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Garou_Kinfolk
Daedalian Member
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Posted: Sun Nov 04, 2012 5:51 pm Post subject: 601 |
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@TGC: At this point, I'd like to hear what you have to say about the town/scum levels of both Sentran and I. I know you can't say much about being away so much during the game, but I would like to hear what you have to say before we end it.
I know I said I wouldn't let MNOWAXs last post muddy the water for me, but one line in there has stuck with me more then any other. "I chose not to kill." That along with TGC being away so much and Zag saying something about a JOAT Godfather, puts doubt in my mind about his (TGCs) towniness. My reasoning for suspecting Sentran has been stated, so I don't believe I need to repeat it.
I'm withholding my vote until I hear something. As I had stated yesterday, I will be happy to hammer and either win the game for town.  _________________ Most posts made from my phone. |
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Garou_Kinfolk
Daedalian Member
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Posted: Tue Nov 06, 2012 3:06 pm Post subject: 602 |
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Still waiting to hear from TGC. I'm going to give until the end of the week before I vote for him and end the game. That should be plenty of time for him to have posted something. _________________ Most posts made from my phone. |
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The Great Crep'er
2% Spambot
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Posted: Tue Nov 06, 2012 10:52 pm Post subject: 603 |
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At this point, Garou, I feel my hand is pretty much forced to put Sentran on the stove. There are no redirector powers in my posession (to my knowledge) and I assume you would have let us known if there were any to your availability. There are endless other scenarios I could consider if I let my paranoia run wild - but that's basically it - I have to be dead set against who I vote. I don't dare to theorize that Jedo was the liar, so I'm left with Sentran.
Vote: Sentran
Someone told me to not forget to vote. (I can go into further conversation when I'm at home) _________________ Potato. Belgium. Eight. Random Lynch # Mafia awaits. |
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Garou_Kinfolk
Daedalian Member
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Posted: Tue Nov 06, 2012 11:22 pm Post subject: 604 |
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At this point I don't see a good reason not to vote this way. All the evidence I can see points to this conclusion more then any other. My own paranoia made me wait for TGC to vote, but now O believe it's time to end the game.
vote: Sentran
The game is unofficially over. Just waiting for 3iff to make it official.
If TGC is scum, then I just blew it for the town. Either of you want to come clean before 3iff posts tonight? I'm town. No reason to hide if I were otherwise at this point.  _________________ Most posts made from my phone. |
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MNOWAX
0.999... of a Troll
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Posted: Wed Nov 07, 2012 1:08 am Post subject: 605 |
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He tried so hard... _________________ The Man The Myth The Legend
MNOWAX |
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Sentran
Ray of Sucking Funshine
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Posted: Wed Nov 07, 2012 1:17 am Post subject: 606 |
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I did my best. Well played, sir. I was indeed the Godfather. _________________ Sentran
"Speaking of double negatives, I haven't read greylab yet today." - Lifeinmomland |
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Jedo the Jedi
Paragon in Training
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Posted: Wed Nov 07, 2012 1:21 am Post subject: 607 |
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I'll still wait around for 3iff to do whatever wrap-up he wants to do tomorrow, but I have plenty of comments about my thoughts. It was such anguish! _________________ Paragon Tally: 19 mafia, 3 SKs (1 twice), 1 cultist, numerous chat scum...and counting. |
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Zag
Unintentionally offensive old coot
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Posted: Wed Nov 07, 2012 4:40 am Post subject: 608 |
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Yay Town! We rock!
I give all the credit to TGC, for saving me on day 1. Thanks, guy!
Garou, I'm not sure why you wanted TGC to vote before you. Unless it's the glory -- that's it, you wanted all the glory.
Sentran, Was the role-blocking a combined scum ability? Or were you really godfather and role-blocker?
I really think you could have won this, just by going along with my no-lynch plan. It was built around an assumption of you being innocent. |
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Sentran
Ray of Sucking Funshine
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Posted: Wed Nov 07, 2012 4:50 am Post subject: 609 |
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It was a gamble, I don't deny that. After losing MNO, I had to choose between role-blocking and night kills. As far as I'm concerned, my biggest single mistake was lying about who was roleblocked on night 1. I should have been honest about that. The more honest you can be as scum, the more likely that you will be believed. Live and learn. _________________ Sentran
"Speaking of double negatives, I haven't read greylab yet today." - Lifeinmomland |
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3iff
very unbifflike
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Posted: Wed Nov 07, 2012 7:57 am Post subject: 610 |
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Dr Venkman had seen his retirement home bursting with 9 fee-paying customers, all beloved film stars he had thought. The poison had seeped in quietly and he never noticed. Now the last few days had seen his clientele shrink to just three, and the carnage wasn't yet over.
The three remaining residents walked into the dining room and sat in comfy chairs, there were plenty to choose from.
"Please make the right choice, residents" he thought to himself.
He switched to a forced smile that hurt his face. "Residents", he announced, "your voting decision is in."
He paused for effect and crossed his fingers just in case.
"The decision of the remaining residents is", he choked back a sob of hope, "that we should say goodbye to Sentran".
Dr Venkman had decided to take no chances and had nurses stationed to grab the next lynch victim should they decide to fight. Nurse Diesel tipped a few tablets into a glass of water. They swirled and dissolved. She offered the drink to Sentran who gave a steely glare at everyone and drank the concoction. He realised he had lost.
The effect was rapid and the glass dropped from his grasp as he slumped into the chair.
Dr Venkman quickly moved to the latest victim and searched pockets. He withdrew a black card and held it for all to see.
Player: Sentran
Role Name: Michael Corleone (The Godfather)
Role: Mafia Godfather
===============
| Code: |
Final votes
(2) Sentran: TGC, Garou
(1) TGC: Sentran
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Sentran was the final mafia and the town win.
Full game details and a writeup will appear fairly soon. Thankyou for playing. |
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3iff
very unbifflike
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Posted: Wed Nov 07, 2012 8:02 am Post subject: 611 |
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Full role details
Heroes & Villains mafia role
Role Cards
==========
Player: Sentran
Role Name: Michael Corleone (The Godfather)
Role: Mafia Godfather
Role Power: Mafia Godfather, you will appear innocent if investigated by a cop. You may perform the nightkill. You have the casting vote as to the nightkill if you and your partner cannot agree. Your mafia partner is The Terminator (jadesmar)
Mafia joint powers: The mafia team can rolecop once, roleblock all other turns. Your rolecop investigation will report the role of the target at the night-end of the night it is used. One mafia member can perform the kill, the other can rolecop or roleblock. Actions can be switched between members on different nights if desired. If/when only one mafia member remains, you may roleblock/rolecop OR nightkill each night, but not both.
You win by eliminating all the non-mafia players
Player: jadesmar/MNOWAX
Role Name: The Terminator (The Terminator)
Role: Mafia Goon (goon seems a little disrespectful!)
Role Power: If investigated by a cop, you will come up innocent provided you haven't attempted a nightkill. (You will appear guilty if attempting a nightkill the same night as an investigation on you). Your mafia partner is Michael Corleone (Sentran)
Mafia joint powers: The mafia team can rolecop once, roleblock all other turns. Your rolecop investigation will report the role of the target at the night-end of the night it is used. One mafia member can perform the kill, the other can rolecop or roleblock. Actions can be switched between members on different nights if desired. If/when only one mafia member remains, you may roleblock/rolecop OR nightkill each night, but not both.
You win by eliminating all the non-mafia players
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Player: Garou_Kinfolk
Role Name: Frodo (Lord of the Rings)
Role: 1 shot bulletproof, Town
Role Power: You carry the 'precious' and can survive a single lynch or a nightkill attempt by putting it on and becoming invisible. This will happen automatically so you don't need to PM instructions.
(If avoiding a lynch, this will also protect you for the immediately following night if a nightkill is attempted on you).
You win with the Town.
Player: Perpentach/Amb
Role Name: Marty McFly (Back to the Future).
Role: 1 shot Time traveller, Town
Role Power: You can end the day prematurely, causing the lynch to proceed with the current votes (or no-lynch if highest vote is less than 2). Just put End the day in a post.
You win with the Town.
Player: Raekuul
Role Name: Oskar Schindler (Schindler's list).
Role: Doc, Town
Role Power: You may protect 1 player each night against a nightkill (you can't protect yourself).
You win with the Town.
Player: Zag
Role Name: John McClane (Die Hard).
Role: 3 shot - Jack of all trades, Town
Role Power: You may perform ONE of each pair of roles, 1 per day/night: Doc/Sane Cop, Vigilante/Doublevoter, Roleblocker/Rolecop.
(So if you do Doc, then you lose the ability to do Sane Cop. Doublevoter means your vote counts as 2 but is displayed just once). You must PM me when you wish to use any power (doublevoter is a day power). Only one power per day/night, so you cannot use doublevoter during the day and then (say) use Doc the immediately following night. Once one of a pair is used, that power is unavailable again.
You win with the Town.
Player: The Great Crep'er
Role Name: Juror 8 (12 angry men)
Role: 1 shot - Vote clearer, Town
Role Power: 1 shot - You may cast Clearvotes: "player" (not on yourself) which cancels all current votes on that player and prevents anyone revoting that player for that day only (but players keep their voting ability and may cast them elsewhere). This must be cast before the target reaches the lynch limit.
You win with the Town.
Player: Undercover Monk
Role Name: Lassie (Lassie come home)
Role: Innocent dog, Non-Standard investigator, Town
Role Power: You may PM me at any time and I will post confirmation of your alignment as town but not your role name or any other details.
Also, every night you may investigate one player. Maybe you'll sniff out something interesting.
You win with the Town.
(As you know, Dogs are able to identify the Terminator, so had UM investigated the Terminator he would have got a suitable response. As UM was the first to be nightkilled, this never happened)
Player: Jedo the Jedi
Role Name: Clarice Starling (Silence of the Lambs)
Role: Sane FBI Agent, Town
Role Power: An extended cop role. You may investigate one person per night and you get "Guilty" if targetting mafia, a serial killer or vigilante.
You win with the Town. |
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3iff
very unbifflike
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Posted: Wed Nov 07, 2012 8:12 am Post subject: 612 |
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Game writeup
Heroes and Villains Mafia game write-up
Day 1
After the town tear at each other, Zag is 'lynched' but due to a possible fault on my part TGC misuses his power. I make a decision to rewind the last vote and 'save' Zag (done entirely on game structure, NOT on alignments. Had Zag been Mafia the 'save' would still have occurred). Raekuul is the eventual lynch victim and so the town Doctor dies.
Night 1
Sentran: Roleblock Jedo - succeeds
Zag: Cop/investigate Jedo - not guilty
Jedo the Jedi: Investigate Undercover Monk - no result, blocked
Undercover Monk: investigate Jedo - no result, nightkilled
jadesmar: Kill Undercover Monk - succeeds
Nightkill
Everyone goes to bed. jadesmar wakes up at a convenient time and sneaks out of his room. He slips past a sleeping night-porter and into the room of the unconscious Undercover Monk. Weapon of choice is a silenced handgun. Shots to the chest seals the deal. jadesmar quickly and quietly returns to his room unseen.
Day 2
Amb is brought in to replace Perpentach. He then misunderstands/misuses his power and the game rules and manages to ensure his own lynching. MNOWAX replaces the absent jadesmar.
Night 2
Sentran: Roleblock Zag - succeeds
Zag: Rolecop MNOWAX - no result, blocked
Jedo the Jedi: Investigate MNOWAX - GUILTY
MNOWAX: No action
Day 3
A fierce tussle between lynching Zag (suspected mafia) and MNOWAX (who always manages to arouse suspicion) with Jedo strongly hinting at the guilty investigation he obtained overnight. Eventually the MNOWAX lynch wins the day. Zag isn't quizzed on his third pair of powers which he was very reluctant to disclose (with good reason).
Night 3
Zag: Vigilante kill Sentran - Blocked
Jedo the Jedi: Investigate Sentran - not guilty
Sentran: Roleblock Zag - succeeds
Zag: Vigilante kill Sentran:
It's a quiet night and everyone is asleep (except yourself). You prepare to visit Sentran's room but the corridor has a wide-awake nurse. She scolds you for venturing out of your room and sends you back to bed. There's no way you can get past her without rousing the rest of the staff. You have to abort your night action.
The ONLY action by Sentran that could keep him in the game...and he might be able to put the finger on Zag who remains a STRONG mafia suspect. Even the dead players are convinced Zag's the baddie. (written before day 4 started)
Day 4
The net is closing on the remaining mafia but suspicion of almost everyone remains high with a slight leaning towards Sentran as mafia. There's a "no lynch" and Jedo continues with the plan to investigate the remaining players one by one.
At this point, Sentran looks up against it to make it much further.
Jedo the Jedi: Investigate TGC - not guilty
Sentran: Kill Zag - succeeds
Nightkill
You are nothing if not creative. You suspect that everyone will be intently listening for a gunshot, muffled or not. Why not use something a little quieter - and scarier. Having access to a fatally poisonous spider, one of the large ones, will be effective and scare the living daylights out of anyone who isn't James Bond. (a little joke there).
The spider has had nothing to eat for a few days so will be ravenous. You slip it into Zag's bedroom and silently return to bed while it does its work.
Day 5
A voting deadlock between Garou and Sentran. Garou wins by virtue of having the 2 votes for longer but is protected from the lynch.
Jedo the Jedi: Investigate Garou - but is nightkilled
Sentran: Kill Jedo the Jedi - succeeds
Nightkill
It's getting close to the end so you need a 'shock' to persuade the others to leave. Unfortunately, your initial idea is a bit too bloody so you resort to suffocation. An industrial strength plastic bin liner, cunningly obtained from the garden shed will suffice. The night-nurse is snoring and it's easy to slip by her unnoticed. Into the room of Jedo and it's a simple job to take him by surprise and smother him. Finally, you carefully place the bag over his head and duct-tape it in place.
Day 6
The two remaining townies make the right choice and Sentran is lynched. The town win.
Congratulations to the town, winners after a very dodgy start. I'm delighted that the game went to the last 3 despite some slightly overpowered roles (easy to see in hindsight)
Thanks to everyone for playing...just a pity that Perpentach dropped out early on (at least he told me) and jadesmar just disappeared (he was ill)... I hope you enjoyed it. I did.
QT thread titles
Mafia: "Resident Evil" http://www.quicktopic.com/48/H/mjpDj5H6g49
Dead: "Dead Men Walking" http://www.quicktopic.com/48/H/a7kSnmvphpSVg
Feedback required.
My first modded game and it provided a few problems. Firstly, my decision to rewind the day 1 hammer to allow TGC to use his power (as I intended it to be used...in thread rather than via a PM request). Comments please. I will have something to say after I've seen what others think but I know what I'm going to say about the incident.
There was a lot of talk about having 3 cop powers...well, sort of. I saw Clarice Starling's power as very limited had the mafia used their powers better. It would have made both mafia players appear not guilty. The same for Zag's one-shot cop. Undercover Monk had a single target to identify. Everyone other than the Terminator would have appeared nice and friendy. Investigating the Terminator would have got the response "BARK BARK BARK" with nothing else indicated. Unfortunately UM never even got a chance to try it out. That's why I called it a non-standard investigator.
The mafia started strongly, letting the town jump on even the slightest thing another townie said...do you really think experienced players would be so careless ? I couldn't believe Raekuul got lynched day one. (I know, it's easy from my POV).
Zag said:
"I'll have to have words later with 3iff about how Bilbo would have been a much better choice than Frodo for that power. (Frodo never intentionally used the ring to escape notice, whereas Bilbo did so frequently.)"
Interesting viewpoint. Frodo immediately came to (my) mind and he was a central feature in the story and films whereas Bilbo was more of a minor character in LotR. Bilbo might have appeared as more suspicious? I could have also chosen Gollum/Smeagol but that claim would have been considered as mafia I'm sure. It's also a bit far-fetched to consider Gollum as a hero...maybe he's half hero and half villain?
The role power was a passive power (essentially bulletproof) that was intended to operate automatically. It was also overpowered as it could protect for a lynch and an immediate nightkill attempt. In a game this size it should have protected for one kill only. Hindsight is a wonderful thing.
Soft deadlines: Occasional use of these did move the game along when it needed a shove. It did help having a good group of experienced players...I never got a chance to inflict a hard deadline which was a good thing. It was tough to judge when players had been allowed a reasonable time for their discussions and deliberations but I think I got it about right...except once!
Game Balance: Opinions?
I shall now get my next game in the queue...but that won't be starting for a year (probably longer) as there are quite a few games in the pipeline and I'm sure that there are others who want to mod their own game. |
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Zag
Unintentionally offensive old coot
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Posted: Wed Nov 07, 2012 11:34 am Post subject: 613 |
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I thought it was well designed and well run. Thanks!
The collective mafia roleblock ability is clever, and it (plus the immunities) balanced the significant amount of investigative ability nicely. (Those of you in the dead thread know that I figured this out before the game ended.) Since the mafia should have won, but didn't, that's a good indication that the game was well balanced.
I don't have any issues with any of the individual roles or abilities. When I made the comment about Frodo, I had forgotten that the theme was specifically about movies, not books. In any case, that was a really minor quibble about the interpretation of books that are precious to me, not a complaint about the actual mechanics of the role. |
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Jedo the Jedi
Paragon in Training
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Posted: Wed Nov 07, 2012 12:42 pm Post subject: 614 |
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Whew! I can't believe you guys really were gambling with framing Zag. That is awesome! Your win would have been epic if I hadn't investigated MNO the same night. Even still, you guys could have pulled it off because I was unusually paranoid this game. TGC being absent at just the right times didn't help my paranoia much. I have to say kudos to Zag for coming up with that plan and helping to ground us, and the same to Garou for seeing the logic put forth by both Zag and myself.
All around, a very good and tense game. I did think the actions for Night 1 were funny. I wonder if I'm that popular in every game.  _________________ Paragon Tally: 19 mafia, 3 SKs (1 twice), 1 cultist, numerous chat scum...and counting. |
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Jedo the Jedi
Paragon in Training
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Posted: Wed Nov 07, 2012 12:46 pm Post subject: 615 |
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For Garou:
The TGC thing is sticky. Reading the PM, it wasn't as clear as Amb's which said to post that in the thread, but I think you did well to tell the town that TGC had stopped the lynch. Ultimately, I think it worked out fine.
Otherwise, I think the game was reasonably balanced. I know we were all bitching somewhat while it was happened, but I did warn you that it's a lot of bluster during the game when we don't know the whole picture. Usually, I wouldn't like a shared power pool for a two-mafia team, but I think going against the grain actually worked to make the game last longer. That just goes to show that mods don't have to follow conventions and still have a good, balanced setup. _________________ Paragon Tally: 19 mafia, 3 SKs (1 twice), 1 cultist, numerous chat scum...and counting. |
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Sentran
Ray of Sucking Funshine
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Posted: Wed Nov 07, 2012 3:16 pm Post subject: 616 |
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Well played, everyone! Also well balanced. As Zag said, a good indicator is that it went down to the final 3. I enjoyed the game. _________________ Sentran
"Speaking of double negatives, I haven't read greylab yet today." - Lifeinmomland |
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Zag
Unintentionally offensive old coot
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Posted: Wed Nov 07, 2012 5:35 pm Post subject: 617 |
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| Jedo the Jedi wrote: |
Whew! I can't believe you guys really were gambling with framing Zag. That is awesome! Your win would have been epic if I hadn't investigated MNO the same night. Even still, you guys could should have pulled it off |
I totally agree with this (slightly modified) sentiment. The initial plan was gutsy and brilliant. |
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MNOWAX
0.999... of a Troll
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Posted: Wed Nov 07, 2012 6:01 pm Post subject: 618 |
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| Jedo the Jedi wrote: |
Whew! I can't believe you guys really were gambling with framing Zag. That is awesome! Your win would have been epic if I hadn't investigated MNO the same night. Even still, you guys could have pulled it off because I was unusually paranoid this game. TGC being absent at just the right times didn't help my paranoia much. I have to say kudos to Zag for coming up with that plan and helping to ground us, and the same to Garou for seeing the logic put forth by both Zag and myself.
All around, a very good and tense game. I did think the actions for Night 1 were funny. I wonder if I'm that popular in every game.  |
| MNOWAX - In the mafia thread wrote: |
If we kill tonight, we need to kill TGC for certain. Here's what I'm thinking... We can frame someone. not kill tonight and one of us claim Pocohantas, roleblocker.
we claim TGC ( or someone else ) was roleblocked last night resulting in no kill. We lynch him, and our kill goes through after that we win. If it blows up horribly in our face, we still will have one mafia member left. Granted this is risky to do, but I think with Amb gone, we can feasibly pull that off, esp D1 crap with TGC + all of a sudden him being so town like.
Keep in mind that three things need to happen
1: no other full roleblockers out there ( John Mclain may be one)
2: we use whomever that didn't claim to make the kill the next night,
3: no one else can finger us together. |
God, I love this game! Although If I had did instead of Sentran doing it, it wouldn't have worked.
Looking back on the game after I died, The option that I thought would have won Sentran the game (instead of blocking Zag N3, he should have killed him) might have lost the game as well.
What would have happened if Zag and Sentran shot each other?
GG all Town played well, especially in the endgame. I actually told the truth with the "we didn't kill" line and we knew (obviously) about the RB'er so I tried my hardest even upon my death to affect the game. Sentran played really well, other than the one minor mis-step of who he blocked N1, we could have won this game.
Great Modding 3iff!
P.S. Thank you for killing yourself Amb. it always makes it easier instead of me trying to kill you.  _________________ The Man The Myth The Legend
MNOWAX |
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MNOWAX
0.999... of a Troll
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Posted: Wed Nov 07, 2012 6:05 pm Post subject: 619 |
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oh one other thing, I wrote myself a little entrance in the mafia thread:
| Quote: |
As Jadesmar walks back to the house, there is an imposing figure standing in the doorway. Jadesmar,shocked, drops his silenced handgun at the feet of the shadowy figure. " The boss says you haven't been keeping your cover well, I'm here to solve that." With a swift motion, he bends down, picks up the gun and places a bullet right in the middle of Jadesmar's head.
A glint of light hits the figures face, it is revealed to be MNOWAX, half smiling. "Now that is taken care of, How can I be of service, Don Corleone?" |
_________________ The Man The Myth The Legend
MNOWAX |
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Garou_Kinfolk
Daedalian Member
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Posted: Wed Nov 07, 2012 6:26 pm Post subject: 620 |
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It was a good game. I had fun. The only reason I didn't vote Sentran right off was the timing of TGC being gone and the no kill nights. My own paranoia was getting the better of me. Ofcourse saying that I hammered both scum in this game and identified them at the beginning of day 3 without an investigation ability is kinda nice too.  _________________ Most posts made from my phone. |
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3iff
very unbifflike
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Posted: Thu Nov 08, 2012 8:17 am Post subject: 621 |
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| Quote: |
What would have happened if Zag and Sentran shot each other?
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They would have shot each other and it would be game over. So, the block on Zag saved Sentran.
As for the day 1 rewind, what I would do in a future instance of this is...
1. Make sure the role PM was clear and unambiguous to stop it happening in the first place.
2. Say that the role power had been misused, that it hadn't applied in this case and therefore the lynch had happened,
The game was a lot of fun. I'm glad it went the full distance and that I didn't make any major mistakes. Balance was one of my main worries and I seem to have succeeded there. It helped that the players were all on their best behaviour and made my job easier. Thank you for that.
It was so hard having to bite my tongue and not say things just in case I inadvertently gave something away. I know you're like hawks waiting to swoop on any morsel of 'tell'.
My next mod game will probably be appearing here in about a year, depending on the game queue, and It's going to be better than this game. (I sincerely hope so, anyway) |
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Zag
Unintentionally offensive old coot
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Posted: Thu Nov 08, 2012 10:51 pm Post subject: 622 |
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I thought that this game went very well. You certainly have nothing to apologize for.
BTW. I'd like to state for the record that I was an idiot for saying that we should not worry about there being a Godfather in a game this small. 4 seconds of thought about the theme should have cured me of that misconception. |
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3iff
very unbifflike
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Posted: Fri Nov 09, 2012 8:16 am Post subject: 623 |
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I wasn't apologising, just saying how I think I should have dealt with it. Hindsight is a wonderful thing.
The theme 'did' have a good chance of a godfather but sometimes these obvious clues are not apparent until after the event! The godfather was my first character for this game...
It was interesting when building the game, looking for characters and trying to fit relevant and interesting roles to them. My source was 100 top heroes and villains...can't remember the website but I'm sure you can find it if you're interested (Atticus Finch is hero number 1) |
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