| View previous topic :: View next topic |
| Author |
Message |
Dented Ford
Hoopy Frood
|
Posted: Sat Aug 08, 2009 10:42 pm Post subject: 41 |
|
|
Uh... I think it's changed, but maybe not "Fix'd"?
(eg, TRS-80's score changed from 18 last round to 21 this time, but didn't even play. And some other scoring anomalies.) |
|
| Back to top |
|
 |
lexprod
NOT not a title
|
Posted: Sun Aug 09, 2009 4:55 am Post subject: 42 |
|
|
Sorry, had updated the scoreboard without getting the new round posted. Will do so in a day.  _________________ I'll have a P please... |
|
| Back to top |
|
 |
lexprod
NOT not a title
|
Posted: Mon Aug 10, 2009 1:00 am Post subject: 43 |
|
|
Ta-da! Sorry for the delay, safari is hating glpics lately, so I had to upload on firefox. _________________ I'll have a P please...
Last edited by lexprod on Mon Aug 10, 2009 6:31 pm; edited 1 time in total |
|
| Back to top |
|
 |
Amb
Amb the Hitched.
|
Posted: Mon Aug 10, 2009 1:43 am Post subject: 44 |
|
|
| I wrote a computer programme that played combinations against each other. So far I have one combo (inc reflections) that wins 72% of games against random combinations. I plan on tourneying the top combinations against each other. |
|
| Back to top |
|
 |
lexprod
NOT not a title
|
Posted: Mon Aug 10, 2009 6:34 pm Post subject: 45 |
|
|
TBoNE, D1G1T and #2 make 6 point gains this round, while TRS-80 falls off the top spot. Only 4 more rounds left... _________________ I'll have a P please...
Last edited by lexprod on Sat Aug 15, 2009 4:32 am; edited 1 time in total |
|
| Back to top |
|
 |
TRS-80 *
Guest
|
Posted: Mon Aug 10, 2009 7:28 pm Post subject: 46 |
|
|
| I'm going to have to upgrade to my full 49,152 bytes of RAM. |
|
| Back to top |
|
 |
ralphmerridew
Daedalian Member
|
Posted: Fri Aug 14, 2009 10:52 pm Post subject: 47 |
|
|
| Probably too late for this game, but in future games, it might make the mid-round results clearer if you gave each bot 3 points for the round where they had a bye. |
|
| Back to top |
|
 |
MatthewV
Daedalian Member :_
|
Posted: Fri Aug 14, 2009 10:57 pm Post subject: 48 |
|
|
| I think 175498326 would be my future pattern against human players. |
|
| Back to top |
|
 |
lexprod
NOT not a title
|
Posted: Sat Aug 15, 2009 12:44 am Post subject: 49 |
|
|
| ralphmerridew wrote: |
| Probably too late for this game, but in future games, it might make the mid-round results clearer if you gave each bot 3 points for the round where they had a bye. |
It's not really a BYE per se, it's just the order in which I'm revealing results. Is it misleading? Sometimes, but it's more dramatic that way!
Sorry for the downtime, making the graphics is not riveting work and I've fallen out of the groove of working on them. Definitely will get one up before weekend is through. _________________ I'll have a P please... |
|
| Back to top |
|
 |
ralphmerridew
Daedalian Member
|
Posted: Sat Aug 15, 2009 2:45 am Post subject: 50 |
|
|
Just that somebody who has been unpaired in a round will be about 3 points lower than somebody who's played all rounds so far. So if two players are ostensibly tied, and one has previously skipped a round and the other hasn't, the former is in a slightly better position, because he'll have one more opportunity to score.
It doesn't matter for the overall score, but it does make the individual round scores reflect the position better. |
|
| Back to top |
|
 |
Amb
Amb the Hitched.
|
Posted: Sat Aug 15, 2009 2:58 am Post subject: 51 |
|
|
According to my software:
MatthewV enters: 175498326 and gets the following results against 199 other random bots:
175498326:W293 L97 T10 (Wins, as highest number of wins)
175498326:W286 L103 T11 (not first)
175498326:W276 L111 T13 (not first)
175498326:W281 L106 T13 (Wins, as highest number of wins)
Then from all 4 games, I pitched him up against the 99 best combinations as though they were human submitted.
175498326:W102 L92 T2
Rather interestingly, in the top 100, MatthewV came 40th. These were the top 5:
546823791 : W134 L63 T1
546371829: W131 L62 T5
396175248 : W130 L68 T0
132749865 : W119 L75 T4
528436917 : W118 L80 T0
So finally I took the top 5, and MatthewVs competition and ran them in a bigger random pool of 500. The results of that are calculating now. I will let you know how he did... |
|
| Back to top |
|
 |
Amb
Amb the Hitched.
|
Posted: Sat Aug 15, 2009 3:32 am Post subject: 52 |
|
|
And in second place comes MatthewV again!
936517248 W763 L219 T30
175498326 W705 L270 T37
546371829 W702 L236 T74
396175248 W697 L290 T25
798315264 W693 L289 T30 |
|
| Back to top |
|
 |
lexprod
NOT not a title
|
Posted: Sat Aug 15, 2009 4:32 am Post subject: 53 |
|
|
I feel like if we stare enough at these findings, we'll somehow burst open a new branch of mathematics XD _________________ I'll have a P please... |
|
| Back to top |
|
 |
lexprod
NOT not a title
|
Posted: Sat Aug 15, 2009 4:41 am Post subject: 54 |
|
|
Dietrich and #2 pull significantly ahead now, and D1G1T jumps up to third alone. _________________ I'll have a P please...
Last edited by lexprod on Sat Aug 22, 2009 6:16 pm; edited 1 time in total |
|
| Back to top |
|
 |
Lepton*
Guest
|
Posted: Sat Aug 15, 2009 6:50 am Post subject: 55 |
|
|
| #2 has a brown background. Classy. |
|
| Back to top |
|
 |
lexprod
NOT not a title
|
Posted: Sat Aug 15, 2009 6:51 am Post subject: 56 |
|
|
| Lepton* wrote: |
| #2 has a brown background. Classy. |
Hehe, as I've stated earlier, this was unintentional hilarity. _________________ I'll have a P please... |
|
| Back to top |
|
 |
Zahariel
Daedalian Member
|
Posted: Sat Aug 15, 2009 6:59 am Post subject: 57 |
|
|
| Whoa, ties are 3 points each now? When did that happen? |
|
| Back to top |
|
 |
Dented Ford
Hoopy Frood
|
Posted: Sat Aug 15, 2009 7:46 am Post subject: 58 |
|
|
| I think there are some more scoreboard anomalies, eg Toebot 129 having leapt somehow to 21 points on the game results image, but still shown at the bottom of the leaderboard on 15. (Also it's a different colour to normal - source of some confusion?) |
|
| Back to top |
|
 |
Quailman
His Postmajesty
|
Posted: Sat Aug 15, 2009 1:18 pm Post subject: 59 |
|
|
| If you change Toebot to El Diablo in the game results image, they're consistent. |
|
| Back to top |
|
 |
lexprod
NOT not a title
|
Posted: Sat Aug 15, 2009 3:13 pm Post subject: 60 |
|
|
Sorry bout that folks, minor glitches.
First off, I've been copy pasting the little "+3 = XX" boxes, so I just forgot to change them to say +1, but they still only added one.
When I took El Diablo out and put in Toebot, I forgot to change the color, which then made me score the wrong bot. All should be well now. _________________ I'll have a P please... |
|
| Back to top |
|
 |
lexprod
NOT not a title
|
Posted: Tue Aug 18, 2009 10:45 pm Post subject: 61 |
|
|
Rounds on temporary semi-hiatus maybe because I'm moving stuff into my college apartment, then going back to home for my last day of work, then coming back up to college and moving the rest of my stuff. And my new apartment has no internet until saturday, so there's that too.
Thanks for being patient  _________________ I'll have a P please... |
|
| Back to top |
|
 |
lexprod
NOT not a title
|
Posted: Sat Aug 22, 2009 6:18 pm Post subject: 62 |
|
|
A mostly even round, though D1G1T is closing the gap on #2, and Toebot slips beneath TBoNE.
Last edited by lexprod on Thu Aug 27, 2009 11:42 pm; edited 1 time in total |
|
| Back to top |
|
 |
Cordelia
Daedelia Member
|
Posted: Sat Aug 22, 2009 6:45 pm Post subject: 63 |
|
|
| Though I haven't been "following the game," I do think it's interesting that the bots did vary so much in scoring. I agree, it's like some sort of hypermathematics that has yet to be fully plumbed. |
|
| Back to top |
|
 |
Amb
Amb the Hitched.
|
Posted: Sat Aug 22, 2009 8:11 pm Post subject: 64 |
|
|
It might have been more fun to create robots whose goal was to try and lose. Hint hint mod. |
|
| Back to top |
|
 |
Lepton*
Guest
|
Posted: Sun Aug 23, 2009 4:14 am Post subject: 65 |
|
|
| It seems like the best strategy is to pick three in a row for your first three digits; the rest are second-order effects for the most part. Then, it's just a matter of which row, column, or diagonal you pick. I think that the hardest part is choosing a strategy that robust against going first or second. |
|
| Back to top |
|
 |
Cordelia
Daedelia Member
|
Posted: Sun Aug 23, 2009 5:19 am Post subject: 66 |
|
|
Well, if that's the case, then choosing a horizontal 3 in a row along any of the edges has the greatest chance of not overlapping with an opponent, probably choosing two corners then the space between.
Obviously, the randomization of the board being the same in 4 directions becomes an issue. I wonder what it would have looked like using a nonstandard board, specifically non-symmetrical:
| Code: |
1 2 3
4 5
6 7
8 9 A
B |
Then there might be a "best" strategy that is completely new! |
|
| Back to top |
|
 |
Cordelia
Daedelia Member
|
Posted: Sun Aug 23, 2009 5:33 am Post subject: 67 |
|
|
Continuing on that thought, you could weight the spaces with a value equal to the number of possible TTT's that go through that square. The higher value ones are thus the ones more likely to be chosen over the course of the game...which I'm assuming is an incentive to avoid them late game, but get them early?
Soooo, then I guess the "best move would be the path of least resistance: choosing 1, then 2, then 3 as your starting moves in that board. Unless you want to completely avoid the triple crossing points (1, 5, and 7).
Ahhhh, it hurts my head. It's all theory anyway. Completely destroyed by the fact that these are not ai's (making perfect plays) but are robots programmed by rather imperfect humans (did Cordelia just call us imperfect?). Which sort of destroys any strategy, since people, shall we call them advocates of chaos, will often choose a method that completely confounds expectations...itself a strategy all anew.
See, this is why I didn't play your little tictactorture, because I'd just run myself around in circles with imperfect logic. |
|
| Back to top |
|
 |
lexprod
NOT not a title
|
Posted: Sun Aug 23, 2009 6:40 am Post subject: 68 |
|
|
| Cordelia wrote: |
| tictactorture |
I'm imagining this as some game involving a knife and making Xs and Os in ways that would get an R rating. _________________ I'll have a P please... |
|
| Back to top |
|
 |
DF*
Guest
|
Posted: Sun Aug 23, 2009 9:30 am Post subject: 69 |
|
|
| It's just a short step from waterboarding to full-scale tictactorture. |
|
| Back to top |
|
 |
ralphmerridew
Daedalian Member
|
Posted: Sun Aug 23, 2009 12:00 pm Post subject: 70 |
|
|
| Amb wrote: |
It might have been more fun to create robots whose goal was to try and lose. Hint hint mod. |
Actually, mine was created with the goal of losing (or at least not winning). |
|
| Back to top |
|
 |
Amb
Amb the Hitched.
|
Posted: Thu Aug 27, 2009 9:14 pm Post subject: 71 |
|
|
| *Bump* |
|
| Back to top |
|
 |
lexprod
NOT not a title
|
Posted: Thu Aug 27, 2009 11:41 pm Post subject: 72 |
|
|
Cmon Amb, this is the GL, people don't just start a game and disappear into the mist...

Last edited by lexprod on Sat Aug 29, 2009 4:46 am; edited 1 time in total |
|
| Back to top |
|
 |
MatthewV
Daedalian Member :_
|
Posted: Fri Aug 28, 2009 12:10 am Post subject: 73 |
|
|
| Once again, ties are worth +3! |
|
| Back to top |
|
 |
lexprod
NOT not a title
|
Posted: Fri Aug 28, 2009 12:12 am Post subject: 74 |
|
|
| Ah poop. |
|
| Back to top |
|
 |
Quailman
His Postmajesty
|
Posted: Fri Aug 28, 2009 12:33 am Post subject: 75 |
|
|
| w00t! My first six-point round! |
|
| Back to top |
|
 |
Cordelia
Daedelia Member
|
Posted: Fri Aug 28, 2009 2:09 am Post subject: 76 |
|
|
I like the teal/yellow color scheme.
Yes, that's my newest contribution: aesthetic appreciation.
Congrats Dietrich. Who's Dietrich?
I find it interesting that "Not Gonna Win" managed to hit the middle of the pack. It apparently was also not gonna lose! |
|
| Back to top |
|
 |
Amb
Amb the Hitched.
|
Posted: Fri Aug 28, 2009 4:11 am Post subject: 77 |
|
|
Theres one more round. Can someone figure out what bot(s) will be sitting out?
And as an edit: It wont be mine. I have a game to play and I think from looking at their games I will win at least 1... Lets see if my score improves. |
|
| Back to top |
|
 |
Amb
Amb the Hitched.
|
Posted: Fri Aug 28, 2009 4:24 am Post subject: 78 |
|
|
Zag-OTron has completed all his rounds! Anyone above him has beaten Zag. This is no mean feat. Zag is the GLer who taught me the meaning of how to compete, and he is responsible for a lot of my GL victories  |
|
| Back to top |
|
 |
Zag
Tired of his old title
|
Posted: Fri Aug 28, 2009 4:36 am Post subject: 79 |
|
|
| Amb wrote: |
Zag-OTron has completed all his rounds! Anyone above him has beaten Zag. This is no mean feat. Zag is the GLer who taught me the meaning of how to compete, and he is responsible for a lot of my GL victories  |
Umm. Thanks, I guess. I have to admit that my entry for this game wasn't as well thought out as it could have been. |
|
| Back to top |
|
 |
lexprod
NOT not a title
|
Posted: Fri Aug 28, 2009 4:42 am Post subject: 80 |
|
|
| Zag and below on the leaderboard are sadly out of contention for the winning title, but any of the top four could jump into first with up to 6 points still left. |
|
| Back to top |
|
 |
|