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A complete waste of time is found within this thread
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dethwing
DeTheeThaw



PostPosted: Tue Mar 27, 2012 9:42 pm    Post subject: 3161 Reply with quote

Got them all in par, and all but 2 in par "in the dark".
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Thok
Oh, foe, the cursed teeth!



PostPosted: Wed Mar 28, 2012 1:03 am    Post subject: 3162 Reply with quote

So, I've hit the Kongregate level cap. The football fans will enjoy the game that got me the last few points New Star Soccer. (I'm sure some of you will see similarities to other soccer sims.)
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jesternl
Yankee Doodle Dutchie



PostPosted: Wed Mar 28, 2012 3:00 pm    Post subject: 3163 Reply with quote

damn you Thok! More time wasted
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Ctorj
Did I spell that right?



PostPosted: Wed Mar 28, 2012 7:54 pm    Post subject: 3164 Reply with quote

Thok wrote:
So, I've hit the Kongregate level cap. The football fans will enjoy the game that got me the last few points New Star Soccer. (I'm sure some of you will see similarities to other soccer sims.)

What is the level cap? I'm only at 35.
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Thok
Oh, foe, the cursed teeth!



PostPosted: Wed Mar 28, 2012 9:14 pm    Post subject: 3165 Reply with quote

Ctorj wrote:
What is the level cap? I'm only at 35.


Level 65, or 36550 points. Basically, I have roughly 1000 games rated, every easy badge, all but 5 medium badges, 95% of the hard badges, and about 40% of the impossibles, and a lot of points from challenges/badge of the day.
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JDTAY
obseletes now



PostPosted: Thu Mar 29, 2012 1:04 am    Post subject: 3166 Reply with quote

I'm still at 30. Melancholy
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Death Mage
Raving Lunatic



PostPosted: Thu Mar 29, 2012 2:24 am    Post subject: 3167 Reply with quote

41 here and holy smokes, those impossible badges are pretty danged hard to get. I think I only have one myself.
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jesternl
Yankee Doodle Dutchie



PostPosted: Thu Mar 29, 2012 3:29 pm    Post subject: 3168 Reply with quote

level 32 here.. I used to play a lot, but I've slacked off.

40% impossible is.. well.. impossible nice job
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Ctorj
Did I spell that right?



PostPosted: Sat Mar 31, 2012 12:56 am    Post subject: 3169 Reply with quote

Death Mage wrote:
41 here and holy smokes, those impossible badges are pretty danged hard to get. I think I only have one myself.


I only have 2 impossible badges: Necromonicon and Focus.

WARNING: Getting the Focus impossible badge may end up you breaking your keyboard. I shit you not.
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jesternl
Yankee Doodle Dutchie



PostPosted: Mon Apr 02, 2012 7:31 pm    Post subject: 3170 Reply with quote

I only have the impossible badge for dolphin Olympics
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Zag
Tired of his old title



PostPosted: Sun Apr 29, 2012 2:12 pm    Post subject: 3171 Reply with quote

I quite liked this, a puzzle platformer where, once you've figured out the puzzle, executing it is only a minor challenge. Also, the British narrator is amusing -- well, most of the time.

http://www.kongregate.com/games/aardman/weird-world-of-wonders
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Thok
Oh, foe, the cursed teeth!



PostPosted: Sun Apr 29, 2012 6:44 pm    Post subject: 3172 Reply with quote

Fracuum has a nifty little going ever deeper into a maze mechanic.
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grz*
Guest



PostPosted: Sun May 27, 2012 2:59 am    Post subject: 3173 Reply with quote

Talesworth Adventure!
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dethwing
DeTheeThaw



PostPosted: Sun May 27, 2012 4:25 pm    Post subject: 3174 Reply with quote

Pretty cool game so far.
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Thok
Oh, foe, the cursed teeth!



PostPosted: Sun May 27, 2012 4:28 pm    Post subject: 3175 Reply with quote

I played it back when it came out, and got all golds and 14 platinums (2 of which have since been nerfed to only allow gold: I was one of the people who recommended that one of the puzzles that got nerfed should have been.)
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Zag
Tired of his old title



PostPosted: Wed May 30, 2012 2:42 am    Post subject: 3176 Reply with quote

A good puzzle game. A couple of levels require some serious thought.

http://armorgames.com/play/13357/sequester

I don't like the ones where you die, especially after you've already spent time on the level, because you have to start all over.
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Jedo the Jedi
Paragon in Training



PostPosted: Fri Aug 31, 2012 8:57 pm    Post subject: 3177 Reply with quote

Not a good thing just at the start of the semester: Bloons TD 5. If you have enjoyed the others, this one is freakin' awesome.
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Thok
Oh, foe, the cursed teeth!



PostPosted: Fri Aug 31, 2012 9:13 pm    Post subject: 3178 Reply with quote

Jedo the Jedi wrote:
Not a good thing just at the start of the semester: Bloons TD 5. If you have enjoyed the others, this one is freakin' awesome.


It would be awesome, if it could save at all. (I have a primitive Mac that runs OSX Leopard, and that seems to make it impossible for it to register into Ninjakiwi to save.) I've actually been in talks with the developer about this: if anybody wants to talk me through getting the Flash debugger for 10.3 to check on it, I'd be thankful.
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Jedo the Jedi
Paragon in Training



PostPosted: Sat Sep 01, 2012 12:55 am    Post subject: 3179 Reply with quote

*laughs at the Mac user*

Seriously though, I'm sorry about your troubles. Nothing wrong here. That's pretty cool about the developers though.
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Zag
Tired of his old title



PostPosted: Sun Sep 02, 2012 4:35 am    Post subject: 3180 Reply with quote

http://www.gamesforthebrain.com/game/cantstop/

2240
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Zag
Tired of his old title



PostPosted: Sun Sep 02, 2012 3:39 pm    Post subject: 3181 Reply with quote

Antrax, who obviously doesn't love us anymore, posted this on Facebook.

http://www.theatlantic.com/magazine/archive/2012/05/the-most-dangerous-gamer/308928/?single_page=true

I absolutely loved Braid, exactly because of the style he has striven to extend in his next work. I'm ready to cough up money right now.
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Jedo the Jedi
Paragon in Training



PostPosted: Sun Sep 02, 2012 4:39 pm    Post subject: 3182 Reply with quote

The article is much too long, but I read enough to get the sense. He seems like a wonderful developer, and a good person to be working on the video game industry. He's not going to change it by railing against it, but probably success of his games will bring about a Renaissance.

I really liked his comment about films and novels and how they accomplish the same thing through different media. It's cool that Blow is thinking about how to apply similar logic to video games.
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Thok
Oh, foe, the cursed teeth!



PostPosted: Wed Sep 05, 2012 3:31 am    Post subject: 3183 Reply with quote

The comp sci types might like Jahooma's LogicBox. (Boxes you make on certain levels become subroutines for other levels, and there's fun with recursion.)
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Zag
Tired of his old title



PostPosted: Mon Oct 22, 2012 1:19 am    Post subject: 3184 Reply with quote

I'm only a little way into this (just the second one with bombs, so still basically in the tutorial) and I have to quit for now, but I'm already enjoying it and I can see that it's the sort of puzzle game I like. (That is, once you've figured out the puzzle, there is a little skill involved in executing your solution, but figuring it out is the important part.)

http://www.kongregate.com/games/x70x/protobotic
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Trojan Horse
Daedalian Member



PostPosted: Mon Oct 22, 2012 1:58 pm    Post subject: 3185 Reply with quote

Thok wrote:
The comp sci types might like Jahooma's LogicBox. (Boxes you make on certain levels become subroutines for other levels, and there's fun with recursion.)


Encapsulation. Reusable code. Nice. Extreme Delectation

Edit: You can tell that I haven't checked this thread in a while. Felicitous
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Zag
Tired of his old title



PostPosted: Tue Oct 23, 2012 10:14 am    Post subject: 3186 Reply with quote

Zag wrote:
I'm only a little way into this (just the second one with bombs, so still basically in the tutorial) and I have to quit for now, but I'm already enjoying it and I can see that it's the sort of puzzle game I like. (That is, once you've figured out the puzzle, there is a little skill involved in executing your solution, but figuring it out is the important part.)

http://www.kongregate.com/games/x70x/protobotic


Finished it. I was definitely disappointed that it was over.
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groza528
No Place Like Home



PostPosted: Tue Oct 23, 2012 12:25 pm    Post subject: 3187 Reply with quote

I agree; that was a fun game Zag but it was too short.
Not to mention that the end itself was a little disappointing-- The very end in particular was FAR too short.
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Zag
Tired of his old title



PostPosted: Wed Nov 21, 2012 4:56 pm    Post subject: 3188 Reply with quote

Frustrating, in a fun-ish sort of way. I finished it, but when I did I was pretty much relieved that there wasn't more.

http://armorgames.com/play/14176/duotasking
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Courk
Daedalian Member



PostPosted: Fri Nov 23, 2012 11:15 am    Post subject: 3189 Reply with quote

Mysteries of Vernacular

A video series about word etymology (which I'm a sucker for). I think A, C, H, and T are the only ones up so far.
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Zag
Tired of his old title



PostPosted: Sun Dec 16, 2012 6:35 am    Post subject: 3190 Reply with quote

A+ time on every level. Some of them were a real challenge.

http://armorgames.com/play/14121/skullface
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Zag
Tired of his old title



PostPosted: Wed Dec 19, 2012 12:34 pm    Post subject: 3191 Reply with quote

http://armorgames.com/play/14394/a-blocky-christmas

Currently stuck on level 14
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Scurra
Daedalian Member



PostPosted: Wed Dec 19, 2012 3:32 pm    Post subject: 3192 Reply with quote

I hate you.
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Elethiomel
Daedalian Member



PostPosted: Wed Dec 19, 2012 4:04 pm    Post subject: 3193 Reply with quote

Level 14 was easy.
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Zag
Tired of his old title



PostPosted: Wed Dec 19, 2012 7:31 pm    Post subject: 3194 Reply with quote

Elethiomel wrote:
Level 14 was easy.

Yeah, once I went back to it, I realized I was not thinking clearly when I struggled on it.
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Amb
Amb the Hitched.



PostPosted: Thu Dec 20, 2012 10:58 pm    Post subject: 3195 Reply with quote

I discovered that 1/9801 = 0.000102030405060708091011121314

Or it can be re-spaced: 0. 00 01 02 03 04 05 06 07 08 09 10 11 12 13 ... 97

I got all the way to 97 before it skipped 98, went to 99 and then started repeating!
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Zag
Tired of his old title



PostPosted: Thu Dec 20, 2012 11:39 pm    Post subject: 3196 Reply with quote

Amb wrote:
I discovered that 1/9801 = 0.000102030405060708091011121314

Or it can be re-spaced: 0. 00 01 02 03 04 05 06 07 08 09 10 11 12 13 ... 97

I got all the way to 97 before it skipped 98, went to 99 and then started repeating!


And try 1/998001, and 1/99980001, etc.
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bgg1996
BeeGees are awesome!



PostPosted: Fri Dec 21, 2012 4:09 am    Post subject: 3197 Reply with quote

Zag wrote:
Amb wrote:
I discovered that 1/9801 = 0.000102030405060708091011121314

Or it can be re-spaced: 0. 00 01 02 03 04 05 06 07 08 09 10 11 12 13 ... 97

I got all the way to 97 before it skipped 98, went to 99 and then started repeating!


And try 1/998001, and 1/99980001, etc.

998,001 and its Mysterious Recurring Decimals - Numberphile
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Amb
Amb the Hitched.



PostPosted: Fri Dec 21, 2012 8:54 pm    Post subject: 3198 Reply with quote

Thank you for that.

I have long been fascinated with the number 1089 (33^2) and 9801 (99^2) and I just happened to randomly do 1/9801 to see what I got. (1089 is a square number that when written backwards is also a square)
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The Potter
Feat of Clay



PostPosted: Tue Jan 08, 2013 11:39 am    Post subject: 3199 Reply with quote

http://recursivedrawing.com/

Fractal-y Felicitous
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Jedo the Jedi
Paragon in Training



PostPosted: Tue Jan 08, 2013 1:44 pm    Post subject: 3200 Reply with quote

I didn't read the instructions, so I was a little bored at first. Then I saw how you copy what you did, and also affect the recursions by manipulating the original.

It's awesome. Enthusiastic Grin
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