Last edited by Zag on Wed Jul 22, 2009 11:45 am; edited 1 time in total |
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MatthewV
Daedalian Member :_
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Posted: Wed Jul 22, 2009 5:39 am Post subject: 13 |
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| But dethwing is lower than both of us! |
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Duke Gnome
Daedalian Member
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Posted: Wed Jul 22, 2009 8:03 am Post subject: 14 |
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| Dice Roll: | Original Roll String: x eXcape roll: 42 (orig: 4, 2)
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Duke Gnome
Daedalian Member
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Posted: Wed Jul 22, 2009 8:04 am Post subject: 15 |
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| Dice Roll: | Original Roll String: x eXcape roll: 54 (orig: 4, 4)
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Duke Gnome
Daedalian Member
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Posted: Wed Jul 22, 2009 8:04 am Post subject: 16 |
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| Dice Roll: | Original Roll String: x eXcape roll: 3X (orig: 3, 6)
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Zag
Tired of his old title
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Posted: Wed Jul 22, 2009 11:45 am Post subject: 17 |
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| MatthewV wrote: |
| But dethwing is lower than both of us! |
Sorry. I looked at his and saw 62, looking at the "original roll" part. Fixed.
DG, you got greedy.
Score and turn order:
0 -- Duke Gnome
0 -- lexprod <----
0 -- sAbLLimINal
0 -- Zag
0 -- MatthewV
0 -- dethwing
Bidding table:
7:
6:
5:
4:
3:
2:
1: |
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Duke Gnome
Daedalian Member
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Posted: Wed Jul 22, 2009 6:22 pm Post subject: 18 |
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| I figured with no risk of losing any points, I could afford to aim a little high. |
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lexprod
NOT not a title
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Posted: Thu Jul 23, 2009 3:56 am Post subject: 19 |
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| Dice Roll: | Original Roll String: x eXcape roll: 1X (orig: 1, 6)
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lexprod
NOT not a title
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Posted: Thu Jul 23, 2009 3:56 am Post subject: 20 |
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| Dice Roll: | Original Roll String: x eXcape roll: 63 (orig: 3, 5)
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lexprod
NOT not a title
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Posted: Thu Jul 23, 2009 3:57 am Post subject: 21 |
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Score and turn order:
0 -- Duke Gnome
0 -- lexprod
0 -- sAbLLimINal <----
0 -- Zag
0 -- MatthewV
0 -- dethwing
Bidding table:
7:
6:
5:
4: lexprod 63
3:
2:
1: |
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sAbLLimINal
Daedalian Member
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Posted: Thu Jul 23, 2009 5:48 am Post subject: 22 |
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| Dice Roll: | Original Roll String: x eXcape roll: 32 (orig: 2, 3)
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sAbLLimINal
Daedalian Member
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Posted: Thu Jul 23, 2009 5:49 am Post subject: 23 |
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| Dice Roll: | Original Roll String: x eXcape roll: 73 (orig: 5, 3)
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sAbLLimINal
Daedalian Member
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Posted: Thu Jul 23, 2009 5:50 am Post subject: 24 |
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Score and turn order:
0 -- Duke Gnome
0 -- lexprod
0 -- sAbLLimINal
0 -- Zag <----
0 -- MatthewV
0 -- dethwing
Bidding table:
7: sAbLLimINal 73
6:
5:
4: lexprod 63
3:
2:
1: |
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Zag
Tired of his old title
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Posted: Thu Jul 23, 2009 11:22 am Post subject: 25 |
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| Dice Roll: | Original Roll String: x eXcape roll: 71 (orig: 5, 1)
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Zag
Tired of his old title
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Posted: Thu Jul 23, 2009 11:23 am Post subject: 26 |
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Score and turn order:
0 -- Duke Gnome
0 -- lexprod
0 -- sAbLLimINal
0 -- Zag
0 -- MatthewV <----
0 -- dethwing
Bidding table:
7: sAbLLimINal 73
6:
5: Zag 71
4: lexprod 63
3:
2:
1: |
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MatthewV
Daedalian Member :_
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Posted: Thu Jul 23, 2009 4:06 pm Post subject: 27 |
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| Dice Roll: | Original Roll String: x eXcape roll: 21 (orig: 2, 1)
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MatthewV
Daedalian Member :_
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Posted: Thu Jul 23, 2009 4:06 pm Post subject: 28 |
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| Dice Roll: | Original Roll String: x eXcape roll: 2X (orig: 6, 2)
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dethwing
DeTheeThaw
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Posted: Thu Jul 23, 2009 4:11 pm Post subject: 29 |
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| Dice Roll: | Original Roll String: x eXcape roll: 4X (orig: 4, 6)
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dethwing
DeTheeThaw
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Posted: Thu Jul 23, 2009 4:12 pm Post subject: 30 |
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| Dice Roll: | Original Roll String: x eXcape roll: 21 (orig: 1, 2)
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dethwing
DeTheeThaw
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Posted: Thu Jul 23, 2009 4:12 pm Post subject: 31 |
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| Dice Roll: | Original Roll String: x eXcape roll: 3X (orig: 3, 6)
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dethwing
DeTheeThaw
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Posted: Thu Jul 23, 2009 4:12 pm Post subject: 32 |
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| Back to Gnome... |
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Duke Gnome
Daedalian Member
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Posted: Thu Jul 23, 2009 8:57 pm Post subject: 33 |
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| Dice Roll: | Original Roll String: x eXcape roll: 2X (orig: 6, 2)
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Duke Gnome
Daedalian Member
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Posted: Thu Jul 23, 2009 8:57 pm Post subject: 34 |
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| Dice Roll: | Original Roll String: x eXcape roll: 1X (orig: 1, 6)
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Duke Gnome
Daedalian Member
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Posted: Thu Jul 23, 2009 8:59 pm Post subject: 35 |
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0 -- Duke Gnome
4 -- lexprod <----
0 -- sAbLLimINal
0 -- Zag
0 -- MatthewV
0 -- dethwing
Bidding table:
7: sAbLLimINal 73
6:
5: Zag 71
4: lexprod 63 (Scoring)
3:
2:
1 |
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lexprod
NOT not a title
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Posted: Fri Jul 24, 2009 4:02 am Post subject: 36 |
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I burst ahead into the lead
| Dice Roll: | Original Roll String: x eXcape roll: 2X (orig: 6, 2)
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lexprod
NOT not a title
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Posted: Fri Jul 24, 2009 4:02 am Post subject: 37 |
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| Dice Roll: | Original Roll String: x eXcape roll: 72 (orig: 5, 2)
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lexprod
NOT not a title
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Posted: Fri Jul 24, 2009 4:03 am Post subject: 38 |
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0 -- Duke Gnome
4 -- lexprod
0 -- sAbLLimINal <----
0 -- Zag
0 -- MatthewV
0 -- dethwing
Bidding table:
7: sAbLLimINal 73
6: lexprod 72
5: Zag 71
4:
3:
2:
1
:paints target on back: |
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sAbLLimINal
Daedalian Member
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Posted: Fri Jul 24, 2009 4:38 am Post subject: 39 |
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| Dice Roll: | Original Roll String: x eXcape roll: 41 (orig: 4, 1)
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sAbLLimINal
Daedalian Member
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Posted: Fri Jul 24, 2009 4:38 am Post subject: 40 |
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| Dice Roll: | Original Roll String: x eXcape roll: 21 (orig: 2, 1)
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