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Decathlon :: Altruism
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MatthewV
Daedalian Member :_



PostPosted: Sun May 16, 2010 6:54 am    Post subject: 41 Reply with quote

While finishing up the next round, I realized that I should allow players to freely trade points if they wanted to.
Players may give any number of points to another player. These transfers will take place after the current round has ended unless specified in the current round. This may be done publicly in the thread (use bold please) or by private message to me.
You will never be able to give more points than you end up with, sorry.
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Amb
Amb the Hitched.



PostPosted: Mon May 17, 2010 7:47 pm    Post subject: 42 Reply with quote

I hadnt seen the update.

I will enter in about 8 hours or so if allowed?
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MatthewV
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PostPosted: Mon May 17, 2010 11:15 pm    Post subject: 43 Reply with quote

That will work with me.
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Amb
Amb the Hitched.



PostPosted: Tue May 18, 2010 4:54 am    Post subject: 44 Reply with quote

So with very little time left was any consensus reached. Should I screw jesternl by buying 1 coin? Or should I do a dethwing and buy nothing thereby saving valuable points (or whoever it was that wasnt buying)...
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MatthewV
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PostPosted: Tue May 18, 2010 6:08 am    Post subject: 45 Reply with quote

The pot was spoiled. Everyone loses.

Code:
Score                Coins   Cost   50   25    20   10   5   1
63    PuzzleScot     30      7    |         |  1    1  |   
40    Quailman       76      12   | 1    1  |          |     1
38    lexprod        30      7    |         |  1    1  |     
21    dethwing       2       1    |         |          |     2
17    ralphmerridew  20      4    |         |  1       |   
14    Termital       31      7    |      1  |       1  | 1
11    Amb            130     21   | 2       |  1    1  |     
11    sAbLLimINal    35      9    |         |  1    1  | 1   
7     groza528       10      3    |         |       1  |     
3     jesternl       50      7    | 1       |          |
-------------------------------------------------------------
      TOTAL          364     71   | 4    2    5    5    2   4
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MatthewV
Daedalian Member :_



PostPosted: Tue May 18, 2010 6:14 am    Post subject: 46 Reply with quote

Round Three: Ants

Each player has been transformed into an ant! Don't worry, it is only temporary.

The goal of this game is to bring back the best items to score as many points as possible. Cooperation is essential to bring back the best treats!

Some items only take one ant to bring it back and some require a group of 2, 3, or 5. You must list which people you are grouping with and they must also list you!

An item with two ants on it requires a group of exactly two.

Submission:
- Submit which item (only one) you are going after
- Submit the other people you are grouping with.

Gaining points:
- Players will gain points if they are the only legal group/individual going after an item.
- All the player in the group will earn the listed value of points.

Losing points:
- Players lose points if they conflict or are overpowered.
- They will lose points equal to the number of competing ants.



Ants | Name | Points
2 Cookie 10 each
1 Hershey's Kiss 6
2 Chocolate cake 15 each
2 Hotdog 14 each
1 Donut 10
5 Scotch 34 each
1 Strawberry 7
3 Big Mac 22 each
1 Potato chip 4
2 Grasshopper pie 20 each


Now for some complicated examples….

1. PlayA and PlayB both go after the strawberry. Both lose 1 point.

2.
PlayC says he is going after the hotdog with PlayD
PlayD says he is going after the hotdog with PlayE
PlayE says he is going after the hotdog with PlayD
-- PlayC loses two points [screwed by PlayD!]
-- PlayD and PlayE gain 14 points

3.
PlayF says he is going after the grasshopper pie with PlayG
PlayG says he is going after the grasshopper pie with PlayF
PlayH says he is going after the grasshopper pie with PlayI
PlayI says he is going after the grasshopper pie with PlayH
--All lose 3 2 points because the two groups conflicted.

4.
Play J says he is going after the cookie with PlayK
PlayK says he is going after the donut
--Play J gains 0
--PlayK gains 10

5.
PlayL, PlayM and PlayN all say they are going after the Big Mac
PlayO and PlayP say they are going with after it with PlayQ
PlayQ doesn't send.
PlayR says he is going with PlayA and PlayB
--PlayL, PlayM and PlayN gain 22
--PlayQ gains 0
--PlayO and Play P lose 4
--PlayR loses 5

Deadline: Wednesday, May 26


Last edited by MatthewV on Tue May 25, 2010 8:26 pm; edited 2 times in total
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MatthewV
Daedalian Member :_



PostPosted: Tue May 18, 2010 6:15 am    Post subject: 47 Reply with quote

I hope it isn't too complicated...

Also, remember this game has no restrictions on communication, internet research, or attempts to rob the bank!
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MatthewV
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PostPosted: Fri May 21, 2010 12:14 am    Post subject: 48 Reply with quote

Having seen no questions about this game, I hope everyone understands how it works.
If a time extension is needed, please let me know.

I believe this is the only game that essentially forces some sort of diplomacy.
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jesternl
Yankee Doodle Dutchie



PostPosted: Fri May 21, 2010 12:50 pm    Post subject: 49 Reply with quote

to me it's clear...
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MatthewV
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PostPosted: Sun May 23, 2010 10:55 pm    Post subject: 50 Reply with quote

I thought a bump might help you guess scurry around.

The deadline will be extended if one of my expectations hasn't been met.
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MatthewV
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PostPosted: Thu May 27, 2010 7:09 am    Post subject: 51 Reply with quote

Congrats to rm for not working with jesternl!
Nobody ended up going solo. The donut is now rotten :-(

The results...

PuzzleScot with jesternl | hotdog = -1
dethwing with jesternl | hotdog = -1
Quailman with jesternl | grasshopper pie = nothing
lexprod with jesternl | cake = nothing
ralphmerridew declined to make a move = nothing
Termital with Amb, jesternl, sAbLLimINal, groza528 | Scotch = 34
Amb with Termital, jesternl, sAbLLimINal, groza528 | Scotch = 34
sAbLLimINal with Termital, Amb, groza528 & jesternl | Scotch = 34
groza528 with Termital, jesternl, sAbLLimINal, Amb | Scotch = 34
jesternl with Termital, Amb, sAbLLimINal, groza528 | Scotch = 34

Updated scores:
62 PuzzleScot
48 Termital
45 Amb
45 sAbLLimINal
41 groza528
40 Quailman
38 lexprod
37 jesternl
20 dethwing
17 ralphmerridew


Last edited by MatthewV on Thu May 27, 2010 5:29 pm; edited 2 times in total
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MatthewV
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PostPosted: Thu May 27, 2010 7:09 am    Post subject: 52 Reply with quote

The complete modified set of rules is a little farther down.

Round 4:Cornobbled

Back in 2006, a fellow named ran a game called "Fish and Chips". The game was kinda crappy and everyone ended with massive negative scores. I remember not caring about the game after about round 5. I have taken a few ideas from this game for the decathlon.

This game will be played on a nice and large 20 x 20 board. The left-right direction will be A,B,C…R,S,T while the up-down will be 1,2,3…18,19,20. This will have A1 being the upper left corner.

Players may place any number of chips on the board in groups of up to six. Players get to put their chips into the minimum number of groups. (0-6 chip = one, 7-12 = two, 13-18 =3...)
If one chip conflicts with any other player, the entire group of chips for both players are not scored.

Every chip that survives will score 3.2 points (rounded down) plus some possible bonuses.
-- If the group survives and is a consecutive line (horizontal, vertical, diagonal) it will score [/s]+8 [/s] +1.4/chip. Minimum length of three.
If the group survives and has a 2x2 block, it will score +5.5.
A group cannot score for being both a group and line at the same time.

The cost of placing chips
The first three chips are free.
After that, all chips cost just 1 point.

So if you put just three chips on the board you cannot lose!
Putting 8 chips on the board would cost 5 points. Because they would be in a group of 6 and 2, there is a good chance that nobody would hit the group of two...

Deadline: One week.


Last edited by MatthewV on Thu May 27, 2010 9:26 pm; edited 4 times in total
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lexprod
NOT not a title



PostPosted: Thu May 27, 2010 7:53 am    Post subject: 53 Reply with quote

what does "group" line and what's the minimum length to make chips a "line"? three? two?
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PuzzleScot
Daedalian Member



PostPosted: Thu May 27, 2010 9:29 am    Post subject: 54 Reply with quote

You mentioned negative scores from a previous game... Are we allowed to go negative in this decathlon?
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MatthewV
Daedalian Member :_



PostPosted: Thu May 27, 2010 5:19 pm    Post subject: 55 Reply with quote

A few things were poorly explained. This was expected because I didn't really have the chance to look things over very closely.

-- The scoring on "lines" have changed. Minimum line length will be three.

-- You only get the minimum possible number of groups. If you purchase 13-18 chips, you get three groups. Originally I had intended the chip to be forced into full groups of six, but I think I will now allow any number of chips in each group.

You score cannot go negative in this game. However, you cannot use more points than you currently have.

I made a few edits to the original post also.
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jesternl
Yankee Doodle Dutchie



PostPosted: Thu May 27, 2010 5:39 pm    Post subject: 56 Reply with quote

To quote Sheldon Cooper, from Big bang theory... Bazinga!

To the players I managed to lure into my evil plan.. Muhahahahaha!

j/k of course, no hard feelings, right Revenge most foul!
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PuzzleScot
Daedalian Member



PostPosted: Thu May 27, 2010 5:43 pm    Post subject: 57 Reply with quote

@jesternl - I think you burned your bridges too soon. Happy last place Almost Fonz Cool
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lexprod
NOT not a title



PostPosted: Thu May 27, 2010 5:58 pm    Post subject: 58 Reply with quote

so "group" is just an arbitrary division, not like they require physical proximity on the board

And we can only score bonuses on a line or 2x2 formed within one group, not between multiple groups

And a group can only count as either line or 2x2 (I assume you'll take the higher score).

Is that all right?
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jesternl
Yankee Doodle Dutchie



PostPosted: Thu May 27, 2010 6:17 pm    Post subject: 59 Reply with quote

I'm not sure.. I also made 4 new friends..

But I'm keeping my eye on Amb, for his behavior last round.. Extreme Delectation
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PuzzleScot
Daedalian Member



PostPosted: Thu May 27, 2010 6:26 pm    Post subject: 60 Reply with quote

Now those 4 know the sort of person you are "success at all costs", I wouldn't be too sure about that. Hey, it's only a game (or is it?) Razz
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lexprod
NOT not a title



PostPosted: Thu May 27, 2010 7:13 pm    Post subject: 61 Reply with quote

PuzzleScot wrote:
Now those 4 know the sort of person you are "success at all costs", I wouldn't be too sure about that. Hey, it's only a game (or is it?) Razz


In no way is this the leader pushing attention of himself Extreme Delectation
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jesternl
Yankee Doodle Dutchie



PostPosted: Thu May 27, 2010 7:29 pm    Post subject: 62 Reply with quote

Not at all...
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MatthewV
Daedalian Member :_



PostPosted: Thu May 27, 2010 7:36 pm    Post subject: 63 Reply with quote

lexprod wrote:
so "group" is just an arbitrary division, not like they require physical proximity on the board

And we can only score bonuses on a line or 2x2 formed within one group, not between multiple groups

And a group can only count as either line or 2x2 (I assume you'll take the higher score).

Is that all right?


Yes, yes, yes.
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MatthewV
Daedalian Member :_



PostPosted: Thu May 27, 2010 8:28 pm    Post subject: 64 Reply with quote

A 2x3 block would count as two lines of three (bonus of 8.4 points). This would be the same as one line of six.

A 3x3 block would count as three lines of three (bonus of 12.6)

Example
Player A purchases 10 chips (cost=7). He gets two groups. He decides to go with A2 A3 A4 A5 A6 for the first group and M12 M13 N12 N13 C8 for the second group. The first group could score 5*3.2 + 5*1.4 (line) =23. The second group could score 5*3.2 + 5.5 (2x2 block) =21.5. If both groups passes, 23+21.5 goes to 44 points.

But there is also player B.
Player B decided to risk nothing and random picks M12, J10, C2. A possible score of 3*3.2 = 9.6 (truncated to 9).

But because M12 was picked by both A (group2) and B, both groups do not score. A spent 7 and got group one (net of +16) and B got nothing.
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MatthewV
Daedalian Member :_



PostPosted: Thu May 27, 2010 9:25 pm    Post subject: 65 Reply with quote

Round 4:Cornobbled

Back in 2006, a fellow named ran a game called "Fish and Chips". The game was kinda crappy and everyone ended with massive negative scores. I remember not caring about the game after about round 5. I have taken a few ideas from this game for the decathlon.

This game will be played on a nice and large 20 x 20 board. The left-right direction will be A,B,C…R,S,T while the up-down will be 1,2,3…18,19,20. This will have A1 being the upper left corner.

Players may place any number of chips on the board in groups. The number of different groups a player is allowed depends on how many chip they purchased. For every six chip purchased, a another group is allowed. (0-6 chip = one, 7-12 = two, 13-18 =3...)
What the groups allow for is compartmentalization of the risk.
If one chip conflicts with any other player, the entire group of chips for both players are not scored.

Every chip that survives will score 3.2 points plus some possible bonuses.
-- If the group survives and is a consecutive line (horizontal, vertical, diagonal) it will score +1.4/chip. Minimum length of three.
If the group survives and has a 2x2 block, it will score +5.5.
A group cannot score for being both a group and line at the same time.

-- A 2x3 block would count as two lines of three (bonus of 8.4 points). This would be the same as one line of six.
-- A 3x3 block would count as three lines of three (bonus of 12.6

The cost of placing chips
The first three chips are free.
After that, all chips cost just 1 point.

So if you put just three chips on the board you cannot lose!
Putting 8 chips on the board would cost 5 points. They could be put in two groups

Example
Player A purchases 10 chips (cost=7). He gets two groups. He decides to go with A2 A3 A4 A5 A6 for the first group and M12 M13 N12 N13 C8 for the second group. The first group could score 5*3.2 + 5*1.4 (line) =23. The second group could score 5*3.2 + 5.5 (2x2 block) =21.5. If both groups passes, 23+21.5 goes to 44 points.

But there is also player B.
Player B decided to risk nothing and random picks M12, J10, C2. A possible score of 3*3.2 = 9.6 (truncated to 9).

But because M12 was picked by both A (group2) and B, both groups do not score. A spent 7 and got group one (net of +16) and B got nothing.

All partial points are truncated.

Deadline: Thursday, June 3rd
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lexprod
NOT not a title



PostPosted: Thu May 27, 2010 10:06 pm    Post subject: 66 Reply with quote

MatthewV wrote:
Round 4:Cornobbled
-- A 3x3 block would count as three lines of three (bonus of 12.6


...not possible?
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MatthewV
Daedalian Member :_



PostPosted: Thu May 27, 2010 10:56 pm    Post subject: 67 Reply with quote

If you purchased 9 chips, you could leave them all in one group. It would be pointlessly risky but still legal.
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lexprod
NOT not a title



PostPosted: Thu May 27, 2010 11:27 pm    Post subject: 68 Reply with quote

Ooooooooh, i get it. I thought the groups were limited to 6 chips, but it was a bad assumption on my part.
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MatthewV
Daedalian Member :_



PostPosted: Fri May 28, 2010 12:19 am    Post subject: 69 Reply with quote

It was originally written that way.
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Amb
Amb the Hitched.



PostPosted: Fri May 28, 2010 4:27 am    Post subject: 70 Reply with quote

Quote:

I'm not sure.. I also made 4 new friends..

But I'm keeping my eye on Amb, for his behavior last round..

What did I do...?

Edit: Now I see. The thread had no real chat in it, and I was late with my entry and all I could do was pick on the one place. Sorry Jesternl
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jesternl
Yankee Doodle Dutchie



PostPosted: Fri May 28, 2010 5:22 pm    Post subject: 71 Reply with quote

Nah, I meant where you bought 130 worth of coins, thereby guaranteeing that no one would get points .. Revenge most foul!
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MatthewV
Daedalian Member :_



PostPosted: Mon May 31, 2010 6:08 am    Post subject: 72 Reply with quote

A few days on left on this one. Everyone should submit something on this one. Three random spots could earn you 9 points and while risking nothing.

I encourage people to submit as soon as possible. If there are any problems with the submission I will try to resolve them.
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MatthewV
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PostPosted: Thu Jun 03, 2010 7:50 am    Post subject: 73 Reply with quote

I will be updating late tomorrow night. Hopefully everyone who wishes to send will have the chance to.
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lexprod
NOT not a title



PostPosted: Thu Jun 03, 2010 11:58 pm    Post subject: 74 Reply with quote

/sent Embarassed
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MatthewV
Daedalian Member :_



PostPosted: Mon Jun 07, 2010 6:00 am    Post subject: 75 Reply with quote

link to image

I had a good time fencing in Anchorage this weekend.

The funny thing about this game is that everyone seems to pick the same type of spot. I know that I had sent I also would have gone with "near the corners but not quite the corner".

I plan to double check the results at work tomorrow.
Code:
               OLD  CHIPS   GAIN   NET   NEW
PuzzleScot     62   37      89.2   55    117
Termital       48   51      82.8   34    82
Amb            45   14      0      -11   34
sAbLLimINal    45   10      0      -7    38
groza528       41   10      23     16    57
Quailman       40   9       0      -6    34
lexprod        38   13      0      -10   28
jesternl       37   10      0      -7    30
dethwing       20   10      0      -7    13
ralphmerridew  17   6       0      -3    1

Amb gave jesternl 5 points

117 PuzzleScot
82 Termital
57 groza528
38 sAbLLimINal
35 jesternl
34 Quailman
29 Amb
28 lexprod
14 ralphmerridew
13 dethwing

I warned everyone about negative scores for this game!


Last edited by MatthewV on Mon Jun 07, 2010 6:03 am; edited 1 time in total
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MatthewV
Daedalian Member :_



PostPosted: Mon Jun 07, 2010 6:01 am    Post subject: 76 Reply with quote

Round 5: Ready-Aim-Give

Well, the decathlon is going differently than I expected. But this game is reasonably straightforward-- actually this game was the main reason I ran the decathlon! I hope everyone enjoys it.

Ready-Aim-Give is the game where you attack players by giving them points. You may give as many points as you currently have. You may give your points to different players in different quantities. There will be three possibilities: you gave more than you received (good), you gave and received the same amount (OK), or you received more than you gave (bad). In all three cases you will add the received points to your score.

And if you gave more than you received, you will gain 25 points.
If you gave and received the same amount, you will gain 10 points.
If you received more than you gain nothing.

You will always receive all the points you are given.
The points you give are deducted from your score.


Deadline: Wednesday, June 16


Last edited by MatthewV on Wed Jun 09, 2010 10:05 pm; edited 1 time in total
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PuzzleScot
Daedalian Member



PostPosted: Mon Jun 07, 2010 10:01 am    Post subject: 77 Reply with quote

Quote:
Amb gave jesternl 5 points

Too soon! Razz
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jesternl
Yankee Doodle Dutchie



PostPosted: Mon Jun 07, 2010 7:33 pm    Post subject: 78 Reply with quote

thanks Amb.. unexpected, but thanks Revenge most foul!

Q-man.. what are the chances of picking each 2 groups and having *both* coincide.. Confused
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Quailman
His Postmajesty



PostPosted: Mon Jun 07, 2010 7:58 pm    Post subject: 79 Reply with quote

Serves you right! Razz

I thought to myself "WWJD?" What Would Jesternl Do?
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jesternl
Yankee Doodle Dutchie



PostPosted: Mon Jun 07, 2010 8:16 pm    Post subject: 80 Reply with quote

Every time I wonder about that, I ask Mrs. jesternl Revenge most foul!
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