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Green Crayons
Daedalian Member
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Posted: Sat Apr 05, 2003 11:23 pm Post subject: 121 |
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| ..So are there still aliens around? I'm trying to make out who did the killing for the night, and neither kill seemed to be too alienish. |
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xer0x
xer0x
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Posted: Sun Apr 06, 2003 3:13 am Post subject: 122 |
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| There are the Mafia (i.e. the Diegos, I think) and an SK. Should be. |
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Werebear
Daedalian Member
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Posted: Sun Apr 06, 2003 5:55 am Post subject: 123 |
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| There could easily still be one alien left... who just didn't look in the right places for the kill. I'm hoping no, though. |
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Jason
Icarian Member
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Posted: Sun Apr 06, 2003 4:20 pm Post subject: 124 |
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There are more aliens. I was attacked last night by an evil little monster but I managed to avoid it by hiding in my beloved attic. Apparently it didn't think to look upstairs. Fool. Ha ha! Yay me!
On the other hand two people were killed last night, both of the killers used a shotgun to make the final kill and owned a vehicle.. leading to the obvious conclusion that it was the same killer. Also the mod says "The son of Diego returned to his car" which makes Jesternl's death a mafia kill and the assassin of crackerjack says "thought you could hide from the family" which sounds like a mafia type thing to say. So I'm thinking that the mafia might get more than one kill a night. In which case we're buggered.
If the aliens had three members I can only assume the mafia has three members as well unless the mafia get more kills than the aliens or something. Which means that out of the eight players besides me, half of them are trying to kill us remaining four. Aaagh! |
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Vegtable2001
Immobile Member
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Posted: Sun Apr 06, 2003 4:32 pm Post subject: 125 |
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| Didn't the mod say at one point, that the way the kill system works, is a person/group gets a certain number of kills, and they can divide them between different hiding places. |
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Jason
Icarian Member
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Posted: Sun Apr 06, 2003 8:00 pm Post subject: 126 |
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| I asked the mod about that and he said that he sent out a post to everyone at the start of the game but I guess I didn't get one because I replaced a player. So I guess my last theory was more or less known already. Oh well. And I thought I was being clever.. |
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TANSTAAFL
Is married
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Posted: Mon Apr 07, 2003 12:45 pm Post subject: 127 |
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I was targetted last night as well, but it did not say by who.
I'm going to vote: vegtable just a random vote for someone who we have no information on. |
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KingPin
Daedalian Member
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Posted: Mon Apr 07, 2003 2:13 pm Post subject: 128 |
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Okay, It is obvious that persons are being targeted still at night. I appears that the Mafia(Diego) family had 2 kills last night. According to the original email from the mod that there are three choices at night for the mafia, I would assume that this goes for the aliens as well. Tanstaafl you gave us Sparticus yesterday, it is understandable that you were the target of revenge.
I have no other information to go on right now. My vote will come when some upstanding citizen has reasons to vote. We are nine, we need to get an evil basard today. |
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Green Crayons
Daedalian Member
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Posted: Mon Apr 07, 2003 4:09 pm Post subject: 129 |
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| Quote: |
| According to the original email from the mod that there are three choices at night for the mafia, I would assume that this goes for the aliens as well. |
I was also a replacement, and never received this email. ..So, what? The mafia only get three kills the whole game or something? |
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Werebear
Daedalian Member
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Posted: Mon Apr 07, 2003 5:37 pm Post subject: 130 |
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This is what I remember, I hope I have everything right...
The mafia gets X+1 kills per night, where X is the number of mafia. This number can never go BELOW three. So if there's 5 mafia, they can check 6 hiding places. They can say, "I want to check 1 hiding place of these 6 players" ...or... they can say "I want to check all 3 places of X, both places of Y, and the bedroom of Z" The first method would mean they have a chance of killing 6 people, none guaranteed. The second would guarantee they'd kill X and Y, and they'd have a chance of killing Z. |
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KingPin
Daedalian Member
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Posted: Mon Apr 07, 2003 5:43 pm Post subject: 131 |
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no, no, no. From what I have gathered from the email, there is a formula for night kills,# of persons in killing group+(1)= # of targets ,they must choose a target then a place within that domicile to kill. Giving the targets a chance to "hide". I came to the conclusion of the three targets from last nights death scene, Son of Diego + Diego + 1 = 3.
If the target chooses a location not targeted by the bad guys, then they live! This brings in the notion of having a carpenter building you more HIDING places!!
This is just a summary of the email.. some parts may not be depicted as the mod would like, this is my interpretation.
Mod, if this is incorrect could you send out that email to the new members? I still have it if you need it. |
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KingPin
Daedalian Member
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Posted: Mon Apr 07, 2003 5:44 pm Post subject: 132 |
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| Sorry, Werebear got to it before me... |
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Green Crayons
Daedalian Member
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Posted: Mon Apr 07, 2003 6:51 pm Post subject: 133 |
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Oh, okay. Mod sent me the original email. ..And now everything is clear. Sort've.
Anyone have any thoughts, now? |
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Jason
Icarian Member
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Posted: Mon Apr 07, 2003 7:45 pm Post subject: 134 |
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Right, i get it now I think. So we have at least three aliens in the beginning and then three mafia as well. so there are no serial killers and as far as I can work out probably no docs just scientists, cops and masons so far. So out of the original 16 6 were bad and ten were good. If we take that as 2 masons, 2 scientists and 2 cops we're left with four. Perhaps two carpenters and two townies?
That would leave us now with 1 cop, 1 alien, 3 mafia, 2 carpenters and 2 townies. |
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Vegtable2001
Immobile Member
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Posted: Mon Apr 07, 2003 8:52 pm Post subject: 135 |
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| I find masons rarely appear in games this size in groups of only 2. It's probable that theres at least 1 mason left alive, but i don't think that changes things, just a minor correction. |
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xer0x
xer0x
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Posted: Tue Apr 08, 2003 8:59 am Post subject: 136 |
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| Might there be no townies at all in this game? i.e. everyone has an ability of some sort. |
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Sebastian
Daedalian Member
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Posted: Tue Apr 08, 2003 12:56 pm Post subject: 137 |
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Day 3 Vote Tally
Lurkers:*
Darkblade & Mikegoo
Non Voters:
Darkblade, Green Crayons, Jason, Kingpin, Mikegoo, Vegetable, Werebear & xer0x
The Vote Tally:
Vegetable - 1 Vote - (Tanstaafl)
5 to LYNCH
Provisional Deadline: Tuesday 15th April - 5PM Forum Time**
*This does not affect your statutory rights. Our definition of lurking may differ from your definition of lurking. Terms and conditions apply.
**This deadline is subject to change. If players desire an extension due to indecision or discussion, the deadline may be dissolved or rescheduled to a later date.
------------------
Please email S.Hickey@Bradfrod.Ac.Uk with any queries or comments
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mikegoo
Daedalian Member
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Posted: Tue Apr 08, 2003 4:16 pm Post subject: 138 |
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More speculation on roles.
I will not rule out the existence of doctors at this point. There really is no evidence either way. I suspect evryone has some sort of ability.
I hope the aliens aren't some sort of cult (the invasoin of the body snatchers has me speculating about this) as well as being able to munch on folk.
I'll look back overthe thread later and try to find someone who looks guilty...with the very small number of posts so far I'm a bit skeptical of my abilities to do this though. |
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Jason
Icarian Member
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Posted: Tue Apr 08, 2003 4:30 pm Post subject: 139 |
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So in response to the three masons reply, how about 3 masons and 3 carpenters? That's three of everyone except the cops and scientists. I'm not looking to vote to lynch anyone here but I'm going to start a vote nonetheless and choose the old faithful one remaining lurker as my chief suspect for now..
vote: darkblade
By the way Mikegoo, do you think that the aliens can change people into aliens as well as being able to kill them?
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mikegoo
Daedalian Member
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Posted: Tue Apr 08, 2003 5:29 pm Post subject: 140 |
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| I don't know. I have no information that says they can, but they also only have one kill in 3 nights...which could be explained by good hiding or doctors. |
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Green Crayons
Daedalian Member
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Posted: Tue Apr 08, 2003 7:19 pm Post subject: 141 |
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| Just applying a little pressure. Vote: Darkblade. For the moment. |
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Vegtable2001
Immobile Member
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Posted: Tue Apr 08, 2003 9:29 pm Post subject: 142 |
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| FYI i think Darkblade is gone for a few days or something. Not sure though. |
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Jason
Icarian Member
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Posted: Tue Apr 08, 2003 11:25 pm Post subject: 143 |
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| i'm out untill sunday, please wait until then before doing antthing drastic.. |
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KingPin
Daedalian Member
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Posted: Wed Apr 09, 2003 2:01 pm Post subject: 144 |
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TANSTAAFL,
Some questions. Whom did you investigate last night? Also you stated that the information that you received on Jesternl lead you to believe that his status might change. I know that this may be asking to much, but as you are our only outed investigator, what exactly about your email lead you to this conclusion. |
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TANSTAAFL
Is married
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Posted: Wed Apr 09, 2003 2:13 pm Post subject: 145 |
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| I investigated Darkblade last night, he is/was human at that point in time. I don't want to quote the email I got, but with this being the Invasion of the Body Snatchers or something along those lines, it makes sense that the aliens can either kill a person, or take over their body. My email made it clear that a person could be human now, but become an alien later. The Levite said the same thing in his role claim in post 32. |
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Werebear
Daedalian Member
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Posted: Wed Apr 09, 2003 3:45 pm Post subject: 146 |
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16 players, we've had 2 aliens die so far. Supposedly there's more out there... if we have 3 of each (assassins and aliens) that's 3/8 of the players... if the aliens take over people's bodies, we're looking at 2 recruits meaning 1/2 the members (8)are mafia of one sort or another. I'm hoping the number we're searching for is not so large... because if it is, that means 2/3 of the players left are mafia. How can we scale those numbers down? either the aliens don't recruit, or there's 2 assassins... anyone want to have a guess on these numbers with me? |
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KingPin
Daedalian Member
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Posted: Fri Apr 11, 2003 12:18 pm Post subject: 147 |
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Were,
Okay, We know that last night there were 2 mafia kills, that means if there were 3 mafia they would have 4 targets, but since we have only heard from the mod about "the son of Diego" this leads me to think that there are only 2 mafia. Son+Father.....
Lets say that is the case then there would be only 3 targets for them. We have claims from 2 persons (Jason and TANSTAAFL)about being attacked last night. That is 4 targets. That may mean that there is a chance of an alien alive also. It may also mean that the 3 mafia spread around 4 targets and got lucky with 2.
That is all I can give you now. I will try and work through it more today. |
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Werebear
Daedalian Member
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Posted: Fri Apr 11, 2003 12:58 pm Post subject: 148 |
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| The thing I'm worried about is alien recruitment... even under the condition that if there's one left, they can recruit someone... it could mean last night one alien became two. And it's food for thought - son of Diego - two mafia... |
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Jason
Icarian Member
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Posted: Fri Apr 11, 2003 4:16 pm Post subject: 149 |
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ok if there are only two mafia and the aliens can convert people then there might only have been two aliens at the start.. I'd say that converting would probably be less lightly than a kill otherwise the aliens would never bother killing.. I still think that there are three mafia though.. how else would the mafia stand up against the aliens if there were only two? or perhaps there are more scientists than cops..
This isn't really getting us anywhere, has anyone else got something to say? |
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Jason
Icarian Member
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Posted: Fri Apr 11, 2003 4:17 pm Post subject: 150 |
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| I think we should look at the housing situation to find more clues.. more later... |
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Green Crayons
Daedalian Member
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Posted: Fri Apr 11, 2003 6:33 pm Post subject: 151 |
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| I think the housing is totally random, so looking too deeply into it would probably just lead us in circles. |
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Darkblade
Nuke the Lurkers!
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Posted: Fri Apr 11, 2003 6:52 pm Post subject: 152 |
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All right. Now that I am back from visiting Wash. U, I can post. The thing which I am afraid of most is the mafia. I surely hope there was more than one cop when the game started. Something I've noticed that that members of a similar group have houses of many different types. Of the two aliens, one was in a house, while another was in a cottage. We know one scientist was in a cottage and another one in a house, and our third claimed scientist lives in a house. Of the masons that were killed, one was in a cottage and one was in a house. I now thinik that of the the people with mansions, one is Diego himself and one is the remaining mason member. Furthermore, I think there are 3 carpenders. After Night one, no extentions were built, but on day two, 3 were completed. I think that the carpenders take two days to finish.
Thats my thought on the state of the game. |
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Jason
Icarian Member
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Posted: Sat Apr 12, 2003 12:45 am Post subject: 153 |
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Actually 2 extensions were built on day two and one extension was built on day three. But I do agree that it probably takes 2 days to build and that there are three carpenters. Most likely two more extensions tomorrow and another the follwing day if the carpenters don't get killed before then. I think that the Deigo Godfather is living in a mansion and the other two mansions have one of: The Alien Godfather (or Queen or whatever); A super cop; Or the head Mason as residents. That puts Green Crayons, Kingpin (2), and Vegetable2001 in the spotlight.. In my opinion two out of three of the Mansion owners are evil but that's purely speculation and none of the above seem to suspicious at the moment. So I'm going to unvote: Darkblade
Also, Green Crayons, do you really think it would be totally random about the houses? Everything else in this game seems well thought out. The mod is obviously putting a lot of effort into the descriptions and the general new rules and ideas. I think it's quite likely there is a pattern that maybe we havn't noticed yet. For now I'm going to FOS: Green Crayons for dismissing a feasible route of investigation possibly because he's trying to avoid unwanted attention. |
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Green Crayons
Daedalian Member
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Posted: Sat Apr 12, 2003 5:23 am Post subject: 154 |
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| Quote: |
| I think that the Deigo Godfather is living in a mansion and the other two mansions have one of: The Alien Godfather (or Queen or whatever); A super cop; Or the head Mason as residents. That puts Green Crayons, Kingpin (2), and Vegetable2001 in the spotlight.. In my opinion two out of three of the Mansion owners are evil but that's purely speculation and none of the above seem to suspicious at the moment. |
And you think a mod would make it easy enough to figure out who the best characters are by their house size? If there is to be any semblance of fairness, the beginning house sizes would have had to have been random.
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Darkblade
Nuke the Lurkers!
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Posted: Sat Apr 12, 2003 3:46 pm Post subject: 155 |
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| Not nessesarily Green Crayons. The house size may have beeen added as a kind of puzzle for us to solve. Also, spreading the mafia and aliens across different house sizes would make a fair game. We still don't know what kind of person lives in a mansion as noone in a mansion has died yet. |
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Sebastian
Daedalian Member
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Posted: Sun Apr 13, 2003 10:48 am Post subject: 156 |
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I cannot help but feel disheartened by the level of posting at the moment. 9 players posting an average of one post every 2 days since and including the 8th of April.
The deadline is still in place for Tuesday. On that deadline 3 votes is all that is required for a lynch. If two or more players receive 3 votes or 4, s/he who receives the most votes will be lynched. On a tie, s/he who receives the vote that would have them lynched first will be lynched.
Day 3 Vote Tally:
Lurkers:*
xer0x
Non Voters:
Darkblade, Jason, Kingpin, Mikegoo, Vegetable, Werebear & xer0x
The Vote Tally:
Vegetable - 1 Vote - (Tanstaafl)
Darkblade - 1 Vote - (Green Crayons)
5 to LYNCH
Provisional Deadline: Tuesday 15th April - 5PM Forum Time**
*This does not affect your statutory rights. Our definition of lurking may differ from your definition of lurking. Terms and conditions apply.
**This deadline is subject to change. If players desire an extension due to indecision or discussion, the deadline may be dissolved or rescheduled to a later date.
------------------
Please email S.Hickey@Bradfrod.Ac.Uk with any queries or comments
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Jason
Icarian Member
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Posted: Sun Apr 13, 2003 5:13 pm Post subject: 157 |
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| sorry about not posting much, busy in college. I'm going to get things moving for information, we only need three votes by tuesday so two votes seems like a lot of pressure at this stage with so few people posting. vote: Green Crayons for reasons stated before.. Come on people, join in. |
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Vegtable2001
Immobile Member
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Posted: Sun Apr 13, 2003 5:14 pm Post subject: 158 |
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| Vote GC I actually have some reason to believe the housing hypothesis. |
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Jason
Icarian Member
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Posted: Sun Apr 13, 2003 5:39 pm Post subject: 159 |
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Also, in reply to Green Crayons
| Quote: |
| And you think a mod would make it easy enough to figure out who the best characters are by their house size? If there is to be any semblance of fairness, the beginning house sizes would have had to have been random. |
Just because we can guess that the mansions hold the most powerful people dosn't mean it affects the balance of the game. If the mafia figure this out they have to debate whether or not to go for a guaranteed kill with someone in a cottage or house if they have three kills (which I now suspect they have because otherwise it would be unbalanced) that they could go for obvious targets with instant success. Or they could take the option of a no kill risk and target someone important in a mansion.. On the other hand from our point of view it dosn't help us much because if we lynch someone hoping we get the "Alien Queen" as I'm going to call it, or the Godfather then we might be in danger of killing some very important pro town role, also the evil players would be able to lie more easily by claiming powerful roles to put false suspicions in our mind about taking the risk. I think all it adds is more clues to debate over but it dosn't give any of the sides any real advantage |
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Werebear
Daedalian Member
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Posted: Sun Apr 13, 2003 6:52 pm Post subject: 160 |
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| Vote: Green Crayons not because I believe the houses affect anything, but because I think it's about time we ended the yammer and started doing something. |
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