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Lucresia
Sheds Titles



PostPosted: Wed Aug 03, 2005 12:39 am    Post subject: 81 Reply with quote

Harry Potter Mafia 3 (based off of book 6)

Players: ?

Moderator: Lucresia

Status: Preparation

Scheduled Start: After Willy Wonka Mafia

(I hope everyone is not to otired of Harry Potter. I love it soo soo much. Extreme Delectation )
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Jedo the Jedi
Paragon in Training



PostPosted: Wed Aug 03, 2005 2:02 am    Post subject: 82 Reply with quote

Well, you beat me to it.
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Lucresia
Sheds Titles



PostPosted: Wed Aug 03, 2005 2:07 am    Post subject: 83 Reply with quote

lol. Extreme Delectation
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Courk
Daedalian Member



PostPosted: Wed Aug 03, 2005 2:58 am    Post subject: 84 Reply with quote

Be careful about the information you reveal about the game in this thread and in the first few lines of the sign up and game threads. Some countries won't get their translations for a few months yet.
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Lucresia
Sheds Titles



PostPosted: Wed Aug 03, 2005 4:44 am    Post subject: 85 Reply with quote

ah..right. thanks for the reminder. Revenge most foul! I will aso put a warning on the thread that it will be based on the 6th book. thanks courk.
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Jedo the Jedi
Paragon in Training



PostPosted: Thu Aug 04, 2005 11:20 pm    Post subject: 86 Reply with quote

Game: Monopoly Mafia
Mod: Jedo
Players: 16-20 (too hard to nail down just yet)
Status: R & D (deciding on roles and logistics)
Starting: When it's ready, alright!

Twist: I'm not sure what the special twist will be just yet, but it could involve the board or something along those lines. I want it to create more strategy on the players' part besides the regular mafia meta-gaming. Wink
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Dragon Phoenix
Judge Doom



PostPosted: Fri Aug 05, 2005 11:44 am    Post subject: 87 Reply with quote

One theme that I will definitely run later this year is Feline Follies, the cat-variation on my current Canine Capers.

I'm also severly tempted to have a themed game around a famous sitcom like Friends (a mini was run at scum), Cheers or Sex and the City.
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Foggy
In the clouds



PostPosted: Fri Aug 05, 2005 4:26 pm    Post subject: 88 Reply with quote

Okay, I have an idea for a themed mafia, but could use a more experienced mod' perusal of the concept

Game: Smurf Mafia
Mod: Foggy
Players: 12-20
Starts When: After I finished participating in Willy Wonka, Outbreak, and Deep South II.

For years, life has been quiet in the Smurf village. Days of foraging for Smurfberries, avoiding Gargamel and Azrael, and nights of campfires and singing. It's a life of peace and tranquility, until...

On their most recent visit, Jonathan and Pewitt left behind copies of Godfather and Goodfellas. And now the idea of a mafia has taken hold. Rumors and whispers abound about the posibilities of a mafia forming up among the mushrooms. Worse, the violence of the movies may have corrupted one fragile-minded Smurf. Could someone snap, and become a Serial Killer? And what of Gargamel? His usually monthly failed attempt at capturing and eating the Smurfs never came materialized. Has he disappeared, or is he planning some sinister scheme. The suspense is overwhelming. When Sassette turned up smurfed, the Smurfs decided to act.

At a village meeting, the Smurfs all agreed that the Mafia must be eliminated, any serial killers must be killed, and the village needs a permanent way to protect against Gargamel. Brainy has opened his library to everyone, and several Smurfs have volunteered to lead expeditions into the dangerous areas around the village.

Notes: Unlike traditional mafia games, this game will have three distinct portions: Morning, Afternoon, and Night.


Last edited by Foggy on Tue Aug 09, 2005 1:04 pm; edited 1 time in total
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Courk
Daedalian Member



PostPosted: Fri Aug 05, 2005 6:24 pm    Post subject: 89 Reply with quote

If we do sitcom mafia, I vote Cheers.
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Lucresia
Sheds Titles



PostPosted: Fri Aug 05, 2005 10:19 pm    Post subject: 90 Reply with quote

Quote:

Notes: Unlike traditional mafia games, this game will have three distinct portions: Morning, Afternoon, and Night.


This souns interesting/cool, care to elaborate?
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Courk
Daedalian Member



PostPosted: Sun Aug 07, 2005 6:35 pm    Post subject: 91 Reply with quote

Game: Untitled
Status: Early development
Mod: Courk and amb
# of players: No clue
Starting: Not for a while yet. Star Trek Mafia will have to finish first, and I need to finish developing this.
What it's about: Click me!


Last edited by Courk on Sat Oct 01, 2005 9:50 pm; edited 2 times in total
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Lucresia
Sheds Titles



PostPosted: Sun Aug 07, 2005 11:00 pm    Post subject: 92 Reply with quote

courk, that seems like a really great idea. I hope to be the first to sign up once it is completed!
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Jedo the Jedi
Paragon in Training



PostPosted: Tue Aug 09, 2005 1:00 pm    Post subject: 93 Reply with quote

Right now, the mafia forum is quite full of games and pending games, but I would like to suggest that someone work up the courage to mod a tournament. Of course, this is assuming we have the resources and the interest. I know I (and I believe Courk) are interested, as well as some others. I think it would be fun, and we could even create the tournament out of some of these new games (i.e. Deep South, Outbreak). In other words, the ones with the revamped setups and the interesting twists. It's just a suggestion, but I think it would be really cool.
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The Cruciverbalist
Lucrative Britches



PostPosted: Tue Aug 09, 2005 1:18 pm    Post subject: 94 Reply with quote

Game: Homestar Runner Mafia
Status: Tweaking, balancing, and "what ifs" Ready to roll!
Mods: CV and Mackay
Players: 25
Story: A bizarre virus has brought some of Strong Bad's most fearsome creations to life. Can the Free Country USA gang successfully repel the invasion of the Metaficcioni Mafia?
Starting: In a couplefew (read: whenever it's ready)In about a week! Sign up now! Now now now!

(Note: Ack! I didn't read through this thread until I'd gotten half the role PM's written up already, and it looks like I accidentally stole your thunder, Hagfy. First spot on the signup list is yours if you want it.)
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Last edited by The Cruciverbalist on Fri Aug 12, 2005 3:23 pm; edited 3 times in total
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Ctorj
Did I spell that right?



PostPosted: Tue Aug 09, 2005 2:45 pm    Post subject: 95 Reply with quote

Game: Peanuts Mafia
Status: Finalizing Roles
Mod: Ctorj
# of players: 20 people
Starting: After Outbreak Mafia is over.
What it's about: Of course the Peanuts gang! All the classic characters will return and it'll be interesting how this thing plays out. However, since it is a kiddie comic, instead of "murders" and "lynching", it'll be nicer like "you're in time-out" and "Out of the game". I will make this one mass role-claim proof. Enthusiastic Grin Sign-ups begin today!
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Last edited by Ctorj on Wed Aug 17, 2005 3:59 pm; edited 2 times in total
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Dragon Phoenix
Judge Doom



PostPosted: Wed Aug 10, 2005 5:19 pm    Post subject: 96 Reply with quote

Game: Cheers Mafia
Status: Ready
Mod: DP
# of players: 12 people (reserved spots for Courk, LM)
Starting: When Canine Capers is down to 8 or so.
What it's about: where everybody knows your name, suddenly death is the name of the game.
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Lucresia
Sheds Titles



PostPosted: Wed Aug 10, 2005 8:43 pm    Post subject: 97 Reply with quote

Harry Potter Mafia 3 (based off of book 6)

Players: 24 (Might change)

Moderator: Lucresia

Status: Sign ups/Preparation

Scheduled Start: After Willy Wonka Mafia
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Amb
Amb the Hitched.



PostPosted: Thu Aug 11, 2005 12:06 am    Post subject: 98 Reply with quote

I hate to say this Ctorj, but I have peanuts - Deep South ready to run as a 12 player short game Extreme Delectation for deep south III, with more normal roles. LOL. I can send you the setup if you want; but it will kinda prevent me playing.

I also wrote one for the smurfs about a year ago but scrapped it due to other commitments and was about to mention to Foggy...
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Courk
Daedalian Member



PostPosted: Thu Aug 11, 2005 12:33 am    Post subject: 99 Reply with quote

It might be interesting to see two different takes on Peanuts Mafia.
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Poker
Daedalian Member



PostPosted: Thu Aug 11, 2005 11:03 pm    Post subject: 100 Reply with quote

I think I will probably start up one...

Game: Clue Mafia 2

Status: Preparation (would anyone care to check the role roster and evaluate it?)

Mod: Poker

Number of players: 20-25

Starting: Within a week, probably.

What it's about: It's a remake of Clue Mafia (Mafia 84), except with slightly different roles.
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Jedo the Jedi
Paragon in Training



PostPosted: Fri Aug 12, 2005 12:40 am    Post subject: 101 Reply with quote

I hope you asked Courk about that...
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Courk
Daedalian Member



PostPosted: Fri Aug 12, 2005 12:55 am    Post subject: 102 Reply with quote

I don't have a copyright on Clue Mafia. I do hope I have a reserved spot, though...
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Jedo the Jedi
Paragon in Training



PostPosted: Fri Aug 12, 2005 1:05 am    Post subject: 103 Reply with quote

I just remember you had told me about doing a Clue Mafia 2. I guess you can do number three...

Courk always has a reserved spot!
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Courk
Daedalian Member



PostPosted: Fri Aug 12, 2005 1:15 am    Post subject: 104 Reply with quote

The idea of a Clue Mafia sequel is always floating around in my head, but I have nothing yet to form a game around.
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Poker
Daedalian Member



PostPosted: Fri Aug 12, 2005 3:01 am    Post subject: 105 Reply with quote

Of course I can reserve a spot for you! And I will! In fact, it's been done. Do you want me to edit it on there?
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Courk
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PostPosted: Fri Aug 12, 2005 3:26 am    Post subject: 106 Reply with quote

Nah.
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Ctorj
Did I spell that right?



PostPosted: Fri Aug 12, 2005 11:58 am    Post subject: 107 Reply with quote

Amb- That's funny that you will make DS3 about the peanuts gang. I guess Linus would be the only warm one there with his balnket and all. It's your choice if you want to see my set up or not. I would rather you play in the game though, but all the same it's up to you.
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Amb
Amb the Hitched.



PostPosted: Wed Aug 24, 2005 11:00 pm    Post subject: 108 Reply with quote

In Progress of design.... I decided to try something different again. It might not work, and my co-modded game with Courk will come first.

Im working on a design to run "Mafia of Catan". It will involve a custom game board, and will be trialled with 12 players to begin with. Those that do sign up would be advised to have a working knowledge of the game.


The following is my initial thoughts:

Settlers of Catan Mafia
--------------------------
Can you battle for resources to build what you need to enhance your chances of winning.
Standard Resources: Ore, Clay, Wheat, Sheep, Wood, Sand

Standard Catan Purchases
------------------------
1 Wood, 1 Clay = Road
1 Clay, 1 Sheep, 1 Wood, 1 Wheat = Settlement
1 Sheep, 1 Ore, 1 Wheat = Development Card
3 Ore 2 Wheat = City
1 Sheep 1 Wood = Boat

SOC Mafia Purchases
------------------------
1 Sand, 1 Wood, Must own 2 cities: Investigation (Sand = Glass)
1 Ore, 1 Wood, 1 Clay: Port. Must be built on an ocean tile. Can be traded. Can be blocked by the theif.



12 Player game. The settlers restriction of settlements being two spaces apart is lifted.

Game works as follows. You are trying to gain resources to build settlements and cities.
During the day you may vote and or trade resources at will. I will roll two 6 sided dice each day to decide what resources you will gain, and will repeat this once for every player still alive. You will then be told what resources you will gain. You play and vote as need be.

There are no cops. No docs. Every player has a color and is represented on the game board on the first post. The mafia are represented by one colour and recieve cards as a group. There will be board tokens controlled by the moderator to allow for false claims.

Resource cards are needed for some moves. Overnight investigations may be purchased. Cities increase the number of resources you recieve.

The thief is playing and may each night block a resource. He can be moved by a Dev Card. Once lynched/killed he is gone.


Longest Road/Largest army rewards should be figured out as well.
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Jedo the Jedi
Paragon in Training



PostPosted: Thu Aug 25, 2005 2:21 am    Post subject: 109 Reply with quote

I'd like a reserved spot on that game, amb. It sounds very interesting. Of course, playing that depends on how much time I have when it starts.
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Mgm
Roar!



PostPosted: Thu Aug 25, 2005 4:47 am    Post subject: 110 Reply with quote

Would you tell us how many cards someone has?

Anyway, I'm very much a Catan fan, and if possible like to reserve a spot too. (You may also want to contact Barbarian).
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!Chucklez!
Daedalian Member



PostPosted: Fri Aug 26, 2005 1:41 am    Post subject: 111 Reply with quote

Jedo the Jedi wrote:
Game: Monopoly Mafia
Mod: Jedo
Players: 16-20 (too hard to nail down just yet)
Status: R & D (deciding on roles and logistics)
Starting: When it's ready, alright!

Twist: I'm not sure what the special twist will be just yet, but it could involve the board or something along those lines. I want it to create more strategy on the players' part besides the regular mafia meta-gaming. Wink


This sounds cool. Theres a lot of things you could do with the board and whatnot. You still planning to do this?

I think that I am not goign to sign up for anymore games anytime soon, so I can free up my Mafia time to take my first shot at modding. I'd like to do it here to, as opposed to over on Scum, or MTGSalvation. I've come to like playing on GL better. Enthusiastic Grin
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Jedo the Jedi
Paragon in Training



PostPosted: Fri Aug 26, 2005 2:21 am    Post subject: 112 Reply with quote

That's another convert for us! *welcomes !Chucklez!*

Yes, I am still planning on doing Monopoly Mafia, but I have hit some bumps in the planning, plus I haven't had time lately. It will come someday.
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Ctorj
Did I spell that right?



PostPosted: Sat Aug 27, 2005 2:46 am    Post subject: 113 Reply with quote

Game: Teeth Mafia
Status: Writing down ideas
Mod: Ctorj or another as well
# of players: 15?
Starting: After Peanuts Mafia is over.
What it's about: This is not a prank. It's for real. Yes. Teeth. The white things (hopefully not yellow) you have in your mouth. The idea came from a scumchat today and the ideas were so funny and hilarious that I thought it would be pretty funny to do it. Seeing all the time I dedicate to Mafia, I can probably start the game as soon as I finalize it. I will wait at least until Peanuts gets down a little. Remember: Keep brushing to fight the cavities! Here's a suspect list:

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Last edited by Ctorj on Tue Aug 30, 2005 1:14 pm; edited 3 times in total
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Courk
Daedalian Member



PostPosted: Sat Aug 27, 2005 3:11 am    Post subject: 114 Reply with quote

Kin ah play?
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Ctorj
Did I spell that right?



PostPosted: Tue Aug 30, 2005 1:15 pm    Post subject: 115 Reply with quote

Sure!! Enthusiastic Grin <-- Complete set!
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Stained Glass
Icarian Member



PostPosted: Sat Sep 03, 2005 8:12 am    Post subject: 116 Reply with quote

Cannibal <--- blood hides yellow teeth
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Courk
Daedalian Member



PostPosted: Sun Sep 04, 2005 5:14 pm    Post subject: 117 Reply with quote

WWII Mafia
Mods: Courk and Omega Centauri.
Status: Brain storming
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Jedo the Jedi
Paragon in Training



PostPosted: Sun Sep 04, 2005 6:28 pm    Post subject: 118 Reply with quote

Wow. Some of my ideas are really being used. It's a good thing I never went through with them. That way other people can have a chance at modding.
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Mgm
Roar!



PostPosted: Mon Sep 05, 2005 9:58 am    Post subject: 119 Reply with quote

I'm so /in for teeth mafia. Can I be a wisdom tooth?
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Ctorj
Did I spell that right?



PostPosted: Tue Sep 06, 2005 1:57 pm    Post subject: 120 Reply with quote

Mgm wrote:
I'm so /in for teeth mafia. Can I be a wisdom tooth?


You need wisdom first. hehe Enthusiastic Grin
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