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Reply to topic    The Grey Labyrinth Forum Index -> Mafia Games
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mps1453
Daedalian Member



PostPosted: Sat May 03, 2008 4:52 pm    Post subject: 281 Reply with quote

Not sure if this one has been posted yet but...

The Mole Mafia
Kindof like the show, 15 people, and only 1 mafia. Also, there are no cops, instead there will be Guardian Angel Challenges, where players compete for the position of a guardian angel where they can win immunity or add money to the pot or something else. Competing in these challenges are not mandatory, but you might look scummy if you don't compete. Also, the pot starts at $1,000,000 and loses $50,000 each time an innocent is lynched and goes to the Mole's Pot. At the end of each lynch, the players take a quiz, which they just basically state who they think the mole is. If they are correct, they win back $ to the pot. If the innocents win, they split their pot, which could get interesting because you might actually win more money if there is less players. If the mole wins, than he wins his pot.

Status: Development
No. of Players: 15

Any comments?
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The Great Crep'er
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PostPosted: Wed May 21, 2008 11:52 pm    Post subject: 282 Reply with quote

Hmm, seems rather interesting...

I've been thinking of running a 'Memory Mafia', which requires the knowledge of specific events (somehow), significant ones that have happened in mafia games, so far, sort of recently, like the past 2-3 years or sumthin'. But I really need to take some time off the GL after CM.

Y'know, like 'To get another vote, answer this question correctly:

What role was MNOWAX the 2nd in Keyboard Mafia?'

Or something like that...
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Undercover Monk
Professor Chaos



PostPosted: Thu Jun 05, 2008 12:00 pm    Post subject: 283 Reply with quote

I have two games in production right now:

Twilight Zone Mafia
# of Players: 8-12
status: working the last few bugs out
description: see the sign-up thread

Redwall Mafia
# of players: not sure
status: developement
description: will be based on the book Redwall by Brian Jacques
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The Great Crep'er
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PostPosted: Sat Jun 14, 2008 5:11 pm    Post subject: 284 Reply with quote

As many of you know, once Culinary Mafia makes a flailing run to the end. There is just another game right around the corner when all you GLers are probably well into your school year or work year. Enthusiastic Grin

Memory Mafia:
Players needed: Unlimited, the number can be stretched out as far as the waistband of yo undies (lol, jk), the only thing I do ask is that if you are an Icarian member, that you sit this one out. If you do become Daedalian before the deadline, then you are free to join.
Theme: Games of mafia from the past, sometimes the just lately past, sometimes the past of when forum pages were fragmented. The mechanics, the roles and the characters to coordinate with it. The idea is that the characters can be converted to something else, so even the common Nathan Peterelli can be a baddie. As well as the mechanics of the past games, as MM progresses through a constant day and night cycle things about the game might change, who knows, there could even be a choiceblock in there!
Sample Roles: Sometimes mystery is the best thing to prepare you. Wink


Warning: This is an interpretation of the roles and game mechanics so expect anything.
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Silverfire
Daedalian Member



PostPosted: Sat Jun 28, 2008 12:52 am    Post subject: 285 Reply with quote

---------------------------------
Super Mafia Brothers Brawl
Number of players: However many want to play / anywhere from 12-35.
Status: Ready to post sign-ups as soon as I'm out of TZ Mafia.
Based on the awesome video game Super Smash Brothers Brawl; everyone has a special role. There will be some twists, but knowledge of the game isn't necessary.
---------------------------------
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Undercover Monk
Professor Chaos



PostPosted: Mon Nov 24, 2008 6:18 pm    Post subject: 286 Reply with quote

With Memory Mafia dying we need some hope for this forum and just in time is the upcoming Heroes Volume 3 finale entitled "War" (*evil laughter* I cant wait) So anyway after Christmas Break I will be starting my next Heroes game

Title: Heroes:Villians Mafia
# of players: 10-15 probably
status: early development

Stick around and the forum should come roaring back to life
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2.Never go in against a Sicilian when DEATH is on the line
3. Never release Peyton Manning
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MNOWAX
0.999... of a Troll



PostPosted: Mon Nov 24, 2008 7:32 pm    Post subject: 287 Reply with quote

i am planning the new KIller Has a Voice 3 also in the New Year. It will feature new plot twists, new funny segments, and in general will be a barrel of laughs!

8-15 players
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Undercover Monk
Professor Chaos



PostPosted: Wed Nov 26, 2008 2:49 am    Post subject: 288 Reply with quote

Ill sign up for yours if yoou sign up for mine Revenge most foul!
actually Ill sign up for yours anyway.
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1. never get involved in a land war in Asia
2.Never go in against a Sicilian when DEATH is on the line
3. Never release Peyton Manning
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MNOWAX
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PostPosted: Wed Nov 26, 2008 7:54 pm    Post subject: 289 Reply with quote

wasnt i in the first two? then why wouldnt i sign up for the third? lol
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Undercover Monk
Professor Chaos



PostPosted: Mon Dec 01, 2008 4:09 am    Post subject: 290 Reply with quote

Yeah but with the way things are going the life of the mafia forum is being called into question. Crying or Very sad
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The Classic Blunders:
1. never get involved in a land war in Asia
2.Never go in against a Sicilian when DEATH is on the line
3. Never release Peyton Manning
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Poisonium
annoyed by the old



PostPosted: Fri Jun 12, 2009 9:02 pm    Post subject: 291 Reply with quote

Any interest in mafia games that aims at using this medium for storytelling? I'm currently developing a concept for this.
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The Great Crep'er
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PostPosted: Thu Dec 17, 2009 2:45 am    Post subject: 292 Reply with quote

Amb Mafia...
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raekuul
Lives under a bridge & tells stories.



PostPosted: Tue Feb 16, 2010 2:18 am    Post subject: 293 Reply with quote

We've done multi-forum RAF before... so why not Multi-forum Mafia?

Has this been done before? If not, then I'm going to have a lot more work to do then I'd hoped in getting this set up......
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Undercover Monk
Professor Chaos



PostPosted: Thu Jun 10, 2010 9:44 pm    Post subject: 294 Reply with quote

with Amb mafia dying I will be trying to bring back mafia. I am planning a new and complicated game based on famous detectives like Hercule Piroit and Sherlock Holmes. Its been in the basic planning stage for several weeks but I wanted to wait until Amb mafia was done before I put a lot of work into it
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The Classic Blunders:
1. never get involved in a land war in Asia
2.Never go in against a Sicilian when DEATH is on the line
3. Never release Peyton Manning
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lexprod
NOT not a title



PostPosted: Thu Jun 10, 2010 10:20 pm    Post subject: 295 Reply with quote

/in I've also had the bond mafia basic set up in the wings for a while if need be
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MNOWAX
0.999... of a Troll



PostPosted: Fri Jun 11, 2010 12:41 am    Post subject: 296 Reply with quote

i miss KHAV. When memory mafia was going, i loved being able to use it's feature..
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cloudRunner
Daedalian Member



PostPosted: Fri Jun 11, 2010 9:42 pm    Post subject: 297 Reply with quote

I have a new idea for a mafia game. Is there a wait list now (like there used to be before we went free-market?)
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lexprod
NOT not a title



PostPosted: Thu Jun 17, 2010 8:05 pm    Post subject: 298 Reply with quote

well I won't be hosting anything for the next month, travel, so don't wait for me to start up a new game
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Amb
Amb the Hitched.



PostPosted: Wed Oct 20, 2010 4:02 am    Post subject: 299 Reply with quote

Anyone think a new Amb mafia game might go down well? Might be nice to have 1 game running at a time, and if so, I might look to start one after the reunion game.
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Chaz
Vote: Zag



PostPosted: Wed Oct 20, 2010 4:13 am    Post subject: 300 Reply with quote

I'd be /in for sure.
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Zag
Tired of his old title



PostPosted: Wed Oct 20, 2010 12:42 pm    Post subject: 301 Reply with quote

I'm thinking of designing a game where everyone has some sort of daytime constraint, and failing to follow it will cause hints to be given.

For instance, one person might be not allowed to use any form of the word "suspect/suspicion/suspicious." This could belong to a role of mafia, serial killer, or cop (but possibly the relationship of constraint to role would make sense only to me). If he screws up, I'll make a public declaration -- i.e. "Amb violated his constraint in post #123" -- and everyone else can try to guess what the constraint was and how it relates to his role. People could do it intentionally, for role claims, if they like, since I will make the violation post whether or not the violation was intentional.

I have a couple of ideas for constraint/role combinations, but I haven't worked them all out, yet. I wanted to find out whether or not there was any interest, first.
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Undercover Monk
Professor Chaos



PostPosted: Wed Oct 20, 2010 2:32 pm    Post subject: 302 Reply with quote

sounds good Zag if we could get back to two maf games at a time that would be totally awesome and with quick runing down we could definately use some new blood
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The Classic Blunders:
1. never get involved in a land war in Asia
2.Never go in against a Sicilian when DEATH is on the line
3. Never release Peyton Manning
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Amb
Amb the Hitched.



PostPosted: Wed Feb 02, 2011 7:56 pm    Post subject: 303 Reply with quote

I'm away for a while. But when I return I am thinking of running Heroes mafia based on the now defunct TV show. I am yet to decide if it should be the next DeepSouth style game or ordinary.

The mechanics of roles such as Hiro Nakimura (if I use it) could be interesting indeed.

Havent thought through the schema yet at all. So could be really wild, or just plain funteresting.


Last edited by Amb on Thu Mar 10, 2011 3:54 am; edited 1 time in total
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Chaz
Vote: Zag



PostPosted: Wed Feb 02, 2011 8:01 pm    Post subject: 304 Reply with quote

Forget Hiro.

I want to by Sylar.
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Amb
Amb the Hitched.



PostPosted: Wed Feb 02, 2011 9:34 pm    Post subject: 305 Reply with quote

Obviously I wont guarantee any given role.
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MNOWAX
0.999... of a Troll



PostPosted: Thu Feb 03, 2011 2:04 am    Post subject: 306 Reply with quote

Amod is always a good one for making curve ball in Mafia games. I would be interested.
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Amb
Amb the Hitched.



PostPosted: Fri Feb 04, 2011 6:17 pm    Post subject: 307 Reply with quote

I've decided on the game layout, but it mostly requires 15 people without readjusting completely. Just wondering if 15 is overreaching these days?
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raekuul
Lives under a bridge & tells stories.



PostPosted: Fri Feb 04, 2011 6:22 pm    Post subject: 308 Reply with quote

It's why I planned DEM for 7 and added more for up to 13.
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Undercover Monk
Professor Chaos



PostPosted: Fri Feb 04, 2011 7:05 pm    Post subject: 309 Reply with quote

It might be over-reaching.

Has anyone thought of asking Mith if we could start a save the labyrinth thread over on scum. I know the reason I play here as opposed to there is the level of deuchbaggery but we could use some new blood over here.
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2.Never go in against a Sicilian when DEATH is on the line
3. Never release Peyton Manning
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wordcross

<memstat>



PostPosted: Mon Feb 07, 2011 7:28 pm    Post subject: 310 Reply with quote

I'd be interested in joining up, if you need players. I'm also thinking of running a "choose your own role" mafia game. hopefully that one should work with any number of players (although 7 is pretty much the absolute minimum).
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raekuul
Lives under a bridge & tells stories.



PostPosted: Mon Feb 07, 2011 7:32 pm    Post subject: 311 Reply with quote

Wordy, we just started. I'll keep you in mind if I need a replacement, though
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Sniklac16
Spaciest of aides



PostPosted: Sat Feb 12, 2011 1:42 am    Post subject: 312 Reply with quote

I just came up with a great idea for a mafia game...maybe even try a themed mafia. Equestrian wants to co-mod the game so I might let her. So after harry potter mafia and after Zag's game if theres no other game going Ill try to start it up Revenge most foul!...Its going to be killer too *nudge*
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Sentran
Ray of Sucking Funshine



PostPosted: Sat Feb 12, 2011 3:15 am    Post subject: 313 Reply with quote

I have several ideas for Mafia games. All different kinds. As a relatively new member of GL and Mafia, I'd like a co-mod off of which to bounce ideas.
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Sniklac16
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PostPosted: Sat Feb 12, 2011 3:38 am    Post subject: 314 Reply with quote

Yeah i definitely thought you been here a lot longer. Anyways I actually prefer modding games than participating, and even though I've only modded 2 games I'm getting a lot better. So if you'd like a co-mod keep me in mind Revenge most foul!
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Poisonium
annoyed by the old



PostPosted: Wed Feb 16, 2011 3:09 pm    Post subject: 315 Reply with quote

If you want, I can co-mod also.

I have a concept in the works for a 'schizofrenic mafia', with every player having multiple roles. Could make the game complex without requiring many players (I like complexity, personally).
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Sentran
Ray of Sucking Funshine



PostPosted: Wed Feb 16, 2011 5:29 pm    Post subject: 316 Reply with quote

One of my current thoughts is to run a "caffeinated" mafia, where each game day is 48 hours and each night is 24 hours. No more, no less.
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MNOWAX
0.999... of a Troll



PostPosted: Thu Feb 17, 2011 4:19 am    Post subject: 317 Reply with quote

any faster, and we'll be in GL Central again.
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Chaz
Vote: Zag



PostPosted: Thu Feb 17, 2011 5:14 am    Post subject: 318 Reply with quote

If you call it ADD Mafia, then I'll play. If not, then I'll play.
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Sentran
Ray of Sucking Funshine



PostPosted: Fri Feb 18, 2011 12:19 am    Post subject: 319 Reply with quote

I have a mafia plan ready to go. Can I call next after the Ender's Game mafia? Yes, it will be my first attempt to mod.
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Sentran
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Sniklac16
Spaciest of aides



PostPosted: Fri Feb 18, 2011 1:53 am    Post subject: 320 Reply with quote

Oh I just had a great idea for a mafia game....A GL mafia where your roles are actual GL members (not yourself of course)
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