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Mafia Roles
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Amb
Amb the Hitched.



PostPosted: Thu Apr 27, 2006 5:17 am    Post subject: 41 Reply with quote

The word I used was Useless and/or Lowly.
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Mgm
Roar!



PostPosted: Thu Apr 27, 2006 7:29 am    Post subject: 42 Reply with quote

Pawns are far less shitty than you make them out to be.
I'm disappointed, I didn't get a role. Crying or Very sad
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Antrax
ESL Student



PostPosted: Thu Apr 27, 2006 8:43 am    Post subject: 43 Reply with quote

!Chucklez! wrote:

Dear Player,
Your a shitty pawn. Have fun with that.
-Mod
Yeah, that'll really encourage participation.
_________________
After years of disappointment with get rich quick schemes, I know I'm gonna get rich with this scheme. And quick!
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Amb
Amb the Hitched.



PostPosted: Thu Apr 27, 2006 9:07 am    Post subject: 44 Reply with quote

I picked names at random, and for the most part tried not to pick active players in case people read stuff into it. A few roles I could resist assigning to because of obvious history. What gets me, is that some people dont appear to have been in mafia for ages, but as soon as their name appears they post. Do they read everything Wink

But Mgm, you can add your own role to the "Dead giveaway" set. Just post your ideas. Then you are immortalised in this thread at least until the cull...
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!Chucklez!
Daedalian Member



PostPosted: Thu Apr 27, 2006 9:56 am    Post subject: 45 Reply with quote

Antrax wrote:
!Chucklez! wrote:

Dear Player,
Your a shitty pawn. Have fun with that.
-Mod
Yeah, that'll really encourage participation.

It's obviously not meant to be a real role. Try a sense of humor eh? *nudge*
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Ambicourk
Kiwanatee



PostPosted: Sat Apr 29, 2006 5:00 am    Post subject: 46 Reply with quote

pssst Chucklez, I think Antrax knows that...
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raekuul
Lives under a bridge & tells stories.



PostPosted: Sat Apr 29, 2006 2:33 pm    Post subject: 47 Reply with quote

Game: Boktai/Verimancer Mafia
Immortals: Mafia. May either Bokken-ify or kill one person per night.
Vee Carat: Shift+6. No affiliation. Knows who has what roles, but can only use this information to counter-claim. Cannot reveal who has what under pain of modkilling.
Bokken/Ghouls: Townies that have been touched with Galactic matter.Semi-masonic (you know who the other Bokken/Ghouls are). One night PM per night. No other special powers.
Gusts/Mummies: Cops-style investigation role. Can only post if prodded or voted. No other special powers.
Verimancers: Vigs. Can either turn a Townie into a Bokken or bump off an Immortal.
Townie: Just a generic Townie.
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Courk
Daedalian Member



PostPosted: Tue May 09, 2006 1:03 am    Post subject: 48 Reply with quote

ralphm wrote:
Would that be the moment you opened your replacement role and got the message "You are Mark J. Tilford, Game Moderator"? You did have a bit of an advantage over the other players there.


No, whatever the new role PM said didn't help me figure it out. Felicitous I had forgotten that I was mod II.
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Ctorj
Did I spell that right?



PostPosted: Tue May 09, 2006 1:17 pm    Post subject: 49 Reply with quote

This is for Amb:

Quote:
Dear Amb,
Role: Lyncher

You are a regular townie. However, if anyone calls for your lynch, you can automatically lynch them. Even if the whole town wants you dead, the first person who tries to vote for you will be lynched no matter what anyone else says. You can use this power as often as you like. This does not work on scum. Enjoy killing townies!



Just kidding Amb. For everyone else: Just my way of joking about how hard it is to lynch Amb in mafia games.
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Ctorj
Did I spell that right?



PostPosted: Tue May 09, 2006 2:06 pm    Post subject: 50 Reply with quote

Dear ______,

You are a Word Eater! If you can get someone to say a word without saying it yourself, they will die immediately. The word must be at least 12 letters in length and have nothing to do with mafia. Pm me the word before the day begins for approval. If you violate the rule, you will be modkilled.

From a theoretical game: Word Mafia
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RubberDuck
You're the one



PostPosted: Fri May 26, 2006 11:23 pm    Post subject: 51 Reply with quote

I found this one on Wikipedia. I thought it was pretty amusing, but not very practical.

Quote:
Evil Moderator:
"This variant has the Moderator make all the players Innocents but continue to moderate the game as though other specialty characters existed. This is not so much a variant of the game as a practical joke perpetrated by the Moderator."
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Ctorj
Did I spell that right?



PostPosted: Tue May 30, 2006 12:35 pm    Post subject: 52 Reply with quote

Blocking Mafia:

12 players: 11 Role Blockers, 1 scum.

All 11 blockers can block every night. If the scum kill even once, game over.

Sounds interesting.
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ralphmerridew
Daedalian Member



PostPosted: Tue May 30, 2006 1:11 pm    Post subject: 53 Reply with quote

Town has a fairly trivial strategy: Everybody blocks the person after them. Last person blocks first person. The scum is guaranteed to be blocked every night. After that, they lynch randomly each day. Town has a 5/6 chance of winning.
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alphatango
Daedalian Member



PostPosted: Tue May 30, 2006 1:14 pm    Post subject: 54 Reply with quote

#1 blocks #2, #2 blocks #3, etc., leaving one random player unblocked. If the game's still going the next day, then just start lynching everyone else one at a time -- worst you can get to is 1 RB + 1 scum. Felicitous

(If you want a win, I guess you'll have to pick two out of twelve -- still great odds for the town.)

EDIT: Beaten to it. Felicitous
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ralphmerridew
Daedalian Member



PostPosted: Tue May 30, 2006 3:08 pm    Post subject: 55 Reply with quote

Perhaps Ctorj meant "doctor", not "roleblocker"; that would be nontrivial.
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Ctorj
Did I spell that right?



PostPosted: Tue May 30, 2006 3:08 pm    Post subject: 56 Reply with quote

What about 2 scum in that scenario? or 3 scum? Can someone do the odds on that? Might make the game more interesting...
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Ctorj
Did I spell that right?



PostPosted: Tue May 30, 2006 3:08 pm    Post subject: 57 Reply with quote

ralphmerridew wrote:
Perhaps Ctorj meant "doctor", not "roleblocker"; that would be nontrivial.


Hmmm....same concept really...
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CzarJ
Hot babe



PostPosted: Tue May 30, 2006 3:18 pm    Post subject: 58 Reply with quote

Yeah... a doctor's just a roleblocker for killing roles.
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ralphmerridew
Daedalian Member



PostPosted: Tue May 30, 2006 4:10 pm    Post subject: 59 Reply with quote

There's a significant difference; some doctor would have to choose the person the mafia's chosen; some roleblocker would have to choose a mafia.

In the latter case, it's easy; each person is to be blocked by somebody other than himself.

In the former case, the only open night strategy that wouldn't give an immediate victory to the mafia would be a mutual protection strategy between everybody but X; even that will fail unless X is the mafia. Overall chance of winning is 2/12 for the town. (1/12 chance they lynch right day 1; 1/12 they pick the right person to leave out night 1 and lynch right day 2.)
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ralphmerridew
Daedalian Member



PostPosted: Tue May 30, 2006 4:16 pm    Post subject: 60 Reply with quote

Wait; I forgot something on my analysis of the original problem; roleblockers can stop other roleblockers. Any looped strategy will stop the scum when there's an even number of people and do nothing with an odd number. So pick one person randomly day one. That person is to do nothing on nights with an odd number of players; other players are to skip him in choosing targets. Town loses if he is the mafia (1/12), draws if the maf is last on their lynch list (1/12), and wins otherwise (10/12).
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Livingod
Never Dead



PostPosted: Tue Nov 21, 2006 2:07 am    Post subject: 61 Reply with quote

You are Jesus CHRIST, town.

You are protected from night kills.
You have a one-shot ability to revive a dead player.
You may investigate/protect/roleblock up to two players per night.
If you are to die, the mafia will be able to kill 2 people per night.
You may not claim ANY of your roles until the ANTICHRIST is dead.
You do not know who the ANTICHRIST is, but you will be notified of his/her death if and when it occurs.
If there is a mafia/town draw and you are present, but not the ANTICHRIST, the town wins.
If you die, a scene including a crucifixion will be written.

Too strong? Too weak? (I'm thinking that this would work better in bigger games)
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al_kohaulec
Daedalian Member



PostPosted: Tue Nov 21, 2006 2:39 am    Post subject: 62 Reply with quote

With all of those abilities, I think immune to nightkill makes it too difficult to kill him, so unless if you can find some way around it, yes it may be too broken. Otherwise, it sounds like some of the mechanics in the game balance most of his power out. But I'd agree it sounds like he'd be better in a bigger game.
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Sefer
Daedalian Member



PostPosted: Tue Nov 21, 2006 6:04 pm    Post subject: 63 Reply with quote

Here's one I was thinking about:
You are an interregator. Each night, you choose one player to abduct. You will then interregate that player, finding out his role name and abilities. If the player is town, you will release him for the good of the town. If the player is scum or neutral, he will escape when you leave the room to alert the authorities. Yes, you fall for that one every time.
The player you target will be told that you abducted and interregated them and be told the manner of his release. Therefore town members will know that you released them for the good of the town and may vouch for your innocence. However, scum that you have abducted will know your identity and the nature of your role. You really ought to learn to tie better knots.
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Sefer
Daedalian Member



PostPosted: Tue Nov 21, 2006 6:05 pm    Post subject: 64 Reply with quote

Oh, I missed a line in the interregator: You win with the town.
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Livingod
Never Dead



PostPosted: Tue Nov 21, 2006 9:28 pm    Post subject: 65 Reply with quote

So it's cop, but the target learns your role... It's good if you pick town, bad if you pick scum. Pretty balanced.

As for my CHRIST role, I'm thinking instead of nightkill immunity, scum nightkill immunity. This way, vigs and SKs can still kill him at night.
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Endless Mafia. Replacements constantly needed.
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Narninian
Daedalian Member



PostPosted: Tue Nov 21, 2006 10:03 pm    Post subject: 66 Reply with quote

So he's invicible if anybody can confirm him as innocent. Still a very powerful role and you'd need to keep that in mind with the rest of the game balance.
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Livingod
Never Dead



PostPosted: Tue Nov 21, 2006 10:52 pm    Post subject: 67 Reply with quote

IF you can confirm him as innocent... He can't roleclaim Christ, so whatever he claims, he will be lying, thus cannot be confirmed. (And after the AC is dead, how many will believe a player to be their lord and savior? *nudge* )
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ScumTube!
Endless Mafia. Replacements constantly needed.
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raekuul
Lives under a bridge & tells stories.



PostPosted: Wed Nov 22, 2006 7:28 pm    Post subject: 68 Reply with quote

Livingod wrote:
IF you can confirm him as innocent... He can't roleclaim Christ, so whatever he claims, he will be lying, thus cannot be confirmed. (And after the AC is dead, how many will believe a player to be their lord and savior? *nudge* )
Balance it by giving him an automatic "not a townie" result like the miller.
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Livingod
Never Dead



PostPosted: Wed Nov 22, 2006 10:02 pm    Post subject: 69 Reply with quote

Or how about, he can't be investigated cuz his dad won't let it happen? Razz
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ScumTube!
Endless Mafia. Replacements constantly needed.
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IH
Daedalian Member



PostPosted: Sun Nov 26, 2006 3:40 am    Post subject: 70 Reply with quote

dear _____ you are an

Asshole

you are a SK, and because of your annoying actions, no night actions will work upon you, but you will be lynched easier. You will recquire just half (or one more, such as if 7 votes are recquired, you would need 4 to be lynched.) for a recquired lynch in the first three days.
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"Yet to be quoted from Pj"
-Pj
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Poisonium
annoyed by the old



PostPosted: Tue Jul 03, 2007 5:47 pm    Post subject: 71 Reply with quote

I love such threads! Anyway, here's one of my simple creations:

Dear player, you are an annoying neighbor. You look around people houses at night, and if you find anyone sneaking up to there, you'll kick 'em out.

Or rather: You target one player at night, and of the other players who target that player, you'll randomly roleblock one of them. I guess this is much more powerful as mafia rather than as town.
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Ctorj
Did I spell that right?



PostPosted: Fri Sep 14, 2007 4:13 am    Post subject: 72 Reply with quote

Dear _____

You are Ctorj
You will be very active in the game then leave for 1/2 year or so then come back and expect praise and cheers upon your triumphant return. You will not get any of these things. You will be auto-lynched. In return, rinse and repeat what you did before.

No one likes you.....Enjoy your role!
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CzarJ
Hot babe



PostPosted: Fri Sep 14, 2007 4:57 am    Post subject: 73 Reply with quote

*offers praise and cheers to Ctorj*
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Amb
Amb the Hitched.



PostPosted: Fri Sep 14, 2007 4:59 am    Post subject: 74 Reply with quote

* follows up with an immediate lynch *
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raekuul
Lives under a bridge & tells stories.



PostPosted: Fri Sep 14, 2007 12:04 pm    Post subject: 75 Reply with quote

/vote Amb

Here's a few random ideas that poped into my head.

Dear _____________

You are an Archer/Hunter. Once per night, you may either roleblock someone OR investigate someone.

You are the Biskmatar, Llednar Twem. Once per day, you may ask for the Mod's ruling on a role claim. This is the only time when you may quote the Mod's PMs. However, you must be the first to role claim a cop, and you must say that you are a mod-quoting cop, otherwise you are just a regular COP and may not quote the mod's PMs.

You are the Judgemaster, Cid Randell. Everyone thinks you are a vigilante. Three times maximum, you may choose a character. If they make a night action, they are nightkilled. Otherwise, nothing happens. You may not make the first vote on a person during the day.
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Beartalon
'Party line' kind of guy



PostPosted: Fri Sep 14, 2007 3:39 pm    Post subject: 76 Reply with quote

You are a 50% Doppleganger.

On even numbered nights you are yourself, as you lack the power to dopple all the time.

On odd numbered nights, pick a player to imitate.

For ANY night action against that chosen player:
25% the action affects you and not the copied player.
25% the action affects the copied player and not you.
25% the action affects you and the copied player.
25% the action fails because the night actor is confused.
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Amb
Amb the Hitched.



PostPosted: Sat Sep 15, 2007 1:36 am    Post subject: 77 Reply with quote

IH wrote:
dear _____ you are an

Asshole

you are a SK, and because of your annoying actions, no night actions will work upon you, but you will be lynched easier. You will recquire just half (or one more, such as if 7 votes are recquired, you would need 4 to be lynched.) for a recquired lynch in the first three days.


This is an excellent role, even if the title is somewhat wrong for it.

Paranoid SK The paranoid SK is immune to night choices (save investigation) but will commit suicide on getting half (+1 if even) of the votes needed.
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H)und
Icarian Member



PostPosted: Sat Sep 15, 2007 2:15 am    Post subject: 78 Reply with quote

Remove the 'save investigation' bit.
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Poisonium
annoyed by the old



PostPosted: Wed Oct 24, 2007 7:45 pm    Post subject: 79 Reply with quote

Roleblocked cop:
He will think he is a regular cop, but he won't get any results at all from investigating.

Baker:
You can make nice cakes. Any informative role you target will get a "Danish pastry" result.
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MNOWAX
0.999... of a Troll



PostPosted: Thu Oct 25, 2007 6:03 pm    Post subject: 80 Reply with quote

lol

my favorite:

You are the Village Idiot. You can not be nightkilled (Idiots are very lucky), and you you cannot be lynched. However, You must be voting for the lynchee otherwise there will be no lynch until you are. Lastly, every other day, you knock yourself out and can not post that day except for smileys, and any day that you can not post will continue as a normal mafia day.
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