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Two-Headed Mafia - Game Over
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HyToFry
Drama queen



PostPosted: Sat Aug 26, 2006 5:34 am    Post subject: 281 Reply with quote

Amb wrote:
The really frustrating thing is that I kept telling Mackay that Hy was scum, and she didnt believe Hy was actually lying - I wanted to investigate Hy overnight, but she went for Mgm - Talzor.

I felt that 2 mafia was too strong and stayed with that.

I really did worry about a Dethy setup.


Honestly, by then, it was too late. Tomorrow, well, today, I could have swayed town to lynch you. You should have investigated MGM on the first night (which was my original fear... when day dawned and you hadn't investigated MGM, I automatically assumed this was all mafia game, especially when you saved MattV from the lynch on the prior day. *nudge*) Had that been the case, I would have had a much tougher time winning this game.

I, honestly, thought that this was a triple mafia game, and that's how I was playing. I only threw multi-doc out there just in case--and it's a damn good thing I did.

BTW, is Mackay CP? I had no idea.
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MatthewV
Daedalian Member :_



PostPosted: Sat Aug 26, 2006 7:34 pm    Post subject: 282 Reply with quote

They game might have been more balanced if we knew there was a 2 bodied mafia. I know I was playing as if there were only one which can come to backfire.

I am starting to think 2 doctors and 1 mafia would be the most balanced. I didn't really like the cop- he just has the chance of being much too powerful.

And I still don't understand the rush in our lynch. Since when do you kill an active player without giving him a single post from the first vote to the last one???
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HyToFry
Drama queen



PostPosted: Sat Aug 26, 2006 9:40 pm    Post subject: 283 Reply with quote

You kind of dilly dallied on my plan, that's what screwed you over. Then you didn't answer in over twenty-four hours.

I was glad Amb started the lynch. I was going to use it to string him up the next day.
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Talzor
Daedalian Member



PostPosted: Sun Aug 27, 2006 12:38 pm    Post subject: 284 Reply with quote

Thanks for the game, it was hilarious seeing Hy get the cop to lynch the doc Laughing. That is one of the most impressive things I've seen in a mafia game. Also, it was great fun having g a second head to coordinate with (sorry to mgm, for my little uncoordinated bloop in post 85), though I imagine that it's the most fun for those of us with no-vanilla roles.

Actually I don't think the game was that unbalanced, especially after we botched the first kill. We were just somewhat lucky the Amb/CP/Mackay claimed at a bad time (saving MattW) and that everybody was convinced/suspected that the setup had to be special, including the mafia Extreme Delectation.
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The Cheshire Man
Not a pussycat



PostPosted: Sun Aug 27, 2006 11:08 pm    Post subject: 285 Reply with quote

Having a partner was the only thing that made it playable for Ariel and I. She doesn't have an internet connection aside from my computer. Playing it this way meant we could talk face to face about everything that was happening online -- which made the game feel more alive.

It also caused her to lurk, and me to do the talking for both of us. Which wasn't such a bad thing. In the future, I'll just sign up and discuss things with her--that will make every game like a two-headed mafia.
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MatthewV
Daedalian Member :_



PostPosted: Mon Aug 28, 2006 8:48 am    Post subject: 286 Reply with quote

Oh, I forgot to mention that I randomly got a PM from Courk saying that we couldn't protect ourself. I never had the chance to ask my partner about it...so I kinda assumed there was another doctor who had asked. (this worked well with my 2 doc/ 1 mafia setup)
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HyToFry
Drama queen



PostPosted: Mon Aug 28, 2006 1:15 pm    Post subject: 287 Reply with quote

It also worked great with my multi-doc idea. *nudge*
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Courk
Daedalian Member



PostPosted: Mon Aug 28, 2006 11:22 pm    Post subject: 288 Reply with quote

Yeah, that PM was just 'cause I forgot to mention it in the original role PM.
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